Player Matchup

Tsukuyomi
Tsukuyomi
Daprophet1
Tsukuyomi
Level 8
God Stats
1W - 2L
1,673 SR
Queue Stats
9W - 22L
1,191 Elo+
Solo
Kukulkan
Kukulkan
DetroitPLF
Kukulkan
Level 18
God Stats
51W - 68L
1,446 SR
Queue Stats
92W - 112L
1,256 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DsyRVenom
Ah Muzen Cab
Level 37
God Stats
1W - 5L
1,309 SR
Queue Stats
34W - 47L
1,446 Elo+
Party 1
Bellona
Bellona
Hackhaddock4
Bellona
Level 27
God Stats
12W - 10L
1,640 SR
Queue Stats
295W - 311L
1,444 Elo+
Solo
Cthulhu
Cthulhu
conte500
Cthulhu
Level 15
God Stats
25W - 26L
1,607 SR
Queue Stats
86W - 97L
1,453 Elo+
Party 1
Team Averages
Level 21
1,535 SR
1,358 Elo+

VS

Team Averages
Level 18
1,404 SR
1,384 Elo+
Raijin
Raijin
ColdChaos9754
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
ExoticalCarnage
Tsukuyomi
Level 28
God Stats
24W - 19L
1,330 SR
Queue Stats
245W - 237L
1,348 Elo+
Solo
Anubis
Anubis
danknessss17
Anubis
Level 8
God Stats
7W - 9L
1,225 SR
Queue Stats
24W - 24L
1,239 Elo+
Solo
Ravana
Ravana
olympiangarlic
Ravana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
shimosmusic
Hel
Level 27
God Stats
3W - 5L
1,467 SR
Queue Stats
100W - 89L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daprophet1
Tsukuyomi
17
6 / 9 / 10
11,510
523
9,802
21,682
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DetroitPLF
Kukulkan
17
7 / 12 / 7
11,235
511
18,630
16,650
6,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
DsyRVenom
Ah Muzen Cab
16
5 / 9 / 4
11,032
501
14,353
17,936
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Hackhaddock4
Bellona
19
9 / 3 / 2
12,310
560
11,173
16,272
16,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
conte500
Cthulhu
15
2 / 8 / 7
10,444
475
13,283
23,575
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 8
11,991
545
18,379
20,563
8,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ExoticalCarnage
Tsukuyomi
18
11 / 7 / 9
12,453
566
19,096
20,045
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
13 / 8 / 10
12,700
577
26,795
25,122
14,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 0
6,702
305
466
2,497
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 6 / 20
10,392
472
7,961
16,892
8,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
29
Kills
40
41
Deaths
29
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
13
6
8
2.83
L
Tsukuyomi
Daprophet1
Tsukuyomi
6
9
10
1.22
L
Kukulkan
DetroitPLF
Kukulkan
7
12
7
0.88
L
Ah Muzen Cab
DsyRVenom
Ah Muzen Cab
5
9
4
0.78
W
Tsukuyomi
ExoticalCarnage
Tsukuyomi
11
7
9
2.21
L
Bellona
Hackhaddock4
Bellona
9
3
2
3.33
L
Cthulhu
conte500
Cthulhu
2
8
7
0.69
W
Anubis
13
8
10
2.25
W
0
2
0
0
W
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,241
Damage
72,697
96,115
Taken
85,119
54,747
Mitigated
39,982
14,903
Healing
34,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,379
1,686
0
740
20,563
8,813
1,265
8,633
11,880
52,075
0
L
Tsukuyomi
Daprophet1
Tsukuyomi
9,802
2,035
0
2,958
21,682
6,479
494
11,723
9,886
0
66,873
L
Kukulkan
DetroitPLF
Kukulkan
18,630
1,344
0
889
16,650
6,822
822
7,058
9,396
74,211
0
L
Ah Muzen Cab
DsyRVenom
Ah Muzen Cab
14,353
8,078
0
4,335
17,936
5,692
1,939
11,790
5,728
0
45,716
W
Tsukuyomi
ExoticalCarnage
Tsukuyomi
19,096
6,008
0
2,451
20,045
7,733
0
7,345
12,532
0
63,557
L
Bellona
Hackhaddock4
Bellona
11,173
3,162
0
1,972
16,272
16,658
2,626
4,480
11,712
0
63,912
L
Cthulhu
conte500
Cthulhu
13,283
504
1,685
3,064
23,575
19,096
497
16,855
6,258
39,627
0
W
Anubis
26,795
1,012
0
11,607
25,122
14,473
995
9,977
15,095
77,208
0
W
466
238
0
371
2,497
640
0
0
2,449
0
9,699
W
7,961
975
11,739
7,377
16,892
8,323
597
5,958
10,834
32,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,531
Gold Earned
54,238
427
Minions Killed
374
0
Camps Cleared
0
1,879,340
Distance Traveled
1,604,610
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,991
545
91
4
0
336,790
0
L
Tsukuyomi
11,510
523
77
4
0
394,032
0
L
Kukulkan
11,235
511
129
6
0
335,347
0
L
Ah Muzen Cab
11,032
501
69
3
0
360,953
3
W
Tsukuyomi
12,453
566
96
4
0
423,906
0
L
Bellona
12,310
560
115
5
0
365,601
1
L
Cthulhu
10,444
475
37
2
0
423,407
3
W
Anubis
12,700
577
118
5
0
312,347
0
W
Ravana
6,702
305
26
1
0
140,467
2
W
Hel
10,392
472
43
2
0
391,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role