Player Matchup

Tiamat
Tiamat
ASAP8BALL
Tiamat
Level 121
God Stats
4W - 3L
1,441 SR
Queue Stats
153W - 167L
1,514 Elo+
Solo
Chernobog
Chernobog
CykPlays
Chernobog
Level 87
God Stats
2W - 4L
1,288 SR
Queue Stats
714W - 683L
1,463 Elo+
Party 1
Susano
Susano
GetDuhWork
Susano
Level 87
God Stats
5W - 2L
1,626 SR
Queue Stats
67W - 57L
1,503 Elo+
Party 1
Sol
Sol
SpindlingRock70
Sol
Level 112
God Stats
18W - 15L
1,371 SR
Queue Stats
552W - 521L
1,548 Elo+
Party 1
King Arthur
King Arthur
Wet Hairline
King Arthur
Level 128
God Stats
20W - 18L
1,657 SR
Queue Stats
825W - 818L
1,509 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,507 Elo+

VS

Team Averages
Level 121
1,572 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Desmozilla
Ymir
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 118L
1,518 Elo+
Party 3
Osiris
Osiris
NotSubwayJared69
Osiris
Level 99
God Stats
11W - 6L
1,618 SR
Queue Stats
303W - 271L
1,463 Elo+
Party 3
Pele
Pele
Santa-_-Saber
Pele
Level 89
God Stats
23W - 11L
1,715 SR
Queue Stats
382W - 347L
1,536 Elo+
Solo
Poseidon
Poseidon
cdwplus
Poseidon
Level 148
God Stats
2W - 3L
1,528 SR
Queue Stats
222W - 224L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ASAP8BALL
Tiamat
10
2 / 3 / 3
6,292
524
3,722
8,538
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
CykPlays
Chernobog
10
1 / 2 / 1
5,824
485
3,030
7,522
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
GetDuhWork
Susano
12
7 / 1 / 3
7,278
607
4,850
6,567
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 4
7,775
648
5,767
4,690
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Wet Hairline
King Arthur
14
5 / 2 / 1
7,962
664
10,424
13,170
7,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 2 / 3
6,343
529
5,747
5,750
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
5,968
497
4,932
8,954
4,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 5 / 2
6,278
523
5,699
12,226
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 2 / 0
7,170
598
4,478
8,244
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
cdwplus
Poseidon
11
0 / 4 / 2
6,125
510
2,952
5,435
1,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
18
Kills
8
8
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
2
3
2.25
W
Tiamat
ASAP8BALL
Tiamat
2
3
3
1.17
W
Chernobog
CykPlays
Chernobog
1
2
1
0.75
L
1
5
2
0.4
W
Susano
GetDuhWork
Susano
7
1
3
8.5
L
0
5
2
0.2
L
4
2
0
2
W
3
0
4
5
W
King Arthur
Wet Hairline
King Arthur
5
2
1
2.75
L
Poseidon
cdwplus
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
23,808
40,487
Taken
40,609
17,155
Mitigated
20,555
14,122
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,747
2,652
0
1,868
5,750
1,749
744
1,306
4,444
0
33,144
W
Tiamat
ASAP8BALL
Tiamat
3,722
325
0
2,791
8,538
3,880
114
3,665
4,873
22,964
0
W
Chernobog
CykPlays
Chernobog
3,030
1,784
0
2,306
7,522
1,996
0
1,073
6,449
0
28,325
L
4,932
1,435
0
780
8,954
4,504
0
3,231
5,639
16,703
0
W
Susano
GetDuhWork
Susano
4,850
1,133
0
1,878
6,567
2,157
54
1,022
5,545
0
34,618
L
5,699
1,669
0
4,788
12,226
9,697
195
0
12,226
0
36,766
L
4,478
875
0
3,180
8,244
2,938
0
1,116
7,084
0
42,371
W
5,767
1,311
0
2,868
4,690
1,480
364
2,124
2,566
43,892
0
W
King Arthur
Wet Hairline
King Arthur
10,424
1,782
0
4,279
13,170
7,642
0
0
13,170
0
51,856
L
Poseidon
cdwplus
Poseidon
2,952
675
0
1,009
5,435
1,667
0
3,446
1,727
38,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
31,884
376
Minions Killed
332
0
Camps Cleared
0
1,230,328
Distance Traveled
1,071,048
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,343
529
62
5
0
197,531
2
W
Tiamat
6,292
524
41
3
0
221,651
3
W
Chernobog
5,824
485
65
5
0
217,927
0
L
Ymir
5,968
497
29
2
0
198,825
3
W
Susano
7,278
607
62
5
0
311,522
0
L
Osiris
6,278
523
70
6
0
205,818
4
L
Pele
7,170
598
99
8
0
245,586
2
W
Sol
7,775
648
108
9
0
242,437
0
W
King Arthur
7,962
664
100
8
0
236,791
3
L
Poseidon
6,125
510
72
6
0
223,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role