Player Matchup

Raijin
Raijin
Fennicks
Raijin
Level 108
God Stats
55W - 37L
1,779 SR
Queue Stats
213W - 172L
1,635 Elo+
Party 1
Bellona
Bellona
LucHighwalker
Bellona
Level 126
God Stats
24W - 20L
1,569 SR
Queue Stats
263W - 202L
1,643 Elo+
Party 1
Fenrir
Fenrir
TooTheMaxx
Fenrir
Level 28
God Stats
8W - 7L
1,305 SR
Queue Stats
56W - 37L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
Valdorick
Danzaburou
Level 82
God Stats
26W - 17L
1,670 SR
Queue Stats
175W - 140L
1,601 Elo+
Party 1
Hun Batz
Hun Batz
twoQuote
Hun Batz
Level 64
God Stats
1W - 2L
1,366 SR
Queue Stats
92W - 50L
1,722 Elo+
Party 1
Team Averages
Level 82
1,538 SR
1,649 Elo+

VS

Team Averages
Level 89
1,577 SR
1,598 Elo+
Rama
Rama
CyaL8rG8r
Rama
Level 82
God Stats
27W - 19L
1,585 SR
Queue Stats
553W - 451L
1,685 Elo+
Party 2
Baron Samedi
Baron Samedi
TheCrabtastic
Baron Samedi
Level 113
God Stats
16W - 14L
1,611 SR
Queue Stats
551W - 494L
1,529 Elo+
Party 3
Da Ji
Da Ji
joawesomeman
Da Ji
Level 43
God Stats
3W - 2L
1,613 SR
Queue Stats
409W - 400L
1,513 Elo+
Party 3
Vulcan
Vulcan
kerbrarus
Vulcan
Level 160
God Stats
3W - 2L
1,575 SR
Queue Stats
421W - 335L
1,675 Elo+
Party 2
Chaac
Chaac
nixDAR
Chaac
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 128L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fennicks
Raijin
15
5 / 8 / 5
9,559
455
9,804
19,424
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
5 / 7 / 5
11,220
534
11,283
24,005
19,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
TooTheMaxx
Fenrir
14
4 / 12 / 5
9,708
462
10,923
18,588
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Valdorick
Danzaburou
15
0 / 9 / 5
9,763
465
6,549
18,702
6,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
twoQuote
Hun Batz
19
5 / 2 / 0
11,669
556
15,512
14,806
12,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
14 / 2 / 7
13,376
637
17,628
16,201
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
TheCrabtastic
Baron Samedi
16
4 / 5 / 18
10,709
510
10,912
19,096
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 7 / 10
9,741
464
5,905
17,536
12,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
kerbrarus
Vulcan
20
16 / 3 / 10
13,881
661
33,479
15,272
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
nixDAR
Chaac
17
2 / 2 / 5
11,006
524
7,249
16,990
18,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
19
Kills
38
38
Deaths
19
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Rama
14
2
7
8.75
L
Raijin
Fennicks
Raijin
5
8
5
0.94
L
Bellona
5
7
5
1.07
W
Baron Samedi
TheCrabtastic
Baron Samedi
4
5
18
2.6
L
Fenrir
TooTheMaxx
Fenrir
4
12
5
0.54
L
Danzaburou
Valdorick
Danzaburou
0
9
5
0.28
W
2
7
10
1
W
Vulcan
kerbrarus
Vulcan
16
3
10
7
W
Chaac
nixDAR
Chaac
2
2
5
2.25
L
Hun Batz
twoQuote
Hun Batz
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,071
Damage
75,173
95,525
Taken
85,095
52,336
Mitigated
64,536
12,346
Healing
34,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
17,628
14,286
0
8,445
16,201
7,755
2,074
1,903
14,298
0
103,878
L
Raijin
Fennicks
Raijin
9,804
761
0
2,026
19,424
6,276
0
12,553
6,519
50,812
0
L
Bellona
11,283
2,967
0
3,628
24,005
19,390
0
10,448
13,311
0
49,255
W
Baron Samedi
TheCrabtastic
Baron Samedi
10,912
842
2,972
5,892
19,096
18,582
529
2,935
16,161
31,488
0
L
Fenrir
TooTheMaxx
Fenrir
10,923
2,524
0
352
18,588
7,489
0
8,063
10,291
0
43,958
L
Danzaburou
Valdorick
Danzaburou
6,549
1,966
0
4,095
18,702
6,528
0
8,257
10,367
0
63,723
W
5,905
1,862
0
4,747
17,536
12,453
875
1,934
15,602
0
57,760
W
Vulcan
kerbrarus
Vulcan
33,479
6,682
0
5,838
15,272
7,691
315
2,174
13,098
117,756
0
W
Chaac
nixDAR
Chaac
7,249
892
0
6,645
16,990
18,055
280
858
16,132
0
60,914
L
Hun Batz
twoQuote
Hun Batz
15,512
4,561
0
2,245
14,806
12,653
0
4,062
10,646
0
90,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,919
Gold Earned
58,713
511
Minions Killed
617
0
Camps Cleared
0
2,008,572
Distance Traveled
2,071,023
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,376
637
158
8
0
406,649
2
L
Raijin
9,559
455
87
4
0
383,509
4
L
Bellona
11,220
534
59
3
0
451,969
1
W
Baron Samedi
10,709
510
36
2
0
404,924
8
L
Fenrir
9,708
462
69
3
0
362,053
2
L
Danzaburou
9,763
465
118
6
0
349,680
4
W
Da Ji
9,741
464
101
5
0
387,484
5
W
Vulcan
13,881
661
181
9
0
426,958
1
W
Chaac
11,006
524
141
7
0
445,008
3
L
Hun Batz
11,669
556
178
8
0
461,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role