Player Matchup

Fenrir
Fenrir
CrispyHippy
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,234 Elo+
Solo
Chaac
Chaac
Eerikki
Chaac
Level 24
God Stats
8W - 8L
1,470 SR
Queue Stats
70W - 58L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
Lecheyte
Amaterasu
Level 12
God Stats
2W - 4L
1,484 SR
Queue Stats
24W - 25L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
SetsukoSenpaii
Sylvanus
Level 29
God Stats
28W - 25L
1,621 SR
Queue Stats
140W - 140L
1,423 Elo+
Solo
Scylla
Scylla
maticulas
Scylla
Level 28
God Stats
3W - 3L
1,435 SR
Queue Stats
26W - 36L
1,406 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,405 Elo+

VS

Team Averages
Level 9
1,594 SR
1,385 Elo+
Heimdallr
Heimdallr
BigCountry512
Heimdallr
Level 8
God Stats
12W - 2L
1,716 SR
Queue Stats
54W - 22L
1,638 Elo+
Solo
Aphrodite
Aphrodite
BlueInk27
Aphrodite
Level 4
God Stats
5W - 3L
1,155 SR
Queue Stats
161W - 193L
1,251 Elo+
Party 1
Nemesis
Nemesis
Mantle907
Nemesis
Level 6
God Stats
26W - 20L
1,783 SR
Queue Stats
226W - 252L
1,251 Elo+
Party 1
Zeus
Zeus
Whiteif
Zeus
Level 12
God Stats
5W - 0L
1,861 SR
Queue Stats
26W - 24L
1,425 Elo+
Solo
Cthulhu
Cthulhu
s0met1mes
Cthulhu
Level 15
God Stats
16W - 9L
1,455 SR
Queue Stats
213W - 247L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 9 / 0
7,845
981
6,536
12,744
5,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Eerikki
Chaac
10
0 / 0 / 0
5,120
640
0
0
0
Amaterasu
Lecheyte
Amaterasu
13
0 / 8 / 1
7,293
912
4,911
16,892
10,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
13
1 / 5 / 2
7,563
945
4,128
11,503
9,466
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
maticulas
Scylla
13
0 / 6 / 1
7,347
918
5,368
9,602
3,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

113

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigCountry512
Heimdallr
16
9 / 1 / 10
9,902
1,238
10,643
5,027
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
BlueInk27
Aphrodite
15
5 / 0 / 16
9,078
1,135
3,420
2,487
1,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Mantle907
Nemesis
16
7 / 0 / 16
9,480
1,185
11,713
9,350
3,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Whiteif
Zeus
16
4 / 0 / 19
9,780
1,223
13,770
2,825
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
s0met1mes
Cthulhu
14
2 / 2 / 18
8,571
1,071
4,983
7,027
5,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
106
3
Kills
27
28
Deaths
3
4
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigCountry512
Heimdallr
9
1
10
14
W
Aphrodite
BlueInk27
Aphrodite
5
0
16
13
L
Fenrir
2
9
0
0.22
L
Chaac
Eerikki
Chaac
0
0
0
0
L
Amaterasu
Lecheyte
Amaterasu
0
8
1
0.06
W
Nemesis
Mantle907
Nemesis
7
0
16
15
L
Sylvanus
1
5
2
0.4
W
Zeus
Whiteif
Zeus
4
0
19
13.5
L
Scylla
maticulas
Scylla
0
6
1
0.08
W
Cthulhu
s0met1mes
Cthulhu
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,943
Damage
44,529
50,741
Taken
26,716
29,705
Mitigated
13,253
4,510
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigCountry512
Heimdallr
10,643
8,401
0
3,064
5,027
2,218
0
1,434
3,593
0
28,850
W
Aphrodite
BlueInk27
Aphrodite
3,420
906
4,615
2,014
2,487
1,389
0
1,437
1,050
6,207
0
L
Fenrir
6,536
2,323
0
372
12,744
5,845
0
3,766
8,978
0
22,102
L
Chaac
Eerikki
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Lecheyte
Amaterasu
4,911
2,087
0
758
16,892
10,896
0
6,625
10,267
0
11,030
W
Nemesis
Mantle907
Nemesis
11,713
6,326
0
1,659
9,350
3,631
0
3,085
6,158
180
19,186
L
Sylvanus
4,128
1,213
1,664
1,460
11,503
9,466
0
6,986
4,517
11,952
0
W
Zeus
Whiteif
Zeus
13,770
1,845
0
500
2,825
974
0
662
2,163
35,774
0
L
Scylla
maticulas
Scylla
5,368
424
0
256
9,602
3,498
0
4,927
4,675
17,124
0
W
Cthulhu
s0met1mes
Cthulhu
4,983
776
0
0
7,027
5,041
0
2,878
4,149
15,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
46,811
79
Minions Killed
159
3
Camps Cleared
9
474,837
Distance Traveled
798,777
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,902
1,238
49
6
1
135,007
0
W
Aphrodite
9,078
1,135
12
2
2
167,446
0
L
Fenrir
7,845
981
29
4
1
133,736
0
L
Chaac
5,120
640
0
0
0
0
0
L
Amaterasu
7,293
912
17
2
2
141,435
0
W
Nemesis
9,480
1,185
21
3
3
187,538
0
L
Sylvanus
7,563
945
6
1
0
96,434
3
W
Zeus
9,780
1,223
52
7
2
152,707
0
L
Scylla
7,347
918
27
3
0
103,232
0
W
Cthulhu
8,571
1,071
25
3
1
156,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role