Player Matchup

Guan Yu
Guan Yu
Cabohuevin
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Agni
Agni
DollaDame
Agni
Level 28
God Stats
1W - 2L
1,268 SR
Queue Stats
64W - 60L
1,492 Elo+
Solo
Ravana
Ravana
Goku4888
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Grzelakin
Chernobog
Level 28
God Stats
3W - 4L
1,490 SR
Queue Stats
49W - 37L
1,509 Elo+
Solo
Cerberus
Cerberus
Persono
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,816 Elo+
Party 2
Team Averages
Level 38
1,452 SR
1,563 Elo+

VS

Team Averages
Level 18
1,337 SR
1,441 Elo+
Ymir
Ymir
Dreg22
Ymir
Level 18
God Stats
2W - 9L
1,239 SR
Queue Stats
258W - 300L
1,335 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EndoKast
Cu Chulainn
Level 3
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 3
Nemesis
Nemesis
Im Nolt
Nemesis
Level 33
God Stats
3W - 8L
1,376 SR
Queue Stats
271W - 308L
1,417 Elo+
Party 1
Sol
Sol
Shliixx
Sol
Level 16
God Stats
17W - 8L
1,312 SR
Queue Stats
233W - 197L
1,585 Elo+
Party 3
Neith
Neith
case0205
Neith
Level 18
God Stats
20W - 25L
1,445 SR
Queue Stats
24W - 29L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cabohuevin
Guan Yu
9
1 / 1 / 0
5,142
514
1,751
5,406
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
10
1 / 1 / 1
5,215
522
3,423
5,929
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Goku4888
Ravana
10
2 / 1 / 1
5,403
540
1,733
4,907
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Grzelakin
Chernobog
9
6 / 2 / 1
5,673
567
5,120
5,819
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Persono
Cerberus
8
0 / 1 / 6
5,127
513
2,310
6,171
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dreg22
Ymir
9
1 / 2 / 2
5,114
511
4,130
5,590
3,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
EndoKast
Cu Chulainn
11
3 / 1 / 0
6,674
667
4,715
5,489
2,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Im Nolt
Nemesis
8
2 / 1 / 2
5,179
518
2,867
4,860
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
10
0 / 2 / 1
5,820
582
4,083
6,560
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
case0205
Neith
3
0 / 4 / 0
3,719
372
912
2,928
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
6
6
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cabohuevin
Guan Yu
1
1
0
1
W
Agni
1
1
1
1.5
L
Ymir
Dreg22
Ymir
1
2
2
1
L
Cu Chulainn
EndoKast
Cu Chulainn
3
1
0
3
W
Ravana
Goku4888
Ravana
2
1
1
2.5
W
Chernobog
Grzelakin
Chernobog
6
2
1
3.25
L
Nemesis
Im Nolt
Nemesis
2
1
2
3
W
Cerberus
Persono
Cerberus
0
1
6
3
L
Sol
0
2
1
0.25
L
Neith
case0205
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
16,707
28,232
Taken
25,427
12,745
Mitigated
8,550
10,760
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cabohuevin
Guan Yu
1,751
390
0
2,406
5,406
4,051
0
0
5,406
0
15,076
W
Agni
3,423
454
0
2,213
5,929
1,726
0
2,786
3,143
27,399
0
L
Ymir
Dreg22
Ymir
4,130
1,913
0
758
5,590
3,001
78
1,528
4,062
18,465
0
L
Cu Chulainn
EndoKast
Cu Chulainn
4,715
660
0
1,646
5,489
2,195
356
0
5,314
0
34,349
W
Ravana
Goku4888
Ravana
1,733
371
0
2,910
4,907
1,661
0
1,297
3,610
0
21,345
W
Chernobog
Grzelakin
Chernobog
5,120
3,228
0
1,677
5,819
1,636
657
2,224
3,595
0
27,361
L
Nemesis
Im Nolt
Nemesis
2,867
1,177
0
707
4,860
1,139
103
378
4,478
0
19,211
W
Cerberus
Persono
Cerberus
2,310
374
0
1,554
6,171
3,671
272
1,906
4,265
13,011
0
L
Sol
4,083
1,698
0
3,693
6,560
1,834
1,056
2,844
3,376
34,075
0
L
Neith
case0205
Neith
912
672
0
258
2,928
381
0
639
2,289
0
3,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,560
Gold Earned
26,506
227
Minions Killed
227
0
Camps Cleared
0
915,874
Distance Traveled
808,497
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,142
514
35
4
0
195,317
2
W
Agni
5,215
522
59
6
0
181,560
1
L
Ymir
5,114
511
31
3
0
169,653
0
L
Cu Chulainn
6,674
667
80
8
0
194,232
0
W
Ravana
5,403
540
49
5
0
193,016
0
W
Chernobog
5,673
567
53
5
0
169,546
0
L
Nemesis
5,179
518
35
4
0
205,570
1
W
Cerberus
5,127
513
31
3
0
176,435
0
L
Sol
5,820
582
76
8
0
167,676
3
L
Neith
3,719
372
5
1
0
71,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role