Player Matchup

Jing Wei
Jing Wei
Angmarod
Jing Wei
Level 135
God Stats
1W - 7L
1,030 SR
Queue Stats
474W - 431L
1,521 Elo+
Solo
Yemoja
Yemoja
DePiBo
Yemoja
Level 56
God Stats
3W - 7L
1,504 SR
Queue Stats
28W - 49L
1,412 Elo+
Party 1
Hel
Hel
OxygenAddict420
Hel
Level 129
God Stats
12W - 22L
1,403 SR
Queue Stats
290W - 293L
1,445 Elo+
Party 3
Ymir
Ymir
Vorxin
Ymir
Level 102
God Stats
3W - 3L
1,552 SR
Queue Stats
285W - 264L
1,608 Elo+
Party 1
Tyr
Tyr
XxEnderGMxX
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 247L
1,454 Elo+
Party 3
Team Averages
Level 116
1,398 SR
1,488 Elo+

VS

Team Averages
Level 89
1,556 SR
1,509 Elo+
Cabrakan
Cabrakan
Bakoon
Cabrakan
Level 69
God Stats
4W - 5L
1,769 SR
Queue Stats
189W - 175L
1,476 Elo+
Solo
Xbalanque
Xbalanque
DRAKOTG300
Xbalanque
Level 105
God Stats
1W - 1L
1,297 SR
Queue Stats
53W - 54L
1,481 Elo+
Solo
Anubis
Anubis
Eumaios
Anubis
Level 108
God Stats
70W - 65L
1,504 SR
Queue Stats
84W - 90L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
UZUUTV
Sun Wukong
Level 100
God Stats
4W - 2L
1,707 SR
Queue Stats
84W - 63L
1,581 Elo+
Party 2
Bacchus
Bacchus
UchihaDeadly
Bacchus
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 148L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Angmarod
Jing Wei
10
2 / 2 / 1
5,911
537
4,505
5,875
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
DePiBo
Yemoja
9
0 / 5 / 1
5,426
493
1,932
8,249
2,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 4 / 0
6,203
564
2,176
7,035
3,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Vorxin
Ymir
11
4 / 2 / 0
6,219
565
3,149
7,071
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 3 / 2
6,222
566
3,937
8,374
5,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bakoon
Cabrakan
10
1 / 4 / 3
5,920
538
2,305
6,114
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
DRAKOTG300
Xbalanque
10
0 / 2 / 5
5,795
527
3,267
5,376
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Eumaios
Anubis
11
4 / 3 / 2
6,871
625
6,463
5,614
2,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
UZUUTV
Sun Wukong
12
4 / 0 / 1
6,896
627
6,931
5,784
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
UchihaDeadly
Bacchus
11
7 / 0 / 0
6,983
635
5,948
7,873
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
9
Kills
16
16
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Angmarod
Jing Wei
2
2
1
1.25
W
Cabrakan
Bakoon
Cabrakan
1
4
3
0.63
W
Xbalanque
DRAKOTG300
Xbalanque
0
2
5
1.25
L
Yemoja
DePiBo
Yemoja
0
5
1
0.1
W
Anubis
Eumaios
Anubis
4
3
2
1.67
L
2
4
0
0.5
W
Sun Wukong
UZUUTV
Sun Wukong
4
0
1
4.5
W
Bacchus
UchihaDeadly
Bacchus
7
0
0
7
L
Ymir
Vorxin
Ymir
4
2
0
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,699
Damage
24,914
36,604
Taken
30,761
14,987
Mitigated
17,599
10,730
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Angmarod
Jing Wei
4,505
3,369
0
986
5,875
1,732
0
2,041
3,834
0
29,457
W
Cabrakan
Bakoon
Cabrakan
2,305
376
0
370
6,114
4,620
74
664
5,450
25,793
3,217
W
Xbalanque
DRAKOTG300
Xbalanque
3,267
802
0
500
5,376
1,638
20
1,557
3,819
0
31,454
L
Yemoja
DePiBo
Yemoja
1,932
167
465
908
8,249
2,461
0
4,635
3,614
13,715
0
W
Anubis
Eumaios
Anubis
6,463
386
0
2,402
5,614
2,551
891
2,421
3,193
36,984
0
L
2,176
180
227
2,750
7,035
3,006
858
3,541
3,469
28,523
0
W
Sun Wukong
UZUUTV
Sun Wukong
6,931
1,637
0
2,463
5,784
3,126
347
756
5,028
0
29,285
W
Bacchus
UchihaDeadly
Bacchus
5,948
471
0
4,211
7,873
5,664
0
1,859
6,014
20,664
0
L
Ymir
Vorxin
Ymir
3,149
1,034
0
2,759
7,071
2,724
0
1,587
5,413
31,957
0
L
3,937
495
0
2,635
8,374
5,064
0
2,848
5,180
0
28,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
32,465
279
Minions Killed
288
0
Camps Cleared
0
1,039,962
Distance Traveled
1,039,799
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,911
537
65
6
0
215,698
0
W
Cabrakan
5,920
538
57
5
0
210,186
2
W
Xbalanque
5,795
527
63
6
0
200,635
0
L
Yemoja
5,426
493
19
2
0
200,727
3
W
Anubis
6,871
625
67
6
0
160,161
5
L
Hel
6,203
564
66
6
0
197,372
2
W
Sun Wukong
6,896
627
69
6
0
227,522
4
W
Bacchus
6,983
635
32
3
0
241,295
3
L
Ymir
6,219
565
69
6
0
223,570
0
L
Tyr
6,222
566
60
5
0
202,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role