Player Matchup

Bellona
Bellona
Blinkz-Shikinami
Bellona
Level 18
God Stats
24W - 32L
1,626 SR
Queue Stats
33W - 41L
1,528 Elo+
Party 2
Khepri
Khepri
nxlis
Khepri
Level 75
God Stats
5W - 5L
1,588 SR
Queue Stats
50W - 54L
1,452 Elo+
Party 2
Persephone
Persephone
randy0927
Persephone
Level 127
God Stats
2W - 4L
1,504 SR
Queue Stats
43W - 53L
1,396 Elo+
Party 2
Medusa
Medusa
v_Criiziz
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
zFsterWT
Gilgamesh
Level 130
God Stats
3W - 1L
1,537 SR
Queue Stats
18W - 27L
1,451 Elo+
Party 2
Team Averages
Level 87
1,551 SR
1,458 Elo+

VS

Team Averages
Level 71
1,528 SR
1,453 Elo+
Tiamat
Tiamat
Gonti_3199
Tiamat
Level 39
God Stats
13W - 17L
1,527 SR
Queue Stats
34W - 43L
1,317 Elo+
Party 1
Anhur
Anhur
NfGL HADES3825
Anhur
Level 34
God Stats
7W - 14L
1,396 SR
Queue Stats
100W - 97L
1,524 Elo+
Solo
Raijin
Raijin
SD-Sskz-
Raijin
Level 108
God Stats
2W - 5L
1,541 SR
Queue Stats
447W - 430L
1,445 Elo+
Party 1
Fenrir
Fenrir
iSoldYaa
Fenrir
Level 89
God Stats
20W - 27L
1,476 SR
Queue Stats
237W - 279L
1,457 Elo+
Party 1
Ymir
Ymir
nahje101
Ymir
Level 87
God Stats
6W - 4L
1,699 SR
Queue Stats
163W - 150L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,148
477
5,832
13,193
11,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
nxlis
Khepri
12
0 / 1 / 12
7,895
526
3,206
8,984
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
randy0927
Persephone
13
5 / 4 / 6
8,337
556
10,794
7,248
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
v_Criiziz
Medusa
14
7 / 3 / 6
9,120
608
10,028
8,805
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
zFsterWT
Gilgamesh
14
8 / 3 / 2
9,075
605
9,798
13,769
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gonti_3199
Tiamat
13
4 / 2 / 3
7,812
521
7,457
11,637
12,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 5 / 1
5,584
372
2,051
7,121
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
SD-Sskz-
Raijin
12
4 / 6 / 5
7,576
505
8,799
12,875
5,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iSoldYaa
Fenrir
13
5 / 2 / 2
7,768
518
4,463
8,414
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
10
2 / 6 / 4
7,155
477
5,106
15,064
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
21
Kills
15
16
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
Tiamat
Gonti_3199
Tiamat
4
2
3
2.75
L
0
5
1
0.1
L
Raijin
SD-Sskz-
Raijin
4
6
5
1.08
L
Fenrir
iSoldYaa
Fenrir
5
2
2
3
L
Ymir
2
6
4
0.67
W
Khepri
nxlis
Khepri
0
1
12
6
W
Persephone
randy0927
Persephone
5
4
6
2
W
Medusa
v_Criiziz
Medusa
7
3
6
3.33
W
Gilgamesh
zFsterWT
Gilgamesh
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,658
Damage
27,876
51,999
Taken
55,111
31,890
Mitigated
31,087
12,217
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,832
1,045
0
1,676
13,193
11,154
224
5,468
7,725
0
23,674
L
Tiamat
Gonti_3199
Tiamat
7,457
1,220
278
5,246
11,637
12,306
276
2,405
8,867
39,139
0
L
2,051
1,040
0
1,030
7,121
1,609
0
1,241
5,880
0
14,536
L
Raijin
SD-Sskz-
Raijin
8,799
1,053
0
2,484
12,875
5,091
340
4,878
7,972
44,641
0
L
Fenrir
iSoldYaa
Fenrir
4,463
1,406
0
3,129
8,414
4,186
490
914
7,475
0
37,917
L
Ymir
5,106
889
699
3,036
15,064
7,895
0
4,562
10,481
17,813
0
W
Khepri
nxlis
Khepri
3,206
162
658
2,481
8,984
7,373
206
4,697
4,287
21,196
0
W
Persephone
randy0927
Persephone
10,794
410
0
254
7,248
2,506
905
3,800
3,444
48,021
0
W
Medusa
v_Criiziz
Medusa
10,028
5,543
640
1,724
8,805
3,406
1,390
3,341
5,464
0
50,753
W
Gilgamesh
zFsterWT
Gilgamesh
9,798
3,140
0
4,784
13,769
7,451
153
4,053
9,716
0
54,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
35,895
345
Minions Killed
282
0
Camps Cleared
0
1,488,447
Distance Traveled
1,265,438
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,148
477
54
4
0
309,779
0
L
Tiamat
7,812
521
76
5
0
265,069
0
L
Anhur
5,584
372
29
2
0
160,709
2
L
Raijin
7,576
505
74
5
0
240,214
0
L
Fenrir
7,768
518
74
5
0
315,876
2
L
Ymir
7,155
477
29
2
0
283,570
0
W
Khepri
7,895
526
35
2
0
319,017
0
W
Persephone
8,337
556
84
6
0
280,299
3
W
Medusa
9,120
608
80
5
0
270,287
0
W
Gilgamesh
9,075
605
92
6
0
309,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role