Player Matchup

Tiamat
Tiamat
BlkDominia
Tiamat
Level 34
God Stats
8W - 13L
1,381 SR
Queue Stats
22W - 28L
1,439 Elo+
Party 3
Anubis
Anubis
LaYeetamus
Anubis
Level 64
God Stats
11W - 14L
1,445 SR
Queue Stats
21W - 25L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
Lapiffamus
Baron Samedi
Level 29
God Stats
11W - 7L
1,635 SR
Queue Stats
198W - 197L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
LiveJ1214
Gilgamesh
Level 89
God Stats
14W - 11L
1,642 SR
Queue Stats
186W - 182L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
trimpler47
Danzaburou
Level 28
God Stats
5W - 5L
1,645 SR
Queue Stats
11W - 13L
1,430 Elo+
Party 3
Team Averages
Level 49
1,550 SR
1,487 Elo+

VS

Team Averages
Level 52
1,399 SR
1,514 Elo+
Ra
Ra
KingPoncho15
Ra
Level 64
God Stats
0W - 1L
1,218 SR
Queue Stats
4W - 1L
1,695 Elo+
Party 1
Nemesis
Nemesis
Peachkins
Nemesis
Level 14
God Stats
2W - 4L
1,388 SR
Queue Stats
25W - 32L
1,435 Elo+
Party 1
Janus
Janus
RRaYaNN88108
Janus
Level 74
God Stats
47W - 48L
1,390 SR
Queue Stats
428W - 409L
1,468 Elo+
Solo
Ares
Ares
Tempasta
Ares
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Da Ji
Da Ji
Tsutria
Da Ji
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlkDominia
Tiamat
18
1 / 2 / 16
10,760
978
8,969
13,739
8,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
LaYeetamus
Anubis
17
7 / 2 / 8
11,677
1,062
9,266
6,521
3,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Lapiffamus
Baron Samedi
18
7 / 0 / 13
11,549
1,050
18,673
6,887
3,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
LiveJ1214
Gilgamesh
16
4 / 0 / 8
10,596
963
5,664
3,559
2,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
trimpler47
Danzaburou
17
3 / 4 / 14
10,861
987
11,722
12,387
4,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
9,771
888
11,529
8,432
3,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Peachkins
Nemesis
15
1 / 6 / 5
9,669
879
5,216
12,702
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 5
10,084
917
6,890
5,648
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
17
3 / 4 / 5
11,403
1,037
10,441
18,697
25,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Tsutria
Da Ji
15
3 / 9 / 4
10,161
924
4,778
12,850
5,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
22
Kills
8
8
Deaths
22
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BlkDominia
Tiamat
1
2
16
4.5
L
0
2
5
1.25
W
Anubis
LaYeetamus
Anubis
7
2
8
5.5
W
Baron Samedi
Lapiffamus
Baron Samedi
7
0
13
13.5
W
Gilgamesh
LiveJ1214
Gilgamesh
4
0
8
8
L
Nemesis
Peachkins
Nemesis
1
6
5
0.58
L
1
1
5
3.5
L
Ares
3
4
5
1.38
L
Da Ji
Tsutria
Da Ji
3
9
4
0.56
W
Danzaburou
trimpler47
Danzaburou
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
38,854
43,093
Taken
58,329
21,800
Mitigated
43,013
15,426
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BlkDominia
Tiamat
8,969
579
0
3,272
13,739
8,356
0
8,710
4,930
32,049
0
L
11,529
1,053
1,110
878
8,432
3,810
0
4,234
4,198
44,874
0
W
Anubis
LaYeetamus
Anubis
9,266
252
243
2,320
6,521
3,008
0
5,497
842
34,331
0
W
Baron Samedi
Lapiffamus
Baron Samedi
18,673
1,059
3,241
3,613
6,887
3,576
0
4,777
2,020
30,962
0
W
Gilgamesh
LiveJ1214
Gilgamesh
5,664
443
0
44
3,559
2,038
0
1,526
2,033
0
18,264
L
Nemesis
Peachkins
Nemesis
5,216
1,801
0
420
12,702
6,129
0
8,204
4,498
0
11,572
L
6,890
41
0
470
5,648
2,349
0
4,270
1,378
45,037
0
L
Ares
10,441
261
0
0
18,697
25,375
0
11,929
6,768
16,766
0
L
Da Ji
Tsutria
Da Ji
4,778
308
0
50
12,850
5,350
0
8,271
4,579
0
14,234
W
Danzaburou
trimpler47
Danzaburou
11,722
4,985
530
2,163
12,387
4,822
0
7,907
4,297
0
23,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,443
Gold Earned
51,088
193
Minions Killed
218
8
Camps Cleared
7
1,010,810
Distance Traveled
1,044,152
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,760
978
51
5
2
227,782
0
L
Ra
9,771
888
83
8
0
225,089
0
W
Anubis
11,677
1,062
56
5
2
188,812
0
W
Baron Samedi
11,549
1,050
25
2
1
209,114
0
W
Gilgamesh
10,596
963
35
3
1
186,119
0
L
Nemesis
9,669
879
13
1
0
212,778
0
L
Janus
10,084
917
88
8
2
205,158
2
L
Ares
11,403
1,037
20
2
3
213,201
3
L
Da Ji
10,161
924
14
1
2
187,926
0
W
Danzaburou
10,861
987
26
2
2
198,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role