Player Matchup

Tiamat
Tiamat
Carldaughter
Tiamat
Level 158
God Stats
2W - 0L
1,984 SR
Queue Stats
37W - 9L
1,819 Elo+
Party 1
Cthulhu
Cthulhu
Grimaptor
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,576 Elo+
Party 1
Tyr
Tyr
JustJoking27
Tyr
Level 129
God Stats
3W - 0L
1,522 SR
Queue Stats
18W - 6L
1,703 Elo+
Party 1
Neith
Neith
Ponkmas
Neith
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 31L
1,634 Elo+
Party 1
The Morrigan
The Morrigan
YungBurntToast
The Morrigan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,159 Elo+
Solo
Team Averages
Level 109
1,601 SR
1,578 Elo+

VS

Team Averages
Level 52
1,375 SR
1,394 Elo+
Amaterasu
Amaterasu
Emmozen
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 193L
1,328 Elo+
Party 2
Chiron
Chiron
NefariousNemo
Chiron
Level 22
God Stats
1W - 4L
1,184 SR
Queue Stats
15W - 17L
1,421 Elo+
Party 3
Geb
Geb
Ripperdisk
Geb
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
256W - 229L
1,582 Elo+
Party 3
Artemis
Artemis
avidn
Artemis
Level 25
God Stats
4W - 9L
1,433 SR
Queue Stats
8W - 28L
1,347 Elo+
Solo
Vulcan
Vulcan
garciazaragozaz
Vulcan
Level 87
God Stats
0W - 2L
1,259 SR
Queue Stats
104W - 137L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 1 / 14
12,974
865
22,489
10,748
10,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Grimaptor
Cthulhu
18
4 / 1 / 16
11,632
775
12,535
16,849
15,413
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 7
12,611
841
18,797
19,099
21,550
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Ponkmas
Neith
18
6 / 1 / 10
11,730
782
11,289
9,031
3,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
YungBurntToast
The Morrigan
16
3 / 2 / 11
10,868
725
9,660
11,296
4,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Emmozen
Amaterasu
15
1 / 6 / 0
8,860
591
2,745
18,867
12,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 6 / 1
10,009
667
13,912
18,399
7,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 4
9,222
615
11,963
18,496
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
avidn
Artemis
13
0 / 6 / 3
8,170
545
9,030
14,075
5,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 6 / 1
8,626
575
11,826
15,176
6,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
30
Kills
6
6
Deaths
30
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
1
14
14
L
Amaterasu
Emmozen
Amaterasu
1
6
0
0.17
W
Cthulhu
Grimaptor
Cthulhu
4
1
16
12
W
10
1
7
13.5
L
4
6
1
0.75
W
Neith
Ponkmas
Neith
6
1
10
11
L
1
6
4
0.5
W
The Morrigan
YungBurntToast
The Morrigan
3
2
11
4.25
L
Artemis
avidn
Artemis
0
6
3
0.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,770
Damage
49,476
67,023
Taken
85,013
55,692
Mitigated
46,986
12,643
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
22,489
1,571
1,228
3,747
10,748
10,712
2,530
3,093
7,655
71,164
0
L
Amaterasu
Emmozen
Amaterasu
2,745
912
0
3,460
18,867
12,488
209
9,422
9,191
0
24,804
W
Cthulhu
Grimaptor
Cthulhu
12,535
854
951
1,637
16,849
15,413
322
6,385
10,464
35,736
0
W
18,797
529
0
2,312
19,099
21,550
0
6,921
12,178
0
29,174
L
13,912
5,004
459
3,651
18,399
7,572
133
9,035
9,036
0
32,565
W
Neith
Ponkmas
Neith
11,289
5,286
0
1,255
9,031
3,597
3,446
3,310
5,721
0
39,511
L
11,963
1,252
0
2,950
18,496
15,857
0
7,492
10,784
23,172
0
W
The Morrigan
YungBurntToast
The Morrigan
9,660
1,293
267
1,246
11,296
4,420
852
4,446
6,850
32,280
994
L
Artemis
avidn
Artemis
9,030
3,226
768
2,023
14,075
5,018
0
8,294
5,550
0
24,022
L
11,826
6,128
0
1,061
15,176
6,051
0
8,335
6,603
46,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,815
Gold Earned
44,887
355
Minions Killed
294
10
Camps Cleared
4
1,502,012
Distance Traveled
1,265,581
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,974
865
146
10
6
308,234
0
L
Amaterasu
8,860
591
66
4
2
270,271
0
W
Cthulhu
11,632
775
54
4
0
317,918
0
W
Tyr
12,611
841
30
2
1
350,442
4
L
Chiron
10,009
667
58
4
0
233,215
0
W
Neith
11,730
782
74
5
1
268,010
0
L
Geb
9,222
615
36
2
0
301,966
0
W
The Morrigan
10,868
725
51
3
2
257,408
0
L
Artemis
8,170
545
37
2
2
196,368
0
L
Vulcan
8,626
575
97
6
0
263,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role