Player Matchup

Chaac
Chaac
CartoonzXPlural
Chaac
Level 29
God Stats
37W - 36L
1,555 SR
Queue Stats
68W - 87L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
GODLIKE OBI
Gilgamesh
Level 44
God Stats
14W - 17L
1,282 SR
Queue Stats
81W - 115L
1,314 Elo+
Solo
Scylla
Scylla
iBlood_Phoenix
Scylla
Level 139
God Stats
3W - 4L
1,672 SR
Queue Stats
181W - 216L
1,484 Elo+
Party 1
Team Averages
Level 71
1,503 SR
1,409 Elo+

VS

Team Averages
Level 38
1,497 SR
1,426 Elo+
Merlin
Merlin
BobaDaClownzz
Merlin
Level 45
God Stats
17W - 24L
1,308 SR
Queue Stats
459W - 466L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
FidelisAdMortem4
Jormungandr
Level 43
God Stats
2W - 1L
1,682 SR
Queue Stats
8W - 14L
1,259 Elo+
Solo
Erlang Shen
Erlang Shen
PricelessSpear
Erlang Shen
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,511
501
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
GODLIKE OBI
Gilgamesh
13
3 / 7 / 11
9,751
750
9,748
13,292
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
15 / 0 / 3
11,271
867
15,639
10,820
4,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
8,591
661
9,241
9,599
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
FidelisAdMortem4
Jormungandr
9
0 / 6 / 3
7,506
577
1,242
9,361
5,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
PricelessSpear
Erlang Shen
11
3 / 5 / 2
8,347
642
7,928
12,196
5,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
6
7
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
0
0
0
0
L
Jormungandr
FidelisAdMortem4
Jormungandr
0
6
3
0.25
W
Gilgamesh
GODLIKE OBI
Gilgamesh
3
7
11
1.21
L
Erlang Shen
PricelessSpear
Erlang Shen
3
5
2
0.8
W
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
18,411
24,112
Taken
31,156
10,911
Mitigated
14,671
8,555
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,241
519
0
372
9,599
3,335
0
5,393
4,206
30,961
0
W
0
0
0
0
0
0
0
0
0
0
722
L
Jormungandr
FidelisAdMortem4
Jormungandr
1,242
537
283
463
9,361
5,529
0
5,468
3,893
15,299
0
W
Gilgamesh
GODLIKE OBI
Gilgamesh
9,748
3,572
0
2,004
13,292
6,687
813
3,650
9,642
3
31,486
L
Erlang Shen
PricelessSpear
Erlang Shen
7,928
3,924
0
850
12,196
5,807
0
4,877
7,319
0
16,554
W
15,639
2,602
0
6,551
10,820
4,224
1,365
6,905
3,915
61,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
24,444
142
Minions Killed
97
0
Camps Cleared
0
482,025
Distance Traveled
611,369
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,591
661
54
4
0
217,557
5
W
Chaac
6,511
501
2
0
0
11,090
0
L
Jormungandr
7,506
577
23
2
0
146,043
0
W
Gilgamesh
9,751
750
42
3
0
220,737
5
L
Erlang Shen
8,347
642
20
2
0
247,769
1
W
Scylla
11,271
867
98
8
0
250,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role