Player Matchup

Apollo
Apollo
Gold IV
BigKushGuy
Apollo
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum IV
BigSnacc
Osiris
Platinum IV
Level 92
God Stats
4W - 7L
1,613 SR
Queue Stats
187W - 185L
1,586 MMR
Solo
Terra
Terra
Bronze III
Dogmunaut
Terra
Bronze III
Level 105
God Stats
1W - 2L
1,291 SR
Queue Stats
19W - 20L
1,502 MMR
Party 2
Anhur
Anhur
Bronze III
Jezzerheh
Anhur
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,502 MMR
Party 2
Scylla
Scylla
Gold IV
NoRaigeki
Scylla
Gold IV
Level 155
God Stats
1W - 2L
1,501 SR
Queue Stats
10W - 10L
1,591 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,481 SR
1,536 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,643 SR
1,531 MMR
King Arthur
King Arthur
Gold V
DunkMeDaddy
King Arthur
Gold V
Level 157
God Stats
6W - 6L
1,686 SR
Queue Stats
25W - 27L
1,671 MMR
Party 1
Heimdallr
Heimdallr
Gold II
Masterkiller102
Heimdallr
Gold II
Level 153
God Stats
5W - 4L
1,537 SR
Queue Stats
45W - 41L
1,544 MMR
Solo
Khepri
Khepri
Silver I
Orthho
Khepri
Silver I
Level 156
God Stats
1W - 0L
1,656 SR
Queue Stats
35W - 23L
1,493 MMR
Party 3
Janus
Janus
Bronze III
SirBigOfFoot
Janus
Bronze III
Level 158
God Stats
1W - 0L
1,838 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver III
kev4her2
Chernobog
Silver III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 54L
1,448 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigKushGuy
Apollo
13
1 / 5 / 0
8,262
435
7,708
15,645
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
BigSnacc
Osiris
17
1 / 3 / 2
10,089
531
9,245
17,978
13,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Dogmunaut
Terra
11
1 / 5 / 1
8,531
449
2,643
15,753
13,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Jezzerheh
Anhur
17
1 / 2 / 0
9,807
516
7,180
13,608
5,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NoRaigeki
Scylla
13
0 / 7 / 1
8,176
430
4,240
10,603
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatAchillesTsukuyomiPersephoneAthena

VS

Bans
SetYemojaLokiXing TianCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DunkMeDaddy
King Arthur
16
3 / 1 / 4
10,175
536
14,327
15,704
15,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Masterkiller102
Heimdallr
18
3 / 1 / 7
11,083
583
8,502
8,781
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Orthho
Khepri
14
2 / 2 / 10
9,666
509
3,255
12,086
9,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 0 / 8
10,966
577
6,889
6,968
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
kev4her2
Chernobog
19
11 / 1 / 7
11,714
617
21,139
12,622
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
22
22
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
BigKushGuy
Apollo
1
5
0
0.2
L
Osiris
BigSnacc
Osiris
1
3
2
0.67
L
Terra
Dogmunaut
Terra
1
5
1
0.3
W
King Arthur
DunkMeDaddy
King Arthur
3
1
4
5
L
Anhur
Jezzerheh
Anhur
1
2
0
0.5
W
Heimdallr
Masterkiller102
Heimdallr
3
1
7
6.5
L
Scylla
NoRaigeki
Scylla
0
7
1
0.07
W
Khepri
Orthho
Khepri
2
2
10
3.5
W
3
0
8
7
W
Chernobog
kev4her2
Chernobog
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
54,112
73,587
Taken
56,161
42,668
Mitigated
35,940
20,930
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BigKushGuy
Apollo
7,708
4,157
0
1,494
15,645
6,238
0
2,230
13,289
0
54,971
L
Osiris
BigSnacc
Osiris
9,245
2,750
0
8,838
17,978
13,809
576
0
17,580
0
73,175
L
Terra
Dogmunaut
Terra
2,643
402
972
3,128
15,753
13,367
0
3,564
12,056
9,593
0
W
King Arthur
DunkMeDaddy
King Arthur
14,327
1,573
0
4,424
15,704
15,900
0
813
14,842
0
66,920
L
Anhur
Jezzerheh
Anhur
7,180
4,348
0
4,971
13,608
5,515
0
971
12,611
0
86,827
W
Heimdallr
Masterkiller102
Heimdallr
8,502
3,541
0
4,317
8,781
3,275
67
657
8,124
0
81,480
L
Scylla
NoRaigeki
Scylla
4,240
262
0
1,527
10,603
3,739
130
2,882
7,509
49,587
0
W
Khepri
Orthho
Khepri
3,255
209
0
2,824
12,086
9,220
122
912
11,134
18,674
0
W
6,889
280
0
2,217
6,968
2,415
0
2,606
4,214
85,549
0
W
Chernobog
kev4her2
Chernobog
21,139
16,196
0
500
12,622
5,130
1,013
1,549
10,964
0
107,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,865
Gold Earned
53,604
559
Minions Killed
612
0
Camps Cleared
0
1,838,908
Distance Traveled
1,998,325
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,262
435
108
6
0
403,032
4
L
Osiris
10,089
531
157
8
0
359,244
7
L
Terra
8,531
449
21
1
0
403,484
5
W
King Arthur
10,175
536
123
6
0
377,697
1
L
Anhur
9,807
516
165
9
0
370,395
6
W
Heimdallr
11,083
583
142
7
0
356,245
8
L
Scylla
8,176
430
108
6
0
302,753
4
W
Khepri
9,666
509
28
1
0
379,701
6
W
Janus
10,966
577
168
9
0
432,711
5
W
Chernobog
11,714
617
151
8
0
451,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role