Player Matchup

Sobek
Sobek
FLC55
Sobek
Level 23
God Stats
1W - 1L
1,768 SR
Queue Stats
7W - 10L
1,652 Elo+
Party 1
Neith
Neith
KiloGaming863
Neith
Level 14
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 2L
1,803 Elo+
Party 1
Mercury
Mercury
Lurokawa
Mercury
Level 26
God Stats
2W - 2L
1,589 SR
Queue Stats
9W - 10L
1,536 Elo+
Party 1
Bellona
Bellona
k1ngra1
Bellona
Level 11
God Stats
1W - 3L
1,660 SR
Queue Stats
2W - 4L
1,684 Elo+
Party 1
Olorun
Olorun
tHICKdICCfLEX
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,622 SR
1,635 Elo+

VS

Team Averages
Level 36
1,632 SR
1,599 Elo+
Neith
Neith
DomRup
Neith
Level 4
God Stats
3W - 2L
1,734 SR
Queue Stats
5W - 4L
1,605 Elo+
Party 2
Zhong Kui
Zhong Kui
brocardo671tv
Zhong Kui
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
27W - 16L
1,551 Elo+
Solo
Bellona
Bellona
lilMcNuggetsS2
Bellona
Level 26
God Stats
6W - 1L
1,814 SR
Queue Stats
99W - 65L
1,611 Elo+
Solo
Sylvanus
Sylvanus
saladfeengers69
Sylvanus
Level 26
God Stats
62W - 51L
1,573 SR
Queue Stats
74W - 60L
1,581 Elo+
Solo
Da Ji
Da Ji
xlzanelx
Da Ji
Level 116
God Stats
2W - 1L
1,538 SR
Queue Stats
175W - 146L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FLC55
Sobek
12
2 / 6 / 4
8,281
376
6,665
26,143
31,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 11 / 6
10,763
489
15,094
18,535
6,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Lurokawa
Mercury
17
8 / 10 / 3
11,870
540
12,394
20,690
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
k1ngra1
Bellona
18
1 / 5 / 2
10,408
473
8,615
19,107
16,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
1 / 8 / 2
9,470
430
7,367
17,226
6,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DomRup
Neith
16
5 / 7 / 9
11,462
521
13,585
14,413
5,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
brocardo671tv
Zhong Kui
19
7 / 2 / 7
13,027
592
16,488
15,410
11,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 2 / 8
12,632
574
13,589
18,163
18,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
4 / 1 / 19
12,033
547
9,975
17,407
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
xlzanelx
Da Ji
20
18 / 3 / 6
14,519
660
24,163
20,094
11,063
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
15
Kills
40
40
Deaths
15
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
DomRup
Neith
5
7
9
1.36
L
Sobek
FLC55
Sobek
2
6
4
0.67
L
3
11
6
0.55
L
Mercury
Lurokawa
Mercury
8
10
3
0.95
W
Zhong Kui
brocardo671tv
Zhong Kui
7
2
7
5.25
L
Bellona
k1ngra1
Bellona
1
5
2
0.4
W
6
2
8
5
W
Sylvanus
4
1
19
13.5
L
1
8
2
0.25
W
Da Ji
xlzanelx
Da Ji
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,135
Damage
77,800
101,701
Taken
85,487
67,574
Mitigated
65,812
15,767
Healing
33,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DomRup
Neith
13,585
7,745
267
2,814
14,413
5,960
1,536
1,823
12,590
0
55,143
L
Sobek
FLC55
Sobek
6,665
437
325
4,342
26,143
31,078
78
7,522
18,158
19,175
0
L
15,094
7,012
603
3,531
18,535
6,828
798
6,355
11,998
0
62,928
L
Mercury
Lurokawa
Mercury
12,394
5,633
0
0
20,690
7,150
0
4,796
15,576
0
53,340
W
Zhong Kui
brocardo671tv
Zhong Kui
16,488
2,770
0
6,915
15,410
11,486
2,584
4,373
11,037
106,982
0
L
Bellona
k1ngra1
Bellona
8,615
2,553
0
2,827
19,107
16,374
650
3,028
16,059
0
60,907
W
13,589
5,951
0
3,975
18,163
18,097
573
1,185
16,978
0
86,378
W
Sylvanus
9,975
904
4,769
8,958
17,407
19,206
1,460
3,344
14,063
36,850
0
L
7,367
3,910
400
3,739
17,226
6,144
78
4,121
12,899
59,488
0
W
Da Ji
xlzanelx
Da Ji
24,163
8,634
0
6,145
20,094
11,063
2,118
3,457
16,637
0
109,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
63,673
438
Minions Killed
609
0
Camps Cleared
0
1,933,915
Distance Traveled
2,057,453
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,462
521
83
4
0
337,303
2
L
Sobek
8,281
376
33
2
0
379,082
4
L
Neith
10,763
489
100
5
0
315,138
0
L
Mercury
11,870
540
71
3
0
435,153
1
W
Zhong Kui
13,027
592
167
8
0
438,458
2
L
Bellona
10,408
473
122
6
0
436,821
5
W
Bellona
12,632
574
153
7
0
448,347
1
W
Sylvanus
12,033
547
41
2
0
390,939
3
L
Olorun
9,470
430
112
5
0
367,721
1
W
Da Ji
14,519
660
165
8
0
442,406
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role