Player Matchup

Arachne
Arachne
LalombrizEC
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,479 Elo+
Solo
Thor
Thor
Pokerboy31
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 427L
1,500 Elo+
Party 1
Janus
Janus
Sammysdruid
Janus
Level 71
God Stats
2W - 3L
1,432 SR
Queue Stats
144W - 139L
1,461 Elo+
Solo
He Bo
He Bo
TheKingVictor
He Bo
Level 81
God Stats
4W - 12L
967 SR
Queue Stats
414W - 408L
1,506 Elo+
Party 1
Chaac
Chaac
the_LenLen
Chaac
Level 120
God Stats
1W - 1L
1,796 SR
Queue Stats
123W - 133L
1,451 Elo+
Solo
Team Averages
Level 88
1,439 SR
1,480 Elo+

VS

Team Averages
Level 123
1,586 SR
1,500 Elo+
Terra
Terra
Beezy04
Terra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 176L
1,492 Elo+
Party 2
Kali
Kali
DDZ Zeida
Kali
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
272W - 268L
1,494 Elo+
Party 2
Scylla
Scylla
Leanster
Scylla
Level 84
God Stats
8W - 1L
1,720 SR
Queue Stats
280W - 296L
1,510 Elo+
Solo
Chernobog
Chernobog
Weisheit
Chernobog
Level 154
God Stats
11W - 5L
1,711 SR
Queue Stats
575W - 593L
1,494 Elo+
Solo
Mulan
Mulan
XK1ngxKarnageX
Mulan
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 195L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LalombrizEC
Arachne
14
3 / 8 / 4
9,023
694
8,667
15,221
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 8
8,361
643
5,494
15,551
6,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 6
10,368
798
17,001
9,436
3,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 10 / 6
8,008
616
10,876
13,004
4,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
19
4 / 4 / 6
10,101
777
11,326
18,653
17,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Beezy04
Terra
17
7 / 2 / 15
11,108
854
9,728
11,915
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
20
17 / 3 / 10
12,788
984
16,890
17,492
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Leanster
Scylla
18
9 / 3 / 11
10,935
841
16,721
12,141
4,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Weisheit
Chernobog
16
1 / 4 / 17
10,046
773
11,843
12,560
5,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
1 / 3 / 17
9,893
761
9,372
22,957
13,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
15
Kills
35
35
Deaths
15
30
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Terra
Beezy04
Terra
7
2
15
7.25
W
Kali
17
3
10
7.33
L
Arachne
LalombrizEC
Arachne
3
8
4
0.63
W
Scylla
Leanster
Scylla
9
3
11
4.83
L
1
8
8
0.63
L
6
5
6
1.8
L
1
10
6
0.4
W
Chernobog
Weisheit
Chernobog
1
4
17
2.38
W
1
3
17
3.17
L
Chaac
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,364
Damage
64,554
71,865
Taken
77,065
37,299
Mitigated
50,697
20,110
Healing
38,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Beezy04
Terra
9,728
942
3,762
4,927
11,915
14,490
445
4,046
6,982
17,050
0
W
Kali
16,890
7,910
1,016
8,243
17,492
12,019
1,417
5,487
11,931
0
27,619
L
Arachne
LalombrizEC
Arachne
8,667
7,188
429
2,981
15,221
5,820
102
5,161
9,884
0
13,521
W
Scylla
Leanster
Scylla
16,721
1,884
1,795
4,898
12,141
4,916
790
5,187
6,854
38,011
0
L
5,494
1,451
1,447
1,018
15,551
6,954
0
6,319
9,106
0
10,878
L
17,001
2,303
1,164
1,249
9,436
3,181
352
3,989
5,397
29,357
0
L
10,876
448
1,002
840
13,004
4,221
0
4,647
8,256
19,433
0
W
Chernobog
Weisheit
Chernobog
11,843
4,683
2,017
3,557
12,560
5,315
1,551
4,583
7,829
0
37,534
W
9,372
1,068
887
7,582
22,957
13,957
191
8,775
13,671
0
17,311
L
Chaac
11,326
1,248
893
9,087
18,653
17,123
0
6,333
12,194
287
28,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
54,770
108
Minions Killed
146
0
Camps Cleared
0
1,031,213
Distance Traveled
1,163,898
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,108
854
10
1
0
245,781
0
W
Kali
12,788
984
26
2
0
230,549
0
L
Arachne
9,023
694
12
1
0
217,930
0
W
Scylla
10,935
841
45
3
0
228,289
0
L
Thor
8,361
643
8
1
0
200,933
0
L
Janus
10,368
798
41
3
0
202,983
3
L
He Bo
8,008
616
13
1
0
177,764
0
W
Chernobog
10,046
773
53
4
0
242,469
0
W
Mulan
9,893
761
12
1
0
216,810
0
L
Chaac
10,101
777
34
3
0
231,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role