Player Matchup

Gilgamesh
Gilgamesh
Big Sniz Ben
Gilgamesh
Level 128
God Stats
0W - 2L
1,499 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
GO NIGHTY NIGHT
Aphrodite
Level 102
God Stats
1W - 5L
1,548 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 1
Hun Batz
Hun Batz
TIM1993101
Hun Batz
Level 65
God Stats
0W - 1L
1,426 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
Ultimo Dragon52
Neith
Level 103
God Stats
25W - 24L
1,467 SR
Queue Stats
101W - 119L
1,462 Elo+
Solo
Scylla
Scylla
versacejaquiz
Scylla
Level 84
God Stats
1W - 3L
1,424 SR
Queue Stats
4W - 7L
1,393 Elo+
Party 1
Team Averages
Level 96
1,473 SR
1,450 Elo+

VS

Team Averages
Level 116
1,541 SR
1,294 Elo+
Hercules
Hercules
A stack of WooD
Hercules
Level 129
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 16L
1,219 Elo+
Party 2
Nu Wa
Nu Wa
CosmicCrunch
Nu Wa
Level 128
God Stats
1W - 2L
1,547 SR
Queue Stats
4W - 16L
1,219 Elo+
Party 2
Janus
Janus
EndlessArrows
Janus
Level 81
God Stats
5W - 0L
1,500 SR
Queue Stats
14W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WhiteLotusMonk
Danzaburou
Level 126
God Stats
1W - 2L
1,428 SR
Queue Stats
8W - 18L
1,219 Elo+
Party 2
King Arthur
King Arthur
konioko
King Arthur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big Sniz Ben
Gilgamesh
20
13 / 6 / 11
15,971
998
21,189
29,739
31,704
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
GO NIGHTY NIGHT
Aphrodite
19
5 / 6 / 17
12,812
801
15,206
22,580
13,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TIM1993101
Hun Batz
18
3 / 9 / 15
11,701
731
10,470
21,100
8,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 5
10,675
667
8,485
12,334
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 12 / 6
11,252
703
9,246
19,557
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 5 / 23
15,690
981
19,673
24,660
26,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 6 / 16
14,116
882
19,473
10,676
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 4 / 13
15,269
954
25,142
15,066
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
WhiteLotusMonk
Danzaburou
19
6 / 5 / 16
13,521
845
16,663
16,406
7,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
konioko
King Arthur
17
2 / 7 / 14
11,136
696
10,414
15,257
16,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
119
27
Kills
37
37
Deaths
27
54
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
5
23
3.9
L
Gilgamesh
Big Sniz Ben
Gilgamesh
13
6
11
3.08
W
9
6
16
2.83
W
12
4
13
4.63
L
Aphrodite
GO NIGHTY NIGHT
Aphrodite
5
6
17
2.25
L
Hun Batz
TIM1993101
Hun Batz
3
9
15
1.17
L
2
4
5
1.13
W
Danzaburou
WhiteLotusMonk
Danzaburou
6
5
16
2.8
W
King Arthur
konioko
King Arthur
2
7
14
1.29
L
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,596
Damage
91,365
105,310
Taken
82,065
63,561
Mitigated
61,315
35,277
Healing
23,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
19,673
6,439
1,049
12,318
24,660
26,835
1,249
7,036
17,449
0
38,177
L
Gilgamesh
Big Sniz Ben
Gilgamesh
21,189
6,767
0
6,616
29,739
31,704
82
10,802
18,137
0
50,141
W
19,473
2,653
0
0
10,676
4,767
1,679
3,505
7,046
41,378
0
W
25,142
733
192
3,268
15,066
6,119
970
3,391
11,425
59,281
0
L
Aphrodite
GO NIGHTY NIGHT
Aphrodite
15,206
744
10,767
11,418
22,580
13,037
112
11,363
10,539
41,480
0
L
Hun Batz
TIM1993101
Hun Batz
10,470
2,590
0
170
21,100
8,796
403
6,149
14,481
0
40,332
L
8,485
4,670
366
3,428
12,334
4,030
1,201
8,079
3,963
0
45,896
W
Danzaburou
WhiteLotusMonk
Danzaburou
16,663
8,696
0
5,368
16,406
7,295
4,874
5,832
10,499
0
48,845
W
King Arthur
konioko
King Arthur
10,414
1,361
0
1,140
15,257
16,299
170
5,366
9,747
0
33,127
L
9,246
325
342
2,170
19,557
5,994
106
6,010
13,135
17,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,411
Gold Earned
69,732
323
Minions Killed
325
7
Camps Cleared
9
1,209,124
Distance Traveled
1,437,369
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,690
981
52
3
2
301,516
0
L
Gilgamesh
15,971
998
57
4
3
268,099
0
W
Nu Wa
14,116
882
56
4
2
246,561
0
W
Janus
15,269
954
101
6
2
344,698
2
L
Aphrodite
12,812
801
71
4
2
259,585
0
L
Hun Batz
11,701
731
70
4
2
260,542
0
L
Neith
10,675
667
99
6
0
222,200
2
W
Danzaburou
13,521
845
70
4
3
270,982
2
W
King Arthur
11,136
696
46
3
0
273,612
1
L
Scylla
11,252
703
26
2
0
198,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role