Player Matchup

Sun Wukong
Sun Wukong
IMukurø
Sun Wukong
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
YukaFHTW
Rama
Level 160
God Stats
29W - 7L
2,044 SR
Queue Stats
1,285W - 552L
1,806 Elo+
Party 1
Ah Puch
Ah Puch
benjamix18
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,681 SR
1,602 Elo+

VS

Team Averages
Level 95
1,500 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
NessN
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
StrongGrape
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,432 Elo+
Party 2
Thor
Thor
joaakkoo
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IMukurø
Sun Wukong
12
2 / 1 / 4
9,311
665
5,998
13,682
13,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
13
5 / 2 / 2
9,847
703
9,373
9,637
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
benjamix18
Ah Puch
13
1 / 1 / 7
9,503
679
13,722
6,887
2,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NessN
Ah Muzen Cab
13
1 / 1 / 2
8,665
619
9,398
10,498
4,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
StrongGrape
Chang'e
11
0 / 4 / 1
7,825
559
1,159
9,883
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
3 / 3 / 1
8,998
643
5,163
11,844
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
4
4
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IMukurø
Sun Wukong
2
1
4
4
L
Ah Muzen Cab
NessN
Ah Muzen Cab
1
1
2
2
L
Chang'e
StrongGrape
Chang'e
0
4
1
0.13
W
Rama
5
2
2
3
W
Ah Puch
benjamix18
Ah Puch
1
1
7
4.5
L
Thor
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
15,720
30,206
Taken
32,225
20,087
Mitigated
12,663
7,592
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IMukurø
Sun Wukong
5,998
796
0
2,125
13,682
13,672
0
821
12,699
0
32,351
L
Ah Muzen Cab
NessN
Ah Muzen Cab
9,398
1,544
0
4,469
10,498
4,067
0
3,254
7,244
0
50,052
L
Chang'e
StrongGrape
Chang'e
1,159
74
1,666
1,837
9,883
3,330
0
4,802
5,081
11,363
0
W
Rama
9,373
6,816
0
3,853
9,637
3,671
2,021
212
9,385
0
49,724
W
Ah Puch
benjamix18
Ah Puch
13,722
85
0
1,614
6,887
2,744
0
0
6,887
51,004
0
L
Thor
5,163
806
0
269
11,844
5,266
0
5,714
6,130
0
31,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,661
Gold Earned
25,488
207
Minions Killed
177
0
Camps Cleared
0
786,981
Distance Traveled
723,043
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,311
665
41
3
0
268,593
3
L
Ah Muzen Cab
8,665
619
110
8
0
254,113
3
L
Chang'e
7,825
559
31
2
0
238,076
0
W
Rama
9,847
703
90
6
0
257,802
1
W
Ah Puch
9,503
679
76
5
0
260,586
2
L
Thor
8,998
643
36
3
0
230,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role