Player Matchup

Ares
Ares
cristianxp12
Ares
Level 5
God Stats
0W - 3L
1,372 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Gilgamesh
Gilgamesh
godofwar660
Gilgamesh
Level 105
God Stats
16W - 22L
1,510 SR
Queue Stats
258W - 429L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
mr_green_27
Baron Samedi
Level 130
God Stats
33W - 41L
1,560 SR
Queue Stats
379W - 531L
1,534 Elo+
Party 1
Team Averages
Level 80
1,481 SR
1,399 Elo+

VS

Team Averages
Level 99
1,604 SR
1,429 Elo+
Ares
Ares
Nacho_E_G_T
Ares
Level 106
God Stats
14W - 6L
1,893 SR
Queue Stats
153W - 122L
1,684 Elo+
Solo
Jing Wei
Jing Wei
magicguy777
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 164L
1,299 Elo+
Party 2
Hun Batz
Hun Batz
sumond45678910
Hun Batz
Level 69
God Stats
16W - 23L
1,420 SR
Queue Stats
43W - 74L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
9,105
536
2,586
16,197
12,032
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
godofwar660
Gilgamesh
13
2 / 11 / 5
12,416
730
13,483
30,818
17,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
mr_green_27
Baron Samedi
16
5 / 8 / 2
12,288
723
16,147
14,689
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 15
13,012
765
14,721
19,585
19,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
magicguy777
Jing Wei
15
6 / 1 / 20
11,952
703
14,391
10,193
5,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
16
13 / 1 / 11
13,369
786
17,633
10,654
7,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
29
29
Deaths
7
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
10
5
15
3.5
L
0
10
4
0.2
L
Gilgamesh
godofwar660
Gilgamesh
2
11
5
0.41
W
Jing Wei
magicguy777
Jing Wei
6
1
20
16
L
Baron Samedi
mr_green_27
Baron Samedi
5
8
2
0.75
W
Hun Batz
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
46,745
61,704
Taken
40,432
36,132
Mitigated
32,797
12,111
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,721
1,075
0
4,112
19,585
19,868
107
9,634
9,951
39,725
0
L
2,586
638
0
42
16,197
12,032
0
5,213
10,984
4,157
0
L
Gilgamesh
godofwar660
Gilgamesh
13,483
3,482
0
5,086
30,818
17,491
888
7,164
23,654
0
27,364
W
Jing Wei
magicguy777
Jing Wei
14,391
11,205
0
0
10,193
5,003
1,958
4,139
6,054
0
46,708
L
Baron Samedi
mr_green_27
Baron Samedi
16,147
491
3,693
3,290
14,689
6,609
522
2,344
12,345
60,091
0
W
Hun Batz
17,633
8,300
0
276
10,654
7,926
1,135
5,082
5,572
0
48,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
38,333
116
Minions Killed
150
0
Camps Cleared
0
735,282
Distance Traveled
948,810
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,012
765
25
1
0
292,752
1
L
Ares
9,105
536
1
0
0
202,117
3
L
Gilgamesh
12,416
730
32
2
0
277,070
1
W
Jing Wei
11,952
703
62
4
0
315,561
0
L
Baron Samedi
12,288
723
83
5
0
256,095
1
W
Hun Batz
13,369
786
63
4
0
340,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role