Player Matchup

Heimdallr
Heimdallr
Arashikage85
Heimdallr
Level 29
God Stats
12W - 12L
1,500 SR
Queue Stats
396W - 492L
1,486 Elo+
Solo
Ymir
Ymir
Bonkerlord
Ymir
Level 28
God Stats
9W - 7L
1,503 SR
Queue Stats
36W - 25L
1,523 Elo+
Solo
Achilles
Achilles
Kayylamc
Achilles
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
24W - 22L
1,383 Elo+
Solo
Hun Batz
Hun Batz
PardoR35
Hun Batz
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,488 Elo+
Solo
Olorun
Olorun
Zaaqueo
Olorun
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,458 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,468 Elo+

VS

Team Averages
Level 21
1,527 SR
1,462 Elo+
Neith
Neith
Elgamer420
Neith
Level 5
God Stats
1W - 2L
1,505 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 1
Tiamat
Tiamat
GHOSTrider13103
Tiamat
Level 13
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
King Arthur
King Arthur
Nautico231
King Arthur
Level 21
God Stats
9W - 10L
1,393 SR
Queue Stats
94W - 98L
1,518 Elo+
Solo
Nemesis
Nemesis
Puwya
Nemesis
Level 5
God Stats
2W - 2L
1,439 SR
Queue Stats
4W - 3L
1,453 Elo+
Party 1
Ymir
Ymir
stonneer
Ymir
Level 60
God Stats
25W - 15L
1,639 SR
Queue Stats
208W - 198L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arashikage85
Heimdallr
10
1 / 4 / 2
5,602
509
3,512
6,135
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 1
6,040
549
2,414
5,856
2,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Kayylamc
Achilles
12
6 / 0 / 0
6,992
636
6,592
7,614
3,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
PardoR35
Hun Batz
11
3 / 0 / 1
6,471
588
1,980
6,225
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Zaaqueo
Olorun
12
5 / 1 / 1
7,011
637
5,915
7,711
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 2 / 2
5,728
521
5,903
5,724
1,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 5 / 1
4,351
396
2,707
5,496
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Nautico231
King Arthur
8
0 / 6 / 0
4,958
451
3,706
10,058
4,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Puwya
Nemesis
7
1 / 1 / 0
4,996
454
2,544
5,062
1,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
2 / 3 / 3
5,695
518
2,072
6,947
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
17
Kills
6
6
Deaths
17
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arashikage85
Heimdallr
1
4
2
0.5
W
2
1
1
2.5
L
Neith
3
2
2
2
L
0
5
1
0.1
W
Achilles
Kayylamc
Achilles
6
0
0
6
L
King Arthur
Nautico231
King Arthur
0
6
0
0
W
Hun Batz
PardoR35
Hun Batz
3
0
1
3.5
L
Nemesis
Puwya
Nemesis
1
1
0
1
W
Olorun
Zaaqueo
Olorun
5
1
1
5.5
L
Ymir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
16,932
33,541
Taken
33,287
11,508
Mitigated
14,488
12,379
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arashikage85
Heimdallr
3,512
1,339
0
1,158
6,135
1,504
366
980
5,155
0
21,051
W
2,414
407
0
1,130
5,856
2,120
360
1,092
4,764
14,669
0
L
Neith
5,903
4,177
0
2,071
5,724
1,748
283
1,256
4,468
0
26,016
L
2,707
280
0
674
5,496
2,943
0
3,726
1,770
9,403
0
W
Achilles
Kayylamc
Achilles
6,592
2,844
0
3,096
7,614
3,473
448
0
7,614
0
34,734
L
King Arthur
Nautico231
King Arthur
3,706
783
0
1,065
10,058
4,674
56
0
10,058
0
21,105
W
Hun Batz
PardoR35
Hun Batz
1,980
761
0
2,175
6,225
1,888
0
76
6,127
0
35,159
L
Nemesis
Puwya
Nemesis
2,544
1,360
0
1,092
5,062
1,582
0
2,189
2,873
0
18,645
W
Olorun
Zaaqueo
Olorun
5,915
2,919
0
4,820
7,711
2,523
1,687
2,271
5,102
42,120
0
L
Ymir
2,072
502
0
1,008
6,947
3,541
135
1,158
5,789
16,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
25,728
294
Minions Killed
167
0
Camps Cleared
0
1,045,415
Distance Traveled
954,516
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,602
509
37
3
0
188,568
1
W
Ymir
6,040
549
35
3
0
207,826
6
L
Neith
5,728
521
55
5
0
208,866
0
L
Tiamat
4,351
396
10
1
0
144,732
1
W
Achilles
6,992
636
82
7
0
203,747
4
L
King Arthur
4,958
451
37
3
0
181,541
4
W
Hun Batz
6,471
588
67
6
0
254,737
0
L
Nemesis
4,996
454
38
3
0
220,472
3
W
Olorun
7,011
637
73
7
0
190,537
1
L
Ymir
5,695
518
27
2
0
198,905
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role