Player Matchup

Hel
Hel
Blxrrd
Hel
Level 104
God Stats
11W - 9L
1,299 SR
Queue Stats
779W - 769L
1,553 Elo+
Party 2
Loki
Loki
ToHgC
Loki
Level 95
God Stats
186W - 128L
1,678 SR
Queue Stats
197W - 142L
1,575 Elo+
Party 2
Chernobog
Chernobog
Wags1309
Chernobog
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,569 Elo+
Solo
Chiron
Chiron
nathan1467
Chiron
Level 45
God Stats
66W - 46L
1,942 SR
Queue Stats
268W - 237L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
twisstwiss5
Cthulhu
Level 83
God Stats
19W - 13L
1,587 SR
Queue Stats
103W - 85L
1,511 Elo+
Party 2
Team Averages
Level 72
1,601 SR
1,549 Elo+

VS

Team Averages
Level 58
1,536 SR
1,499 Elo+
Apollo
Apollo
CH0RDAG0TH
Apollo
Level 4
God Stats
18W - 12L
1,688 SR
Queue Stats
23W - 18L
1,500 Elo+
Party 1
Fenrir
Fenrir
In Undertow
Fenrir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 319L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Mumph
Sun Wukong
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
337W - 284L
1,530 Elo+
Party 1
Tiamat
Tiamat
Snakevenom5079
Tiamat
Level 63
God Stats
11W - 11L
1,674 SR
Queue Stats
283W - 246L
1,531 Elo+
Party 1
Loki
Loki
angelsdeath726
Loki
Level 45
God Stats
5W - 6L
1,317 SR
Queue Stats
108W - 141L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Blxrrd
Hel
12
3 / 4 / 5
7,308
562
4,527
8,633
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
ToHgC
Loki
13
9 / 1 / 7
8,336
641
12,497
10,084
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Wags1309
Chernobog
11
0 / 6 / 8
6,762
520
2,422
7,678
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
nathan1467
Chiron
13
11 / 0 / 3
8,456
650
9,447
7,966
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
twisstwiss5
Cthulhu
12
7 / 0 / 6
7,956
612
5,789
4,891
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CH0RDAG0TH
Apollo
9
0 / 7 / 0
5,481
422
3,521
6,693
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
0 / 6 / 1
5,801
446
3,009
10,301
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Mumph
Sun Wukong
13
5 / 3 / 3
7,786
599
9,879
12,218
8,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 6 / 1
6,841
526
3,745
7,354
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 8 / 2
6,488
499
4,212
9,200
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
30
Kills
11
11
Deaths
30
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
Blxrrd
Hel
3
4
5
1.38
L
Apollo
CH0RDAG0TH
Apollo
0
7
0
0
L
Fenrir
0
6
1
0.08
L
Sun Wukong
Mumph
Sun Wukong
5
3
3
2.17
L
3
6
1
0.58
W
Loki
ToHgC
Loki
9
1
7
12.5
W
Chernobog
Wags1309
Chernobog
0
6
8
0.67
L
3
8
2
0.5
W
Chiron
nathan1467
Chiron
11
0
3
12.5
W
Cthulhu
twisstwiss5
Cthulhu
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
24,366
39,252
Taken
45,766
13,673
Mitigated
20,306
17,851
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Blxrrd
Hel
4,527
637
1,590
2,466
8,633
2,525
368
1,379
7,020
42,061
0
L
Apollo
CH0RDAG0TH
Apollo
3,521
2,802
0
0
6,693
1,536
0
564
6,129
0
18,201
L
Fenrir
3,009
812
0
1,635
10,301
3,479
333
2,209
8,092
0
21,427
L
Sun Wukong
Mumph
Sun Wukong
9,879
2,709
0
3,551
12,218
8,947
0
2,055
10,163
0
49,957
L
3,745
517
0
1,350
7,354
3,396
425
2,315
5,039
31,374
0
W
Loki
ToHgC
Loki
12,497
4,861
0
4,907
10,084
3,402
0
777
9,113
0
45,467
W
Chernobog
Wags1309
Chernobog
2,422
1,629
0
1,112
7,678
2,432
650
0
7,678
0
26,648
L
4,212
697
0
1,073
9,200
2,948
0
3,173
6,027
0
19,635
W
Chiron
nathan1467
Chiron
9,447
6,462
401
5,362
7,966
2,596
1,037
0
7,966
0
44,514
W
Cthulhu
twisstwiss5
Cthulhu
5,789
331
792
1,221
4,891
2,718
282
1,096
3,730
23,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
32,397
360
Minions Killed
289
0
Camps Cleared
0
1,197,218
Distance Traveled
1,139,120
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,308
562
109
8
0
232,622
0
L
Apollo
5,481
422
34
3
0
176,559
0
L
Fenrir
5,801
446
37
3
0
235,908
1
L
Sun Wukong
7,786
599
100
8
0
238,202
1
L
Tiamat
6,841
526
74
6
0
249,799
3
W
Loki
8,336
641
71
5
0
293,553
2
W
Chernobog
6,762
520
60
5
0
197,756
0
L
Loki
6,488
499
44
3
0
238,652
2
W
Chiron
8,456
650
80
6
0
210,722
0
W
Cthulhu
7,956
612
40
3
0
262,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role