Player Matchup

Medusa
Medusa
HENNESSEYF5
Medusa
Level 7
God Stats
3W - 0L
1,786 SR
Queue Stats
88W - 67L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
PaintMeSilver
Heimdallr
Level 18
God Stats
13W - 4L
1,830 SR
Queue Stats
145W - 64L
1,820 Elo+
Solo
Tyr
Tyr
PentasJonhson
Tyr
Level 29
God Stats
13W - 10L
1,606 SR
Queue Stats
62W - 76L
1,531 Elo+
Solo
Ra
Ra
TNT4838
Ra
Level 143
God Stats
9W - 5L
1,711 SR
Queue Stats
263W - 233L
1,584 Elo+
Party 1
Loki
Loki
chin00b
Loki
Level 13
God Stats
9W - 3L
1,732 SR
Queue Stats
26W - 21L
1,555 Elo+
Solo
Team Averages
Level 42
1,733 SR
1,619 Elo+

VS

Team Averages
Level 21
1,517 SR
1,615 Elo+
Hercules
Hercules
AlwaysHighAndre
Hercules
Level 25
God Stats
3W - 6L
1,313 SR
Queue Stats
61W - 59L
1,749 Elo+
Solo
Athena
Athena
HattyBoii
Athena
Level 29
God Stats
15W - 19L
1,550 SR
Queue Stats
119W - 113L
1,554 Elo+
Solo
Chronos
Chronos
KitsuneKas
Chronos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,530 Elo+
Solo
Artemis
Artemis
Otro
Artemis
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SlimeWalker
Hun Batz
Level 10
God Stats
3W - 2L
1,721 SR
Queue Stats
97W - 57L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
3 / 1 / 2
5,153
644
4,560
3,673
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
PaintMeSilver
Heimdallr
10
3 / 0 / 1
5,513
689
3,960
2,803
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 1
5,024
628
3,325
6,916
2,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
3 / 1 / 4
4,962
620
2,239
4,280
1,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
chin00b
Loki
7
1 / 2 / 2
4,524
566
1,091
4,239
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
2 / 1 / 1
4,747
593
3,484
5,790
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
HattyBoii
Athena
6
2 / 2 / 0
4,495
562
2,230
6,885
2,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
KitsuneKas
Chronos
6
0 / 3 / 0
3,867
483
1,172
4,408
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Otro
Artemis
5
0 / 3 / 0
3,516
440
2,042
3,080
647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hun Batz
SlimeWalker
Hun Batz
7
0 / 1 / 2
4,221
528
2,329
3,696
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
1
1
2.5
W
Medusa
3
1
2
4
L
Athena
HattyBoii
Athena
2
2
0
1
L
Chronos
KitsuneKas
Chronos
0
3
0
0
L
Artemis
Otro
Artemis
0
3
0
0
W
Heimdallr
PaintMeSilver
Heimdallr
3
0
1
3.5
W
0
1
1
0.5
L
Hun Batz
SlimeWalker
Hun Batz
0
1
2
1
W
3
1
4
5
W
Loki
chin00b
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,175
Damage
11,257
21,911
Taken
23,859
7,696
Mitigated
8,857
10,290
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,484
1,363
0
3,363
5,790
3,412
0
0
5,790
0
19,768
W
Medusa
4,560
2,874
0
750
3,673
970
126
575
3,098
0
22,317
L
Athena
HattyBoii
Athena
2,230
1,075
0
1,360
6,885
2,591
0
1,031
5,854
14,847
0
L
Chronos
KitsuneKas
Chronos
1,172
350
0
763
4,408
1,149
0
563
3,845
13,556
0
L
Artemis
Otro
Artemis
2,042
977
0
0
3,080
647
0
211
2,869
0
9,784
W
Heimdallr
PaintMeSilver
Heimdallr
3,960
2,751
0
1,074
2,803
1,163
0
1,205
1,598
0
31,024
W
3,325
487
0
3,980
6,916
2,956
0
104
6,587
0
25,105
L
Hun Batz
SlimeWalker
Hun Batz
2,329
881
0
1,637
3,696
1,058
0
434
3,262
0
19,080
W
2,239
296
638
2,372
4,280
1,570
0
1,518
2,762
17,471
0
W
Loki
chin00b
Loki
1,091
436
0
1,476
4,239
1,037
0
0
4,218
0
16,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
20,846
231
Minions Killed
147
0
Camps Cleared
0
697,595
Distance Traveled
718,415
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,747
593
39
5
0
129,923
3
W
Medusa
5,153
644
35
4
0
125,219
1
L
Athena
4,495
562
19
2
0
165,413
3
L
Chronos
3,867
483
31
4
0
158,050
2
L
Artemis
3,516
440
14
2
0
97,167
0
W
Heimdallr
5,513
689
58
7
0
131,522
3
W
Tyr
5,024
628
56
7
0
169,189
4
L
Hun Batz
4,221
528
44
6
0
167,862
3
W
Ra
4,962
620
38
5
0
125,993
0
W
Loki
4,524
566
44
6
0
145,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role