Player Matchup

Yemoja
Yemoja
Astringence
Yemoja
Level 150
God Stats
3W - 1L
1,791 SR
Queue Stats
309W - 197L
1,692 Elo+
Party 4
Gilgamesh
Gilgamesh
SOLDADOMULATO
Gilgamesh
Level 156
God Stats
21W - 16L
1,776 SR
Queue Stats
420W - 428L
1,565 Elo+
Party 3
Awilix
Awilix
SleepyUS
Awilix
Level 26
God Stats
14W - 12L
1,522 SR
Queue Stats
124W - 107L
1,442 Elo+
Party 4
Anhur
Anhur
Victusxx
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,623 Elo+
Solo
Vulcan
Vulcan
sukerth
Vulcan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 203L
1,590 Elo+
Party 3
Team Averages
Level 107
1,618 SR
1,583 Elo+

VS

Team Averages
Level 82
1,640 SR
1,688 Elo+
Neith
Neith
HugeFacialLoad
Neith
Level 26
God Stats
2W - 1L
1,792 SR
Queue Stats
40W - 34L
1,854 Elo+
Party 2
Fenrir
Fenrir
Steeler1107
Fenrir
Level 37
God Stats
36W - 19L
1,500 SR
Queue Stats
894W - 552L
1,744 Elo+
Party 1
King Arthur
King Arthur
Zinqa
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
emceez
Cthulhu
Level 110
God Stats
5W - 1L
1,678 SR
Queue Stats
181W - 157L
1,584 Elo+
Party 2
Kukulkan
Kukulkan
rdurbs
Kukulkan
Level 157
God Stats
41W - 22L
1,731 SR
Queue Stats
913W - 654L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
4 / 4 / 7
9,151
482
3,980
17,048
13,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
SOLDADOMULATO
Gilgamesh
16
3 / 7 / 1
9,488
499
14,765
20,429
11,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
SleepyUS
Awilix
14
7 / 5 / 5
9,323
491
6,817
13,240
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Victusxx
Anhur
13
0 / 4 / 4
7,917
417
6,497
14,351
5,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
sukerth
Vulcan
14
3 / 10 / 5
8,901
468
11,729
14,282
5,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,821
517
10,536
10,805
4,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
4 / 4 / 9
10,301
542
10,205
15,306
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Zinqa
King Arthur
16
4 / 2 / 4
9,799
516
9,613
20,538
13,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
emceez
Cthulhu
13
2 / 6 / 3
7,893
415
9,555
14,250
9,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
rdurbs
Kukulkan
19
15 / 2 / 5
11,955
629
22,375
8,216
3,030
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
17
Kills
30
30
Deaths
17
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
4
7
1.88
W
5
3
7
2.83
L
Gilgamesh
SOLDADOMULATO
Gilgamesh
3
7
1
0.5
L
Awilix
SleepyUS
Awilix
7
5
5
1.9
W
Fenrir
4
4
9
2.13
L
Anhur
Victusxx
Anhur
0
4
4
0.5
W
King Arthur
Zinqa
King Arthur
4
2
4
3
W
Cthulhu
emceez
Cthulhu
2
6
3
0.58
W
Kukulkan
rdurbs
Kukulkan
15
2
5
8.75
L
Vulcan
sukerth
Vulcan
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,788
Damage
62,284
79,350
Taken
69,115
41,564
Mitigated
39,298
15,566
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,980
1,530
2,576
3,551
17,048
13,828
0
10,566
6,482
17,970
0
W
10,536
4,507
0
3,700
10,805
4,133
1,222
2,243
8,520
0
59,681
L
Gilgamesh
SOLDADOMULATO
Gilgamesh
14,765
4,608
0
1,954
20,429
11,037
0
4,372
16,057
0
65,060
L
Awilix
SleepyUS
Awilix
6,817
2,668
0
2,081
13,240
6,088
0
4,301
8,939
0
39,331
W
Fenrir
10,205
1,958
0
5,004
15,306
9,121
0
3,500
11,780
0
73,006
L
Anhur
Victusxx
Anhur
6,497
3,303
0
4,588
14,351
5,019
620
5,185
9,166
0
50,824
W
King Arthur
Zinqa
King Arthur
9,613
682
0
8,554
20,538
13,274
408
1,716
18,748
0
60,430
W
Cthulhu
emceez
Cthulhu
9,555
568
605
2,856
14,250
9,740
0
3,678
10,479
32,809
0
W
Kukulkan
rdurbs
Kukulkan
22,375
2,915
0
1,730
8,216
3,030
370
4,249
3,879
94,741
0
L
Vulcan
sukerth
Vulcan
11,729
3,724
0
816
14,282
5,592
0
7,506
6,776
52,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,780
Gold Earned
49,769
385
Minions Killed
572
0
Camps Cleared
0
1,669,516
Distance Traveled
1,853,904
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,151
482
30
2
0
341,403
1
W
Neith
9,821
517
114
6
0
327,951
3
L
Gilgamesh
9,488
499
114
6
0
294,685
4
L
Awilix
9,323
491
78
4
0
376,050
1
W
Fenrir
10,301
542
121
6
0
393,284
2
L
Anhur
7,917
417
79
4
0
333,041
1
W
King Arthur
9,799
516
120
6
0
384,937
4
W
Cthulhu
7,893
415
53
3
0
375,698
4
W
Kukulkan
11,955
629
164
9
0
372,034
5
L
Vulcan
8,901
468
84
4
0
324,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role