Player Matchup

Osiris
Osiris
BigTony14
Osiris
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
428W - 363L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
BmanBears7
Zhong Kui
Level 109
God Stats
54W - 42L
1,521 SR
Queue Stats
251W - 238L
1,440 Elo+
Party 2
Sobek
Sobek
GamesauresRex
Sobek
Level 18
God Stats
8W - 13L
1,316 SR
Queue Stats
166W - 167L
1,397 Elo+
Party 2
Hachiman
Hachiman
camoking10
Hachiman
Level 46
God Stats
8W - 7L
1,756 SR
Queue Stats
323W - 288L
1,512 Elo+
Party 2
Hercules
Hercules
stewaye0
Hercules
Level 29
God Stats
11W - 19L
1,500 SR
Queue Stats
454W - 442L
1,460 Elo+
Party 2
Team Averages
Level 50
1,519 SR
1,457 Elo+

VS

Team Averages
Level 42
1,651 SR
1,573 Elo+
Ra
Ra
Dmnd--Beasty
Ra
Level 5
God Stats
3W - 0L
1,732 SR
Queue Stats
23W - 24L
1,623 Elo+
Party 1
Chaac
Chaac
GreatFawn174166
Chaac
Level 48
God Stats
6W - 4L
1,533 SR
Queue Stats
16W - 15L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
I3olted
Gilgamesh
Level 61
God Stats
33W - 9L
1,871 SR
Queue Stats
312W - 269L
1,632 Elo+
Party 1
Anhur
Anhur
Tr00ps
Anhur
Level 37
God Stats
19W - 19L
1,416 SR
Queue Stats
466W - 422L
1,531 Elo+
Solo
Sylvanus
Sylvanus
xDizzyxLogicx
Sylvanus
Level 57
God Stats
35W - 25L
1,704 SR
Queue Stats
574W - 521L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigTony14
Osiris
18
7 / 4 / 4
11,495
523
16,944
24,039
18,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
BmanBears7
Zhong Kui
14
3 / 8 / 3
9,501
432
15,975
21,311
10,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 6
8,540
388
4,890
22,346
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
camoking10
Hachiman
16
2 / 6 / 3
10,123
460
9,067
15,482
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
stewaye0
Hercules
15
2 / 6 / 1
9,515
433
6,408
21,828
17,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
13,123
597
16,374
18,081
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 13
12,424
565
12,874
19,609
21,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
I3olted
Gilgamesh
20
16 / 6 / 8
13,980
635
22,399
22,296
14,163
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Tr00ps
Anhur
20
9 / 1 / 11
13,104
596
20,049
17,899
7,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
xDizzyxLogicx
Sylvanus
16
2 / 3 / 18
11,280
513
7,118
16,569
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
14
Kills
34
34
Deaths
14
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Osiris
BigTony14
Osiris
7
4
4
2.25
L
Zhong Kui
BmanBears7
Zhong Kui
3
8
3
0.56
W
5
3
15
4.17
L
0
10
6
0.3
W
2
1
13
8.5
W
Gilgamesh
I3olted
Gilgamesh
16
6
8
3.33
W
Anhur
Tr00ps
Anhur
9
1
11
14.5
L
Hachiman
camoking10
Hachiman
2
6
3
0.58
L
Hercules
stewaye0
Hercules
2
6
1
0.42
W
Sylvanus
xDizzyxLogicx
Sylvanus
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,284
Damage
78,814
105,006
Taken
94,454
64,039
Mitigated
67,576
16,819
Healing
47,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BigTony14
Osiris
16,944
6,510
0
723
24,039
18,165
0
5,802
18,237
0
91,900
L
Zhong Kui
BmanBears7
Zhong Kui
15,975
349
0
6,634
21,311
10,811
0
8,613
12,698
65,775
0
W
16,374
711
2,241
9,053
18,081
8,304
449
7,451
10,288
106,107
0
L
4,890
82
0
3,896
22,346
14,003
0
4,173
18,013
23,850
0
W
12,874
2,642
0
8,276
19,609
21,480
2,374
1,062
18,500
0
83,642
W
Gilgamesh
I3olted
Gilgamesh
22,399
6,844
0
5,430
22,296
14,163
1,264
3,398
18,728
0
95,201
W
Anhur
Tr00ps
Anhur
20,049
10,723
0
9,814
17,899
7,685
5,192
3,495
14,302
0
114,728
L
Hachiman
camoking10
Hachiman
9,067
5,213
0
1,104
15,482
3,790
0
3,455
12,027
0
68,295
L
Hercules
stewaye0
Hercules
6,408
1,456
0
4,462
21,828
17,270
0
1,449
20,379
0
38,852
W
Sylvanus
xDizzyxLogicx
Sylvanus
7,118
1,656
4,209
8,208
16,569
15,944
2,374
4,572
11,771
22,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
63,911
510
Minions Killed
624
0
Camps Cleared
0
1,949,328
Distance Traveled
2,233,911
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,495
523
154
7
0
430,816
3
L
Zhong Kui
9,501
432
127
6
0
356,612
0
W
Ra
13,123
597
170
8
0
456,477
1
L
Sobek
8,540
388
32
1
0
416,750
0
W
Chaac
12,424
565
138
6
0
448,823
7
W
Gilgamesh
13,980
635
131
6
0
488,576
4
W
Anhur
13,104
596
154
7
0
422,063
5
L
Hachiman
10,123
460
123
6
0
378,146
2
L
Hercules
9,515
433
74
3
0
367,004
1
W
Sylvanus
11,280
513
31
1
0
417,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role