Player Matchup

Gilgamesh
Gilgamesh
SaintSparks1
Gilgamesh
Level 63
God Stats
14W - 15L
1,559 SR
Queue Stats
144W - 176L
1,355 Elo+
Party 2
Chang'e
Chang'e
SuckMyToes2017
Chang'e
Level 29
God Stats
19W - 12L
1,621 SR
Queue Stats
115W - 128L
1,359 Elo+
Party 2
Geb
Geb
mega_feralioth
Geb
Level 20
God Stats
0W - 3L
1,261 SR
Queue Stats
21W - 30L
1,348 Elo+
Party 2
Team Averages
Level 37
1,480 SR
1,354 Elo+

VS

Team Averages
Level 74
1,565 SR
1,449 Elo+
Kuzenbo
Kuzenbo
KingGrizzly01
Kuzenbo
Level 27
God Stats
4W - 2L
1,695 SR
Queue Stats
38W - 37L
1,379 Elo+
Party 1
Chiron
Chiron
Super S0ldats
Chiron
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,467 Elo+
Party 1
Discordia
Discordia
ULTRAVIOLENCE666
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SaintSparks1
Gilgamesh
10
4 / 4 / 0
7,796
709
8,295
11,491
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 5 / 3
6,568
597
3,009
9,171
2,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 2 / 4
6,811
619
1,940
10,940
8,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 1 / 10
7,324
666
2,476
7,197
5,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 1 / 4
8,877
807
9,661
4,565
1,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
11
4 / 2 / 6
8,032
730
12,954
5,944
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
11
11
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
1
10
5
L
Gilgamesh
SaintSparks1
Gilgamesh
4
4
0
1
L
0
5
3
0.3
W
7
1
4
9
W
Discordia
4
2
6
3.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,244
Damage
25,091
31,602
Taken
17,706
16,343
Mitigated
8,750
7,390
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
2,476
988
407
500
7,197
5,689
105
3,042
4,155
8,353
0
L
Gilgamesh
SaintSparks1
Gilgamesh
8,295
1,672
0
1,900
11,491
4,436
369
5,854
5,303
0
30,208
L
3,009
287
2,031
2,435
9,171
2,997
224
4,332
4,489
14,184
0
W
9,661
2,252
953
1,366
4,565
1,511
432
1,138
3,427
0
28,657
W
Discordia
12,954
488
410
1,295
5,944
1,550
405
801
5,143
35,331
0
L
1,940
259
429
595
10,940
8,910
0
4,135
6,317
7,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,175
Gold Earned
24,233
92
Minions Killed
108
0
Camps Cleared
0
601,391
Distance Traveled
617,497
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,324
666
7
1
0
202,343
1
L
Gilgamesh
7,796
709
60
5
0
220,287
1
L
Chang'e
6,568
597
20
2
0
178,255
1
W
Chiron
8,877
807
43
4
0
214,596
3
W
Discordia
8,032
730
58
5
0
200,558
2
L
Geb
6,811
619
12
1
0
202,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role