Player Matchup

Artemis
Artemis
Aboggers
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,627 Elo+
Party 2
Tyr
Tyr
Dulce544
Tyr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
TechnicalLoser
Set
Level 16
God Stats
3W - 2L
1,520 SR
Queue Stats
99W - 92L
1,416 Elo+
Solo
Anubis
Anubis
TrentonParks
Anubis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 9L
1,689 Elo+
Solo
Guan Yu
Guan Yu
ezwezwezw
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,627 Elo+
Party 2
Team Averages
Level 16
1,504 SR
1,572 Elo+

VS

Team Averages
Level 17
1,505 SR
1,471 Elo+
Sun Wukong
Sun Wukong
CamaleonGoD
Sun Wukong
Level 29
God Stats
13W - 16L
1,416 SR
Queue Stats
26W - 37L
1,305 Elo+
Solo
Tiamat
Tiamat
Papajuanito
Tiamat
Level 28
God Stats
0W - 2L
1,649 SR
Queue Stats
18W - 14L
1,458 Elo+
Party 1
Janus
Janus
Plexas
Janus
Level 13
God Stats
5W - 6L
1,463 SR
Queue Stats
10W - 10L
1,515 Elo+
Solo
Hachiman
Hachiman
Vadno
Hachiman
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,458 Elo+
Party 1
Nemesis
Nemesis
cose13
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aboggers
Artemis
8
1 / 0 / 0
4,484
641
1,486
2,029
445
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 3
4,417
631
1,850
3,270
1,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
4 / 0 / 1
4,967
710
2,289
4,291
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
2 / 0 / 2
4,943
706
1,342
2,990
1,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ezwezwezw
Guan Yu
9
3 / 0 / 1
5,076
725
3,349
5,357
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamaleonGoD
Sun Wukong
6
0 / 3 / 0
3,900
557
3,542
6,226
1,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
4
0 / 0 / 0
3,386
484
678
1,262
363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Plexas
Janus
6
0 / 3 / 0
4,051
579
2,820
3,332
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Vadno
Hachiman
6
0 / 1 / 0
3,669
524
574
2,524
324
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
cose13
Nemesis
4
0 / 4 / 0
3,522
503
1,285
4,226
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
11
Kills
0
0
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aboggers
Artemis
1
0
0
1
L
Sun Wukong
CamaleonGoD
Sun Wukong
0
3
0
0
W
1
0
3
2.5
L
Tiamat
0
0
0
0
L
Janus
Plexas
Janus
0
3
0
0
W
4
0
1
4.5
W
Anubis
2
0
2
3
L
Hachiman
Vadno
Hachiman
0
1
0
0
L
Nemesis
cose13
Nemesis
0
4
0
0
W
Guan Yu
ezwezwezw
Guan Yu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,316
Damage
8,899
17,937
Taken
17,570
7,597
Mitigated
3,882
8,579
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aboggers
Artemis
1,486
618
0
1,175
2,029
445
610
166
1,863
0
21,571
L
Sun Wukong
CamaleonGoD
Sun Wukong
3,542
707
0
1,548
6,226
1,751
0
0
6,026
0
16,335
W
1,850
501
0
884
3,270
1,384
0
1,289
1,889
0
12,659
L
Tiamat
678
90
0
1,104
1,262
363
0
0
1,262
1,831
0
L
Janus
Plexas
Janus
2,820
314
0
0
3,332
526
0
1,065
2,267
15,154
0
W
2,289
1,164
0
1,536
4,291
1,056
0
0
4,291
0
17,458
W
Anubis
1,342
65
0
1,642
2,990
1,139
52
1,667
1,039
16,652
0
L
Hachiman
Vadno
Hachiman
574
490
0
818
2,524
324
0
0
2,524
0
8,392
L
Nemesis
cose13
Nemesis
1,285
763
0
846
4,226
918
0
277
3,924
0
7,533
W
Guan Yu
ezwezwezw
Guan Yu
3,349
601
0
3,342
5,357
3,573
177
0
5,357
0
17,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
18,528
196
Minions Killed
114
0
Camps Cleared
0
720,094
Distance Traveled
567,897
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,484
641
42
6
0
123,217
1
L
Sun Wukong
3,900
557
30
4
0
125,643
3
W
Tyr
4,417
631
22
3
0
165,950
3
L
Tiamat
3,386
484
3
0
0
59,274
1
L
Janus
4,051
579
36
5
0
141,561
1
W
Set
4,967
710
47
7
0
154,989
5
W
Anubis
4,943
706
41
6
0
133,022
2
L
Hachiman
3,669
524
24
3
0
132,384
0
L
Nemesis
3,522
503
21
3
0
109,035
0
W
Guan Yu
5,076
725
44
6
0
142,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role