Player Matchup

Hel
Hel
Look Lights
Hel
Level 29
God Stats
2W - 2L
1,579 SR
Queue Stats
21W - 18L
1,515 Elo+
Party 3
Nemesis
Nemesis
atinyfetus6531
Nemesis
Level 3
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 11L
1,429 Elo+
Party 1
Artemis
Artemis
boogerchamp456
Artemis
Level 13
God Stats
86W - 81L
1,590 SR
Queue Stats
248W - 266L
1,378 Elo+
Party 1
Osiris
Osiris
master chiefin3
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 150L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
shedvape
Cthulhu
Level 31
God Stats
10W - 5L
1,760 SR
Queue Stats
45W - 38L
1,507 Elo+
Party 3
Team Averages
Level 39
1,624 SR
1,445 Elo+

VS

Team Averages
Level 31
1,501 SR
1,531 Elo+
Cthulhu
Cthulhu
JulianHa4622
Cthulhu
Level 28
God Stats
36W - 34L
1,537 SR
Queue Stats
215W - 229L
1,446 Elo+
Solo
Kukulkan
Kukulkan
LongCade
Kukulkan
Level 8
God Stats
1W - 1L
1,210 SR
Queue Stats
6W - 5L
1,461 Elo+
Party 2
Medusa
Medusa
dracoall
Medusa
Level 8
God Stats
2W - 0L
1,699 SR
Queue Stats
9W - 6L
1,548 Elo+
Party 2
Tyr
Tyr
fernimauri
Tyr
Level 106
God Stats
6W - 3L
1,558 SR
Queue Stats
65W - 35L
1,652 Elo+
Party 2
Artemis
Artemis
xxDEADxHALOxx
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 4
10,594
883
14,197
20,345
8,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 4
10,342
862
6,190
15,580
6,691
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 13 / 4
10,374
865
11,628
20,628
7,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 10 / 3
13,121
1,093
15,068
23,746
28,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
shedvape
Cthulhu
17
0 / 8 / 6
10,480
873
11,236
28,517
28,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JulianHa4622
Cthulhu
20
5 / 2 / 27
12,945
1,079
13,319
10,936
11,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
LongCade
Kukulkan
19
6 / 2 / 22
12,250
1,021
19,303
7,362
4,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
dracoall
Medusa
19
9 / 4 / 18
12,984
1,082
19,049
13,302
6,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 0 / 16
14,072
1,173
25,643
21,050
15,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
20
13 / 3 / 17
13,205
1,100
25,869
11,270
5,620
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
147
11
Kills
47
47
Deaths
11
21
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JulianHa4622
Cthulhu
5
2
27
9.25
W
Kukulkan
LongCade
Kukulkan
6
2
22
8.5
L
1
10
4
0.3
L
1
6
4
0.5
L
1
13
4
0.23
W
Medusa
dracoall
Medusa
9
4
18
4.5
W
14
0
16
22
L
8
10
3
0.95
L
Cthulhu
shedvape
Cthulhu
0
8
6
0.38
W
Artemis
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,319
Damage
103,183
108,816
Taken
63,920
80,037
Mitigated
42,460
15,689
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JulianHa4622
Cthulhu
13,319
487
1,593
763
10,936
11,533
0
5,877
4,909
37,620
0
W
Kukulkan
LongCade
Kukulkan
19,303
5,042
1,010
1,561
7,362
4,048
0
2,590
4,722
36,845
0
L
14,197
1,446
4,441
3,824
20,345
8,318
0
7,391
12,954
35,978
0
L
6,190
1,694
0
723
15,580
6,691
0
6,037
9,543
0
18,372
L
11,628
6,056
0
0
20,628
7,997
0
3,776
16,852
0
28,800
W
Medusa
dracoall
Medusa
19,049
9,592
0
1,537
13,302
6,014
0
3,817
9,360
0
38,307
W
25,643
9,031
0
5,289
21,050
15,245
0
9,030
11,770
0
47,233
L
15,068
7,063
724
1,019
23,746
28,066
0
6,759
16,987
0
28,537
L
Cthulhu
shedvape
Cthulhu
11,236
1,069
1,175
3,783
28,517
28,965
0
8,659
19,858
36,863
0
W
Artemis
25,869
13,817
0
943
11,270
5,620
0
3,444
7,726
0
33,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
65,456
192
Minions Killed
216
6
Camps Cleared
8
995,482
Distance Traveled
1,004,307
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,945
1,079
54
5
0
215,987
0
W
Kukulkan
12,250
1,021
53
4
2
165,411
0
L
Hel
10,594
883
61
5
3
193,701
0
L
Nemesis
10,342
862
24
2
0
213,448
2
L
Artemis
10,374
865
27
2
1
180,446
0
W
Medusa
12,984
1,082
42
4
2
195,756
2
W
Tyr
14,072
1,173
44
4
4
266,658
1
L
Osiris
13,121
1,093
23
2
2
210,379
1
L
Cthulhu
10,480
873
57
5
0
197,508
1
W
Artemis
13,205
1,100
23
2
0
160,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role