Player Matchup

Tiamat
Tiamat
Az Eterno
Tiamat
Level 16
God Stats
10W - 15L
1,342 SR
Queue Stats
22W - 23L
1,358 Elo+
Party 3
Olorun
Olorun
Jmc724
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Lord Revan8479
Ah Puch
Level 17
God Stats
9W - 9L
1,500 SR
Queue Stats
224W - 208L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
SFP Thieving
Cthulhu
Level 156
God Stats
3W - 7L
1,338 SR
Queue Stats
38W - 38L
1,404 Elo+
Party 2
Nemesis
Nemesis
Sunbropizza89
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,262 Elo+
Party 2
Team Averages
Level 39
1,436 SR
1,388 Elo+

VS

Team Averages
Level 18
1,574 SR
1,476 Elo+
Medusa
Medusa
Chaosguy1213594
Medusa
Level 24
God Stats
67W - 54L
1,534 SR
Queue Stats
304W - 312L
1,413 Elo+
Solo
Ravana
Ravana
Marcie_Da_Homie
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
f1remaster
Bellona
Level 15
God Stats
5W - 4L
1,620 SR
Queue Stats
36W - 39L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
jking392
Cthulhu
Level 22
God Stats
3W - 2L
1,543 SR
Queue Stats
37W - 48L
1,428 Elo+
Solo
Persephone
Persephone
sickkoo
Persephone
Level 13
God Stats
11W - 6L
1,672 SR
Queue Stats
28W - 24L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Az Eterno
Tiamat
15
3 / 6 / 2
9,714
971
8,136
16,332
8,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Jmc724
Olorun
14
0 / 14 / 1
8,380
838
3,466
17,915
6,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 7 / 3
10,467
1,047
13,039
12,563
3,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SFP Thieving
Cthulhu
16
1 / 7 / 5
10,120
1,012
15,738
22,404
13,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
14
0 / 7 / 3
8,760
876
2,160
10,215
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

39

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 13
10,799
1,080
10,387
5,141
1,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 5 / 18
12,172
1,217
20,473
11,006
4,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
f1remaster
Bellona
17
11 / 2 / 13
11,183
1,118
12,018
15,077
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
jking392
Cthulhu
19
7 / 0 / 24
12,020
1,202
16,848
12,314
17,835
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
sickkoo
Persephone
17
3 / 1 / 21
10,543
1,054
12,196
6,883
2,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
130
8
Kills
41
41
Deaths
8
14
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Az Eterno
Tiamat
3
6
2
0.67
W
7
0
13
13.5
L
Olorun
Jmc724
Olorun
0
14
1
0.04
L
4
7
3
0.79
W
13
5
18
4.4
L
Cthulhu
SFP Thieving
Cthulhu
1
7
5
0.5
L
Nemesis
0
7
3
0.21
W
Bellona
f1remaster
Bellona
11
2
13
8.75
W
Cthulhu
jking392
Cthulhu
7
0
24
19
W
Persephone
sickkoo
Persephone
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,539
Damage
71,922
79,429
Taken
50,421
35,784
Mitigated
34,903
8,323
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Az Eterno
Tiamat
8,136
624
0
2,744
16,332
8,820
0
9,192
7,140
17,316
0
W
10,387
4,722
49
1,340
5,141
1,953
0
4,276
865
0
38,572
L
Olorun
Jmc724
Olorun
3,466
1,596
342
1,342
17,915
6,470
0
5,639
12,032
9,594
0
L
13,039
750
0
2,002
12,563
3,839
0
3,125
9,438
32,396
0
W
20,473
7,546
390
1,651
11,006
4,606
0
8,083
2,923
0
26,114
L
Cthulhu
SFP Thieving
Cthulhu
15,738
945
0
1,694
22,404
13,069
0
8,393
14,011
42,915
0
L
Nemesis
2,160
486
0
199
10,215
3,586
0
2,695
7,520
0
6,704
W
Bellona
f1remaster
Bellona
12,018
3,548
195
1,281
15,077
8,001
0
11,728
3,082
0
21,501
W
Cthulhu
jking392
Cthulhu
16,848
1,088
1,573
741
12,314
17,835
0
10,225
2,089
31,868
0
W
Persephone
sickkoo
Persephone
12,196
1,151
110
1,417
6,883
2,508
0
6,067
816
18,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
56,717
147
Minions Killed
189
2
Camps Cleared
4
847,901
Distance Traveled
999,366
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,714
971
23
2
0
180,204
0
W
Medusa
10,799
1,080
89
9
1
206,744
0
L
Olorun
8,380
838
7
1
0
141,318
1
L
Ah Puch
10,467
1,047
34
3
0
173,020
0
W
Ravana
12,172
1,217
10
1
0
180,910
0
L
Cthulhu
10,120
1,012
73
7
1
210,101
0
L
Nemesis
8,760
876
10
1
1
143,258
3
W
Bellona
11,183
1,118
20
2
1
203,122
0
W
Cthulhu
12,020
1,202
46
5
2
207,279
0
W
Persephone
10,543
1,054
24
2
0
201,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role