Player Matchup

Sun Wukong
Sun Wukong
Gold I
Dsizzl
Sun Wukong
Gold I
Level 153
God Stats
15W - 8L
1,687 SR
Queue Stats
55W - 45L
1,778 MMR
Party 1
Terra
Terra
Gold II
LittleDiomedeh1
Terra
Gold II
Level 77
God Stats
0W - 1L
1,274 SR
Queue Stats
70W - 68L
1,714 MMR
Solo
Zeus
Zeus
Gold I
MtnDewVoltage
Zeus
Gold I
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 80L
1,774 MMR
Solo
Apollo
Apollo
Gold III
WatchMeGetUlts
Apollo
Gold III
Level 125
God Stats
0W - 4L
1,301 SR
Queue Stats
26W - 35L
1,785 MMR
Solo
Awilix
Awilix
Gold II
stingray0399
Awilix
Gold II
Level 126
God Stats
2W - 2L
1,491 SR
Queue Stats
44W - 36L
1,687 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,451 SR
1,748 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,570 SR
1,746 MMR
Erlang Shen
Erlang Shen
Gold IV
AVGL
Erlang Shen
Gold IV
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 15L
1,763 MMR
Party 2
Chronos
Chronos
Gold V
BigMeatySlaps
Chronos
Gold V
Level 39
God Stats
4W - 2L
1,738 SR
Queue Stats
56W - 43L
1,651 MMR
Party 2
Jormungandr
Jormungandr
Platinum V
NocedalN
Jormungandr
Platinum V
Level 160
God Stats
5W - 4L
1,356 SR
Queue Stats
408W - 390L
1,717 MMR
Solo
Scylla
Scylla
Platinum IV
SavvySquints
Scylla
Platinum IV
Level 160
God Stats
11W - 8L
1,562 SR
Queue Stats
111W - 102L
1,802 MMR
Solo
Bastet
Bastet
Platinum IV
TheWarden790
Bastet
Platinum IV
Level 160
God Stats
17W - 20L
1,693 SR
Queue Stats
404W - 404L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dsizzl
Sun Wukong
11
1 / 1 / 1
6,372
637
6,102
8,888
4,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 3 / 3
5,406
541
1,865
5,822
1,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 0
6,265
627
2,709
4,672
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 9 / 0
4,491
449
1,767
7,790
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Awilix
9
2 / 2 / 1
5,870
587
2,937
7,366
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
SetTsukuyomiAthenaTiamatDanzaburou

VS

Bans
AnhurJanusGuan YuSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AVGL
Erlang Shen
11
7 / 1 / 6
7,388
739
6,741
6,440
2,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
11
8 / 0 / 4
7,181
718
6,376
4,622
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NocedalN
Jormungandr
10
0 / 2 / 1
5,450
545
3,466
7,234
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
11
2 / 0 / 2
6,094
609
1,807
2,218
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
9
0 / 3 / 5
5,379
538
5,651
7,160
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
17
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AVGL
Erlang Shen
7
1
6
10
W
Chronos
8
0
4
10
L
Sun Wukong
Dsizzl
Sun Wukong
1
1
1
1.5
L
0
3
3
0.5
L
3
2
0
1.5
W
Jormungandr
NocedalN
Jormungandr
0
2
1
0.25
W
Scylla
2
0
2
3
W
Bastet
0
3
5
0.83
L
0
9
0
0
L
Awilix
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,380
Damage
24,041
34,538
Taken
27,674
11,666
Mitigated
11,776
9,319
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AVGL
Erlang Shen
6,741
4,067
0
1,732
6,440
2,331
34
1,431
5,009
0
23,561
W
Chronos
6,376
3,396
0
1,828
4,622
1,588
0
214
4,408
31,923
0
L
Sun Wukong
Dsizzl
Sun Wukong
6,102
2,096
0
3,414
8,888
4,188
526
2,828
5,710
0
39,868
L
1,865
219
281
1,535
5,822
1,921
0
2,036
3,712
11,099
0
L
2,709
355
0
1,403
4,672
1,419
0
647
3,917
38,291
0
W
Jormungandr
NocedalN
Jormungandr
3,466
1,105
0
2,980
7,234
5,119
0
533
6,701
26,585
0
W
Scylla
1,807
0
0
1,013
2,218
588
0
339
1,879
33,860
0
W
Bastet
5,651
1,207
0
2,433
7,160
2,150
0
2,057
5,103
0
26,359
L
1,767
1,063
0
330
7,790
1,965
0
3,477
4,273
0
13,020
L
Awilix
2,937
1,443
0
2,356
7,366
2,173
0
2,089
5,277
0
23,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
31,492
292
Minions Killed
307
0
Camps Cleared
0
983,013
Distance Traveled
1,001,631
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,388
739
34
3
0
210,870
1
W
Chronos
7,181
718
61
6
0
174,115
1
L
Sun Wukong
6,372
637
89
9
0
211,828
2
L
Terra
5,406
541
20
2
0
199,149
4
L
Zeus
6,265
627
94
9
0
173,120
3
W
Jormungandr
5,450
545
69
7
0
189,909
2
W
Scylla
6,094
609
87
9
0
194,770
5
W
Bastet
5,379
538
56
6
0
231,967
2
L
Apollo
4,491
449
28
3
0
178,868
1
L
Awilix
5,870
587
61
6
0
220,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role