Player Matchup

Apollo
Apollo
CSpear8
Apollo
Level 110
God Stats
7W - 1L
1,785 SR
Queue Stats
251W - 236L
1,595 Elo+
Party 2
Janus
Janus
Calbeast00
Janus
Level 148
God Stats
3W - 4L
1,531 SR
Queue Stats
190W - 194L
1,605 Elo+
Party 2
Ymir
Ymir
DairyProduct
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
DapperNarwhal
King Arthur
Level 136
God Stats
11W - 4L
1,672 SR
Queue Stats
173W - 170L
1,574 Elo+
Party 2
Awilix
Awilix
ppthyme
Awilix
Level 127
God Stats
5W - 6L
1,560 SR
Queue Stats
163W - 162L
1,599 Elo+
Party 2
Team Averages
Level 105
1,610 SR
1,574 Elo+

VS

Team Averages
Level 91
1,603 SR
1,549 Elo+
Achilles
Achilles
D00DOOMAN
Achilles
Level 118
God Stats
11W - 10L
1,659 SR
Queue Stats
227W - 192L
1,536 Elo+
Party 3
Heimdallr
Heimdallr
Funfxjr
Heimdallr
Level 87
God Stats
28W - 23L
1,607 SR
Queue Stats
902W - 860L
1,560 Elo+
Party 1
Ymir
Ymir
GrimyMilk
Ymir
Level 103
God Stats
18W - 8L
1,690 SR
Queue Stats
164W - 142L
1,541 Elo+
Party 3
Loki
Loki
JJFROST34
Loki
Level 111
God Stats
30W - 19L
1,541 SR
Queue Stats
1,285W - 1,253L
1,566 Elo+
Party 1
Janus
Janus
Tr00ps
Janus
Level 37
God Stats
46W - 47L
1,518 SR
Queue Stats
466W - 422L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CSpear8
Apollo
11
3 / 2 / 4
6,970
581
4,879
6,187
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
11
1 / 1 / 4
6,683
557
3,135
4,652
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 6
6,279
523
2,393
6,409
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DapperNarwhal
King Arthur
12
2 / 0 / 2
7,079
590
8,009
10,264
4,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
ppthyme
Awilix
12
8 / 1 / 0
7,068
589
6,212
6,831
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D00DOOMAN
Achilles
11
0 / 3 / 0
5,853
488
5,085
10,784
4,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Funfxjr
Heimdallr
10
3 / 4 / 1
6,507
542
3,868
6,958
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 4 / 3
5,781
482
3,737
9,694
3,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
1 / 3 / 0
5,870
489
2,624
7,338
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Tr00ps
Janus
12
1 / 1 / 0
7,097
591
3,373
3,355
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
CSpear8
Apollo
3
2
4
2.5
W
Janus
1
1
4
3
L
Achilles
D00DOOMAN
Achilles
0
3
0
0
W
1
1
6
4
W
King Arthur
DapperNarwhal
King Arthur
2
0
2
3
L
Heimdallr
Funfxjr
Heimdallr
3
4
1
0.88
L
Ymir
0
4
3
0.38
L
Loki
1
3
0
0.33
L
Janus
Tr00ps
Janus
1
1
0
1
W
Awilix
ppthyme
Awilix
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
18,687
34,343
Taken
38,129
12,078
Mitigated
13,465
11,175
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CSpear8
Apollo
4,879
3,866
0
1,939
6,187
1,821
0
1,412
4,775
0
37,773
W
Janus
3,135
350
0
1,230
4,652
1,308
0
1,427
3,079
46,106
0
L
Achilles
D00DOOMAN
Achilles
5,085
1,358
0
3,980
10,784
4,552
0
0
10,784
0
32,869
W
2,393
862
0
2,086
6,409
2,433
0
1,642
4,707
13,942
0
W
King Arthur
DapperNarwhal
King Arthur
8,009
1,646
0
3,304
10,264
4,350
0
1,193
9,031
0
43,805
L
Heimdallr
Funfxjr
Heimdallr
3,868
2,280
0
1,407
6,958
2,130
729
1,739
5,185
0
28,420
L
Ymir
3,737
949
0
2,130
9,694
3,837
297
2,441
7,199
15,999
0
L
Loki
2,624
336
0
1,964
7,338
2,085
0
800
6,498
0
28,333
L
Janus
Tr00ps
Janus
3,373
0
0
1,017
3,355
861
0
408
2,935
51,365
0
W
Awilix
ppthyme
Awilix
6,212
2,634
0
2,616
6,831
2,166
0
1,136
5,641
0
33,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
31,108
366
Minions Killed
333
0
Camps Cleared
0
1,191,808
Distance Traveled
1,167,295
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,970
581
83
7
0
203,629
4
W
Janus
6,683
557
112
9
0
236,753
0
L
Achilles
5,853
488
68
6
0
233,499
0
W
Ymir
6,279
523
26
2
0
258,046
2
W
King Arthur
7,079
590
83
7
0
237,222
5
L
Heimdallr
6,507
542
65
5
0
194,707
2
L
Ymir
5,781
482
27
2
0
216,151
4
L
Loki
5,870
489
67
6
0
272,326
0
L
Janus
7,097
591
106
9
0
250,612
5
W
Awilix
7,068
589
62
5
0
256,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role