Player Matchup

Thor
Thor
DimitrisKerkyra
Thor
Level 29
God Stats
27W - 52L
1,469 SR
Queue Stats
251W - 297L
1,393 Elo+
Solo
Anhur
Anhur
JERBS15
Anhur
Level 12
God Stats
12W - 12L
1,467 SR
Queue Stats
171W - 186L
1,508 Elo+
Solo
Osiris
Osiris
Omnibus69
Osiris
Level 29
God Stats
23W - 25L
1,423 SR
Queue Stats
477W - 509L
1,424 Elo+
Solo
Anubis
Anubis
SteeredPoem2517
Anubis
Level 28
God Stats
3W - 6L
1,411 SR
Queue Stats
71W - 71L
1,376 Elo+
Party 2
Ymir
Ymir
crex137
Ymir
Level 6
God Stats
1W - 1L
1,610 SR
Queue Stats
1W - 2L
1,371 Elo+
Party 2
Team Averages
Level 21
1,476 SR
1,414 Elo+

VS

Team Averages
Level 28
1,577 SR
1,467 Elo+
Gilgamesh
Gilgamesh
BamboozlinB
Gilgamesh
Level 23
God Stats
26W - 28L
1,538 SR
Queue Stats
149W - 133L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DieselAndSprite4
Tsukuyomi
Level 21
God Stats
8W - 11L
1,500 SR
Queue Stats
47W - 58L
1,430 Elo+
Solo
Kukulkan
Kukulkan
ED_Boi69
Kukulkan
Level 4
God Stats
6W - 4L
1,723 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 1
Athena
Athena
PhoenixReborn_
Athena
Level 45
God Stats
27W - 20L
1,431 SR
Queue Stats
170W - 160L
1,476 Elo+
Party 1
Chiron
Chiron
ThaPontiacBandit
Chiron
Level 45
God Stats
10W - 6L
1,690 SR
Queue Stats
490W - 470L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 4
10,395
433
5,974
19,023
8,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
JERBS15
Anhur
16
4 / 7 / 0
10,286
429
9,034
18,653
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Omnibus69
Osiris
16
0 / 8 / 1
10,840
452
11,036
22,355
17,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 7 / 1
11,868
495
12,568
14,759
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
crex137
Ymir
13
0 / 12 / 0
8,603
358
6,414
19,640
17,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BamboozlinB
Gilgamesh
20
10 / 1 / 10
13,998
583
21,082
22,650
10,749
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
20
11 / 1 / 10
14,817
617
10,413
16,422
8,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
ED_Boi69
Kukulkan
15
1 / 5 / 1
11,266
469
2,314
7,598
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 6 / 21
13,401
558
9,209
27,418
27,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
14 / 0 / 13
15,068
628
22,506
17,409
6,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
11
Kills
40
40
Deaths
13
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BamboozlinB
Gilgamesh
10
1
10
15
W
Tsukuyomi
11
1
10
16
L
1
6
4
0.5
W
Kukulkan
ED_Boi69
Kukulkan
1
5
1
0.3
L
Anhur
JERBS15
Anhur
4
7
0
0.57
L
Osiris
Omnibus69
Osiris
0
8
1
0.06
W
4
6
21
2.42
L
6
7
1
0.93
W
14
0
13
20.5
L
Ymir
crex137
Ymir
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,026
Damage
65,524
94,430
Taken
91,497
58,300
Mitigated
55,325
17,301
Healing
36,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BamboozlinB
Gilgamesh
21,082
9,293
243
12,495
22,650
10,749
3,107
4,446
18,204
0
87,462
W
Tsukuyomi
10,413
3,002
0
3,172
16,422
8,086
1,828
2,448
13,974
0
117,953
L
5,974
513
267
6,508
19,023
8,259
84
1,603
17,420
0
65,659
W
Kukulkan
ED_Boi69
Kukulkan
2,314
315
0
0
7,598
2,418
690
3,407
4,191
32,664
0
L
Anhur
JERBS15
Anhur
9,034
3,178
0
2,475
18,653
6,499
0
2,194
16,459
0
75,015
L
Osiris
Omnibus69
Osiris
11,036
6,714
0
3,412
22,355
17,330
2,088
1,548
20,807
0
67,463
W
9,209
2,956
0
5,732
27,418
27,740
803
6,838
20,580
41,012
0
L
12,568
419
0
3,250
14,759
8,295
42
3,974
10,785
77,545
0
W
22,506
12,069
2,367
12,313
17,409
6,332
4,937
5,213
12,196
0
103,676
L
Ymir
crex137
Ymir
6,414
1,241
0
1,389
19,640
17,917
475
2,204
17,436
40,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
68,550
549
Minions Killed
572
0
Camps Cleared
0
1,911,800
Distance Traveled
2,167,007
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,998
583
112
5
0
464,130
2
W
Tsukuyomi
14,817
617
169
7
0
520,397
1
L
Thor
10,395
433
107
4
0
429,159
2
W
Kukulkan
11,266
469
87
4
0
262,381
0
L
Anhur
10,286
429
113
5
0
384,723
5
L
Osiris
10,840
452
131
5
0
350,821
0
W
Athena
13,401
558
48
2
0
472,213
3
L
Anubis
11,868
495
142
6
0
403,211
6
W
Chiron
15,068
628
156
7
0
447,886
5
L
Ymir
8,603
358
56
2
0
343,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role