Player Matchup

Baron Samedi
Baron Samedi
CSpear8
Baron Samedi
Level 111
God Stats
6W - 6L
1,742 SR
Queue Stats
251W - 236L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Calbeast00
Tsukuyomi
Level 148
God Stats
5W - 6L
1,418 SR
Queue Stats
190W - 194L
1,614 Elo+
Party 2
Neith
Neith
DairyProduct
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 1L
1,752 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DapperNarwhal
Kumbhakarna
Level 136
God Stats
5W - 3L
1,845 SR
Queue Stats
173W - 170L
1,584 Elo+
Party 2
Horus
Horus
ppthyme
Horus
Level 127
God Stats
2W - 2L
1,846 SR
Queue Stats
163W - 162L
1,608 Elo+
Party 2
Team Averages
Level 105
1,670 SR
1,632 Elo+

VS

Team Averages
Level 94
1,561 SR
1,588 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
CapJackSpeedy
Khepri
Level 106
God Stats
1W - 5L
1,262 SR
Queue Stats
520W - 507L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fiddlin
Tsukuyomi
Level 126
God Stats
1W - 1L
1,807 SR
Queue Stats
45W - 36L
1,618 Elo+
Party 1
Achilles
Achilles
MFKRUnlimited
Achilles
Level 27
God Stats
2W - 2L
1,396 SR
Queue Stats
33W - 44L
1,433 Elo+
Party 1
Discordia
Discordia
Zomßoi
Discordia
Level 49
God Stats
3W - 1L
1,839 SR
Queue Stats
208W - 87L
1,770 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CSpear8
Baron Samedi
15
6 / 2 / 10
9,512
560
13,427
10,541
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Calbeast00
Tsukuyomi
18
10 / 3 / 6
10,770
634
8,963
12,603
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 2 / 4
9,558
562
11,104
11,274
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
DapperNarwhal
Kumbhakarna
16
5 / 0 / 12
9,685
570
6,600
8,412
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
ppthyme
Horus
14
3 / 1 / 15
8,858
521
7,151
15,610
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 3 / 0
8,736
514
8,957
13,320
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 2
7,499
441
3,475
14,954
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Fiddlin
Tsukuyomi
14
3 / 6 / 2
8,502
500
6,568
12,309
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
MFKRUnlimited
Achilles
13
0 / 4 / 1
7,805
459
4,566
11,348
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Zomßoi
Discordia
13
2 / 7 / 2
7,850
462
12,987
9,113
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
25
Kills
8
8
Deaths
25
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
W
Baron Samedi
CSpear8
Baron Samedi
6
2
10
5.5
W
Tsukuyomi
Calbeast00
Tsukuyomi
10
3
6
4.33
L
1
5
2
0.4
W
1
2
4
1.5
W
Kumbhakarna
DapperNarwhal
Kumbhakarna
5
0
12
11
L
Tsukuyomi
Fiddlin
Tsukuyomi
3
6
2
0.67
L
Achilles
MFKRUnlimited
Achilles
0
4
1
0.13
L
Discordia
Zomßoi
Discordia
2
7
2
0.43
W
Horus
ppthyme
Horus
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,245
Damage
36,553
58,440
Taken
61,044
34,529
Mitigated
34,869
27,804
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,957
5,394
0
4,423
13,320
4,129
0
1,267
11,953
0
61,357
W
Baron Samedi
CSpear8
Baron Samedi
13,427
1,219
1,292
4,373
10,541
4,507
492
5,195
5,346
58,180
0
W
Tsukuyomi
Calbeast00
Tsukuyomi
8,963
2,254
0
4,636
12,603
6,318
70
4,395
8,208
0
71,312
L
3,475
464
0
2,401
14,954
11,467
0
6,025
8,601
17,352
0
W
11,104
6,036
0
5,692
11,274
3,993
3,739
1,862
9,387
0
72,549
W
Kumbhakarna
DapperNarwhal
Kumbhakarna
6,600
884
0
2,995
8,412
6,600
0
1,630
6,582
46,071
0
L
Tsukuyomi
Fiddlin
Tsukuyomi
6,568
1,328
0
2,908
12,309
4,687
0
4,330
7,664
0
56,808
L
Achilles
MFKRUnlimited
Achilles
4,566
1,169
0
1,270
11,348
11,295
0
3,498
7,595
0
42,564
L
Discordia
Zomßoi
Discordia
12,987
361
0
250
9,113
3,291
0
3,684
5,204
56,564
0
W
Horus
ppthyme
Horus
7,151
3,139
1,402
7,414
15,610
13,111
160
3,380
12,155
0
21,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,383
Gold Earned
40,392
499
Minions Killed
411
0
Camps Cleared
0
1,676,914
Distance Traveled
1,546,319
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,736
514
108
6
0
281,773
5
W
Baron Samedi
9,512
560
112
7
0
300,951
1
W
Tsukuyomi
10,770
634
144
8
0
371,727
3
L
Khepri
7,499
441
28
2
0
301,895
3
W
Neith
9,558
562
128
8
0
292,736
1
W
Kumbhakarna
9,685
570
93
5
0
351,288
6
L
Tsukuyomi
8,502
500
101
6
0
338,116
6
L
Achilles
7,805
459
86
5
0
327,403
0
L
Discordia
7,850
462
88
5
0
297,132
4
W
Horus
8,858
521
22
1
0
360,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role