Player Matchup

Ganesha
Ganesha
ChrisSmileyFace
Ganesha
Level 77
God Stats
3W - 1L
1,432 SR
Queue Stats
233W - 126L
1,695 Elo+
Party 1
Nox
Nox
JustBriarRose
Nox
Level 45
God Stats
30W - 17L
1,639 SR
Queue Stats
163W - 70L
1,748 Elo+
Party 1
Sol
Sol
UnholyFaceXD
Sol
Level 82
God Stats
4W - 2L
1,492 SR
Queue Stats
127W - 92L
1,653 Elo+
Party 1
Team Averages
Level 68
1,521 SR
1,698 Elo+

VS

Team Averages
Level 65
1,440 SR
1,443 Elo+
Ah Puch
Ah Puch
Ayylwow
Ah Puch
Level 108
God Stats
0W - 2L
1,339 SR
Queue Stats
24W - 35L
1,464 Elo+
Party 2
Neith
Neith
GouBurneo
Neith
Level 47
God Stats
203W - 271L
1,449 SR
Queue Stats
212W - 284L
1,407 Elo+
Solo
Chaac
Chaac
KEVINICE18
Chaac
Level 41
God Stats
36W - 39L
1,533 SR
Queue Stats
170W - 216L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
7,642
764
5,148
10,031
6,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
9 / 0 / 3
8,678
868
3,308
3,219
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 6
7,798
780
7,323
9,436
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ayylwow
Ah Puch
10
2 / 3 / 1
7,152
715
7,875
4,493
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
GouBurneo
Neith
8
0 / 4 / 0
6,143
614
3,826
6,653
1,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
10
1 / 5 / 1
6,740
674
3,282
8,225
5,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ayylwow
Ah Puch
2
3
1
0.83
W
0
0
10
5
L
Neith
GouBurneo
Neith
0
4
0
0
W
9
0
3
10.5
L
Chaac
1
5
1
0.3
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,779
Damage
14,983
22,686
Taken
19,371
10,960
Mitigated
8,813
8,103
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ayylwow
Ah Puch
7,875
585
0
238
4,493
1,236
198
3,264
1,169
24,884
0
W
5,148
420
0
2,935
10,031
6,736
0
2,791
7,240
12,506
0
L
Neith
GouBurneo
Neith
3,826
911
0
1,058
6,653
1,854
742
5,326
1,251
0
18,435
W
3,308
142
0
1,100
3,219
1,290
110
1,320
1,899
29,184
0
L
Chaac
3,282
391
0
1,524
8,225
5,723
0
6,958
1,126
0
22,597
W
7,323
2,172
0
4,068
9,436
2,934
1,088
3,796
5,640
27,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
20,035
121
Minions Killed
108
0
Camps Cleared
0
560,732
Distance Traveled
566,332
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,152
715
44
4
0
180,700
3
W
Ganesha
7,642
764
0
0
0
202,089
0
L
Neith
6,143
614
30
3
0
174,077
1
W
Nox
8,678
868
82
8
0
171,693
3
L
Chaac
6,740
674
34
3
0
211,555
3
W
Sol
7,798
780
39
4
0
186,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role