Player Matchup

Chaac
Chaac
NihilistGrime
Chaac
Level 106
God Stats
9W - 2L
1,888 SR
Queue Stats
175W - 184L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
OriharaOhara
Jormungandr
Level 29
God Stats
3W - 4L
1,365 SR
Queue Stats
101W - 108L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RAGEmonster1114
Tsukuyomi
Level 29
God Stats
8W - 17L
1,456 SR
Queue Stats
75W - 96L
1,342 Elo+
Party 4
Danzaburou
Danzaburou
ShottyP1PPEN
Danzaburou
Level 39
God Stats
14W - 11L
1,520 SR
Queue Stats
151W - 197L
1,359 Elo+
Party 4
Thoth
Thoth
THEn0t0ri0usV1P
Thoth
Level 41
God Stats
5W - 13L
1,367 SR
Queue Stats
359W - 377L
1,397 Elo+
Party 2
Team Averages
Level 49
1,519 SR
1,415 Elo+

VS

Team Averages
Level 64
1,505 SR
1,430 Elo+
Tiamat
Tiamat
Silver_Chariot95
Tiamat
Level 43
God Stats
5W - 2L
1,562 SR
Queue Stats
32W - 33L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
WonkiestDig6706
Cthulhu
Level 99
God Stats
2W - 0L
1,662 SR
Queue Stats
121W - 123L
1,456 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zeyllo
Tsukuyomi
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 55L
1,354 Elo+
Party 3
Kukulkan
Kukulkan
isaiah966
Kukulkan
Level 109
God Stats
7W - 2L
1,665 SR
Queue Stats
76W - 66L
1,513 Elo+
Party 1
Izanami
Izanami
laserlick
Izanami
Level 46
God Stats
3W - 4L
1,136 SR
Queue Stats
49W - 46L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
10,402
495
16,203
24,907
24,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Jormungandr
OriharaOhara
Jormungandr
13
1 / 10 / 5
9,061
431
9,624
18,872
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
RAGEmonster1114
Tsukuyomi
16
1 / 6 / 2
9,496
452
2,594
12,787
4,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
ShottyP1PPEN
Danzaburou
15
4 / 7 / 3
9,949
474
9,675
17,628
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 2
8,692
414
4,398
12,233
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
10,803
514
4,003
11,363
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 14
10,463
498
13,418
17,869
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Zeyllo
Tsukuyomi
18
10 / 2 / 9
11,793
562
14,616
11,598
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
isaiah966
Kukulkan
20
10 / 0 / 5
12,565
598
22,067
13,392
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
laserlick
Izanami
18
7 / 2 / 6
11,418
544
12,460
14,370
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
29
29
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Jormungandr
OriharaOhara
Jormungandr
1
10
5
0.35
L
Tsukuyomi
RAGEmonster1114
Tsukuyomi
1
6
2
0.33
L
Danzaburou
ShottyP1PPEN
Danzaburou
4
7
3
0.79
W
0
3
2
0.33
L
1
3
2
0.67
W
2
4
14
2.25
W
Tsukuyomi
Zeyllo
Tsukuyomi
10
2
9
7.25
W
Kukulkan
isaiah966
Kukulkan
10
0
5
12.5
W
Izanami
laserlick
Izanami
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
66,564
86,427
Taken
68,592
55,638
Mitigated
38,238
22,105
Healing
28,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,203
1,763
0
7,654
24,907
24,718
321
13,645
10,542
0
73,584
L
Jormungandr
OriharaOhara
Jormungandr
9,624
2,486
0
2,821
18,872
16,335
0
4,986
13,768
32,208
0
L
Tsukuyomi
RAGEmonster1114
Tsukuyomi
2,594
500
0
1,855
12,787
4,370
215
5,990
6,649
0
67,199
L
Danzaburou
ShottyP1PPEN
Danzaburou
9,675
4,776
282
5,790
17,628
6,163
180
5,318
12,172
0
56,293
W
4,003
921
364
4,360
11,363
5,587
3,721
954
10,369
58,337
0
L
4,398
115
0
3,703
12,233
4,052
0
8,037
3,808
43,603
0
W
13,418
492
480
4,290
17,869
15,935
190
5,744
11,900
35,614
0
W
Tsukuyomi
Zeyllo
Tsukuyomi
14,616
3,181
0
4,018
11,598
4,694
622
1,904
9,694
0
65,397
W
Kukulkan
isaiah966
Kukulkan
22,067
2,302
1,241
4,613
13,392
6,425
2,296
1,939
11,357
95,096
0
W
Izanami
laserlick
Izanami
12,460
8,503
1,707
7,071
14,370
5,597
5,061
3,120
11,250
0
70,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
57,042
502
Minions Killed
596
0
Camps Cleared
0
1,912,191
Distance Traveled
2,055,743
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,402
495
157
7
0
407,977
0
L
Jormungandr
9,061
431
45
2
0
374,098
4
L
Tsukuyomi
9,496
452
135
6
0
382,913
0
L
Danzaburou
9,949
474
78
4
0
353,324
0
W
Tiamat
10,803
514
153
7
0
377,550
1
L
Thoth
8,692
414
87
4
0
393,879
3
W
Cthulhu
10,463
498
49
2
0
412,229
4
W
Tsukuyomi
11,793
562
101
5
0
460,086
2
W
Kukulkan
12,565
598
166
8
0
420,615
2
W
Izanami
11,418
544
127
6
0
385,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role