Player Matchup

Achilles
Achilles
MonkeyCOC
Achilles
Level 25
God Stats
15W - 22L
1,422 SR
Queue Stats
39W - 65L
1,299 Elo+
Party 2
Nu Wa
Nu Wa
Skeletxn-_
Nu Wa
Level 48
God Stats
21W - 20L
1,497 SR
Queue Stats
191W - 208L
1,377 Elo+
Party 2
Raijin
Raijin
TabrisMark06
Raijin
Level 29
God Stats
5W - 9L
1,440 SR
Queue Stats
86W - 129L
1,313 Elo+
Party 2
Agni
Agni
bonitiGOD
Agni
Level 29
God Stats
9W - 15L
1,368 SR
Queue Stats
118W - 131L
1,394 Elo+
Party 2
Ymir
Ymir
charquizerker
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,081 Elo+
Party 2
Team Averages
Level 27
1,445 SR
1,293 Elo+

VS

Team Averages
Level 22
1,472 SR
1,422 Elo+
Cthulhu
Cthulhu
Dmar3488
Cthulhu
Level 5
God Stats
2W - 3L
1,376 SR
Queue Stats
2W - 6L
1,302 Elo+
Solo
Izanami
Izanami
ExoticalCarnage
Izanami
Level 28
God Stats
10W - 10L
1,508 SR
Queue Stats
245W - 237L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Geebus1723
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
Jaronut
Medusa
Level 28
God Stats
0W - 1L
1,474 SR
Queue Stats
98W - 100L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
TheLaughingWolf0
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MonkeyCOC
Achilles
16
2 / 1 / 4
9,076
478
5,791
11,333
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
17
14 / 3 / 11
11,558
608
24,187
12,453
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
14
4 / 4 / 5
8,730
459
5,179
8,656
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
15
2 / 5 / 8
9,036
476
8,359
11,884
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 2 / 10
10,747
566
13,284
13,581
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dmar3488
Cthulhu
12
0 / 3 / 0
7,540
397
3,500
11,329
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 5 / 5
10,541
555
14,281
15,455
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Geebus1723
Kukulkan
14
1 / 12 / 0
8,767
461
4,335
13,003
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Jaronut
Medusa
13
1 / 9 / 3
8,192
431
5,733
15,016
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
14
7 / 4 / 2
9,355
492
9,089
16,611
9,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
32
Kills
15
15
Deaths
33
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dmar3488
Cthulhu
0
3
0
0
L
6
5
5
1.7
L
Kukulkan
Geebus1723
Kukulkan
1
12
0
0.08
L
Medusa
Jaronut
Medusa
1
9
3
0.28
W
Achilles
MonkeyCOC
Achilles
2
1
4
4
W
Nu Wa
14
3
11
6.5
W
Raijin
4
4
5
1.63
L
Gilgamesh
7
4
2
2
W
Agni
2
5
8
1.2
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,800
Damage
36,938
57,907
Taken
71,414
27,868
Mitigated
30,560
15,128
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dmar3488
Cthulhu
3,500
224
0
1,790
11,329
7,597
48
5,207
5,525
27,955
0
L
14,281
7,114
0
5,155
15,455
4,891
971
11,405
3,558
0
57,841
L
Kukulkan
Geebus1723
Kukulkan
4,335
78
0
235
13,003
3,445
1,463
11,681
1,042
48,216
0
L
Medusa
Jaronut
Medusa
5,733
2,214
0
180
15,016
5,160
1,670
9,322
5,065
0
46,781
W
Achilles
MonkeyCOC
Achilles
5,791
1,501
0
4,803
11,333
12,114
396
2,836
8,497
0
35,621
W
Nu Wa
24,187
4,993
0
2,763
12,453
4,203
14
2,204
10,039
72,077
0
W
Raijin
5,179
362
0
1,436
8,656
2,357
242
1,079
7,517
46,535
0
L
Gilgamesh
9,089
1,650
0
463
16,611
9,467
391
11,728
4,565
0
46,756
W
Agni
8,359
1,032
854
2,764
11,884
3,086
193
0
11,884
49,962
0
W
13,284
2,539
0
2,508
13,581
6,108
0
1,414
12,135
47,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,147
Gold Earned
44,395
415
Minions Killed
412
0
Camps Cleared
0
1,735,189
Distance Traveled
1,609,339
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,540
397
52
3
0
350,573
0
L
Izanami
10,541
555
108
6
0
318,020
1
L
Kukulkan
8,767
461
110
6
0
279,824
2
L
Medusa
8,192
431
73
4
0
320,180
1
W
Achilles
9,076
478
74
4
0
322,281
0
W
Nu Wa
11,558
608
110
6
0
338,813
1
W
Raijin
8,730
459
62
3
0
347,887
1
L
Gilgamesh
9,355
492
69
4
0
340,742
2
W
Agni
9,036
476
103
5
0
339,612
0
W
Ymir
10,747
566
66
3
0
386,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role