Player Matchup

Cabrakan
Cabrakan
Bronze III
A BubbleBath326
Cabrakan
Bronze III
Level 60
God Stats
0W - 1L
1,459 SR
Queue Stats
4W - 12L
1,400 MMR
Solo
Thor
Thor
Bronze III
EduardoRorro
Thor
Bronze III
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 68L
1,470 MMR
Solo
King Arthur
King Arthur
Bronze III
Nelo_Tangelo
King Arthur
Bronze III
Level 146
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 2L
1,459 MMR
Solo
Ah Puch
Ah Puch
Gold V
TRaGiiK0
Ah Puch
Gold V
Level 145
God Stats
35W - 23L
1,598 SR
Queue Stats
520W - 518L
1,405 MMR
Solo
Merlin
Merlin
Bronze III
bbmanx5
Merlin
Bronze III
Level 37
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,545 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,574 SR
1,428 MMR
Agni
Agni
Gold II
FlashCamBam33
Agni
Gold II
Level 98
God Stats
3W - 3L
1,403 SR
Queue Stats
72W - 77L
1,656 MMR
Party 1
Mercury
Mercury
Gold IV
NinjaFish26
Mercury
Gold IV
Level 88
God Stats
8W - 8L
1,635 SR
Queue Stats
60W - 75L
1,350 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
Seahawker562
Cernunnos
Gold IV
Level 160
God Stats
16W - 9L
1,716 SR
Queue Stats
980W - 994L
1,349 MMR
Solo
Ares
Ares
Gold V
hites2015
Ares
Gold V
Level 143
God Stats
50W - 56L
1,636 SR
Queue Stats
346W - 358L
1,341 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
megaed94
Cu Chulainn
Gold III
Level 129
God Stats
7W - 6L
1,478 SR
Queue Stats
182W - 181L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 6 / 2
7,323
385
3,121
13,919
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 3
7,823
412
3,286
11,633
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Nelo_Tangelo
King Arthur
16
5 / 4 / 1
9,704
511
14,709
21,317
21,175
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
TRaGiiK0
Ah Puch
15
3 / 8 / 4
9,398
495
14,947
16,156
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
bbmanx5
Merlin
11
2 / 5 / 1
7,514
395
5,713
8,542
2,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AphroditeHeraBakasuraTsukuyomi

VS

Bans
PersephoneAthenaKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
10,275
541
16,862
10,352
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
NinjaFish26
Mercury
17
5 / 3 / 5
10,950
576
6,034
13,840
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Seahawker562
Cernunnos
18
4 / 0 / 10
10,796
568
9,894
12,938
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
5 / 2 / 10
9,887
520
10,610
16,890
18,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
megaed94
Cu Chulainn
18
5 / 3 / 3
11,496
605
12,260
19,551
13,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
12
Kills
24
24
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
6
2
0.33
L
1
1
3
2.5
W
5
4
7
2.13
L
King Arthur
Nelo_Tangelo
King Arthur
5
4
1
1.38
W
Mercury
NinjaFish26
Mercury
5
3
5
2.5
W
Cernunnos
Seahawker562
Cernunnos
4
0
10
9
L
Ah Puch
TRaGiiK0
Ah Puch
3
8
4
0.63
L
Merlin
bbmanx5
Merlin
2
5
1
0.5
W
Ares
5
2
10
5
W
Cu Chulainn
megaed94
Cu Chulainn
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
55,660
71,567
Taken
73,571
42,280
Mitigated
47,470
17,342
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
3,121
617
0
2,949
13,919
8,665
330
5,529
8,194
24,029
0
L
3,286
415
0
5,256
11,633
3,910
0
4,886
6,591
0
44,213
W
16,862
812
0
1,016
10,352
3,950
454
4,435
5,641
64,608
0
L
King Arthur
Nelo_Tangelo
King Arthur
14,709
3,207
218
3,931
21,317
21,175
0
6,310
14,863
0
63,324
W
Mercury
NinjaFish26
Mercury
6,034
2,608
0
4,534
13,840
5,659
504
4,476
9,126
0
68,231
W
Cernunnos
Seahawker562
Cernunnos
9,894
5,089
0
5,409
12,938
6,003
3,493
4,719
7,947
0
88,472
L
Ah Puch
TRaGiiK0
Ah Puch
14,947
662
0
3,418
16,156
5,603
640
6,702
9,012
61,897
0
L
Merlin
bbmanx5
Merlin
5,713
701
87
1,483
8,542
2,927
112
4,318
4,132
23,580
0
W
Ares
10,610
347
0
2,125
16,890
18,662
226
5,056
11,628
25,423
0
W
Cu Chulainn
megaed94
Cu Chulainn
12,260
2,248
0
6,216
19,551
13,196
973
4,025
15,448
9,103
70,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
53,404
406
Minions Killed
516
0
Camps Cleared
0
1,590,981
Distance Traveled
1,828,150
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,323
385
40
2
0
244,507
3
L
Thor
7,823
412
84
4
0
384,739
3
W
Agni
10,275
541
100
5
0
373,652
4
L
King Arthur
9,704
511
127
7
0
351,418
0
W
Mercury
10,950
576
128
7
0
395,232
0
W
Cernunnos
10,796
568
119
6
0
339,316
2
L
Ah Puch
9,398
495
110
6
0
313,288
2
L
Merlin
7,514
395
45
2
0
297,029
0
W
Ares
9,887
520
31
2
0
367,868
4
W
Cu Chulainn
11,496
605
138
7
0
352,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role