Player Matchup

Artemis
Artemis
Chayara
Artemis
Level 104
God Stats
16W - 5L
1,735 SR
Queue Stats
160W - 137L
1,548 Elo+
Party 4
Geb
Geb
DancingFlame
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,799 Elo+
Party 2
Aphrodite
Aphrodite
MintyOak
Aphrodite
Level 20
God Stats
20W - 17L
1,379 SR
Queue Stats
21W - 18L
1,475 Elo+
Party 4
Ne Zha
Ne Zha
Studdle
Ne Zha
Level 148
God Stats
4W - 3L
1,755 SR
Queue Stats
122W - 91L
1,627 Elo+
Party 2
Mulan
Mulan
SunkenAnubis
Mulan
Level 123
God Stats
0W - 1L
1,823 SR
Queue Stats
54W - 29L
1,911 Elo+
Party 2
Team Averages
Level 82
1,638 SR
1,672 Elo+

VS

Team Averages
Level 64
1,628 SR
1,586 Elo+
Hercules
Hercules
Ed Maverick7934
Hercules
Level 106
God Stats
10W - 8L
1,657 SR
Queue Stats
405W - 361L
1,552 Elo+
Party 1
Bacchus
Bacchus
El Hee Hee3483
Bacchus
Level 5
God Stats
5W - 0L
1,767 SR
Queue Stats
20W - 2L
1,857 Elo+
Party 1
Baron Samedi
Baron Samedi
Seekermon
Baron Samedi
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
8W - 10L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
Tamandua67
Nu Wa
Level 69
God Stats
4W - 3L
1,737 SR
Queue Stats
9W - 10L
1,432 Elo+
Party 3
Gilgamesh
Gilgamesh
Vxns Soul Vz
Gilgamesh
Level 121
God Stats
26W - 14L
1,663 SR
Queue Stats
134W - 85L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chayara
Artemis
19
2 / 9 / 9
13,026
868
22,380
25,626
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 8 / 14
13,226
882
12,328
25,882
29,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
MintyOak
Aphrodite
19
2 / 8 / 12
13,080
872
18,721
22,532
14,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Studdle
Ne Zha
20
12 / 10 / 3
15,878
1,059
30,992
28,208
13,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 7 / 10
14,405
960
22,946
29,756
32,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 6 / 25
14,930
995
22,126
37,617
44,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 6 / 21
15,392
1,026
23,009
19,247
16,225
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Seekermon
Baron Samedi
20
13 / 4 / 19
15,494
1,033
19,848
16,628
9,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
20
3 / 4 / 26
14,452
963
33,219
19,188
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Vxns Soul Vz
Gilgamesh
20
11 / 0 / 22
15,885
1,059
25,963
22,248
21,903
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
155
20
Kills
42
42
Deaths
20
48
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chayara
Artemis
2
9
9
0.72
L
0
8
14
0.88
W
Hercules
6
6
25
3.08
W
9
6
21
3.25
L
Aphrodite
MintyOak
Aphrodite
2
8
12
1
W
Baron Samedi
Seekermon
Baron Samedi
13
4
19
5.63
L
Ne Zha
Studdle
Ne Zha
12
10
3
1.35
L
4
7
10
1.29
W
Nu Wa
3
4
26
4
W
Gilgamesh
Vxns Soul Vz
Gilgamesh
11
0
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,367
Damage
124,165
132,004
Taken
114,928
100,768
Mitigated
99,616
32,359
Healing
28,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chayara
Artemis
22,380
11,518
929
4,938
25,626
10,452
0
13,356
11,828
0
60,077
L
12,328
1,180
0
0
25,882
29,619
0
14,602
10,782
31,101
0
W
Hercules
22,126
4,596
0
14,653
37,617
44,287
0
12,845
24,772
0
31,649
W
23,009
3,148
0
824
19,247
16,225
0
5,064
14,183
46,140
0
L
Aphrodite
MintyOak
Aphrodite
18,721
3,863
11,994
8,841
22,532
14,861
0
13,681
8,429
36,516
0
W
Baron Samedi
Seekermon
Baron Samedi
19,848
1,352
3,524
3,701
16,628
9,572
0
3,398
13,230
43,885
0
L
Ne Zha
Studdle
Ne Zha
30,992
11,870
0
3,591
28,208
13,001
0
18,155
9,721
0
71,712
L
22,946
4,597
0
2,066
29,756
32,835
0
17,118
12,323
887
54,708
W
Nu Wa
33,219
5,857
143
4,114
19,188
7,629
0
4,154
15,034
65,463
0
W
Gilgamesh
Vxns Soul Vz
Gilgamesh
25,963
6,660
0
1,171
22,248
21,903
0
5,885
16,363
7,381
47,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,615
Gold Earned
76,153
286
Minions Killed
267
4
Camps Cleared
16
1,383,034
Distance Traveled
1,369,551
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,026
868
68
5
1
233,092
0
L
Geb
13,226
882
40
3
0
268,068
0
W
Hercules
14,930
995
28
2
0
287,636
2
W
Bacchus
15,392
1,026
55
4
7
257,829
2
L
Aphrodite
13,080
872
42
3
2
284,138
1
W
Baron Samedi
15,494
1,033
62
4
0
250,009
0
L
Ne Zha
15,878
1,059
66
4
0
299,648
0
L
Mulan
14,405
960
70
5
1
298,088
1
W
Nu Wa
14,452
963
74
5
2
264,555
0
W
Gilgamesh
15,885
1,059
48
3
7
309,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role