Player Matchup

Izanami
Izanami
BigDiddy1971
Izanami
Level 11
God Stats
6W - 4L
1,802 SR
Queue Stats
94W - 100L
1,459 Elo+
Party 4
Hel
Hel
Felbel
Hel
Level 21
God Stats
2W - 2L
1,182 SR
Queue Stats
2W - 3L
1,078 Elo+
Party 2
Kukulkan
Kukulkan
Sethantic
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,161 Elo+
Party 2
Bellona
Bellona
TecknikAJ
Bellona
Level 16
God Stats
1W - 2L
1,192 SR
Queue Stats
3W - 4L
1,197 Elo+
Party 2
Fenrir
Fenrir
temp-170204
Fenrir
Level 29
God Stats
20W - 21L
1,511 SR
Queue Stats
279W - 308L
1,511 Elo+
Party 4
Team Averages
Level 21
1,437 SR
1,281 Elo+

VS

Team Averages
Level 15
1,489 SR
1,302 Elo+
Ra
Ra
FlopBanana
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheCrimsonKinggg
Sylvanus
Level 22
God Stats
38W - 32L
1,510 SR
Queue Stats
78W - 94L
1,443 Elo+
Party 1
Ah Puch
Ah Puch
Xxsk--ginoxX
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Party 3
Da Ji
Da Ji
YungFrost
Da Ji
Level 24
God Stats
19W - 19L
1,433 SR
Queue Stats
66W - 58L
1,408 Elo+
Party 1
Fenrir
Fenrir
yadshi
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDiddy1971
Izanami
11
3 / 0 / 1
7,186
653
1,619
3,694
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Felbel
Hel
9
0 / 2 / 6
5,944
540
1,962
3,731
1,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Sethantic
Kukulkan
10
6 / 1 / 2
6,701
609
2,391
4,016
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TecknikAJ
Bellona
10
1 / 3 / 5
6,954
632
1,956
5,764
3,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
14
11 / 0 / 1
8,362
760
6,578
5,722
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,612
328
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

8
0 / 3 / 1
5,501
500
2,363
5,654
2,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Xxsk--ginoxX
Ah Puch
7
0 / 9 / 0
4,394
399
1,486
6,758
1,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
YungFrost
Da Ji
4
2 / 3 / 0
4,412
401
484
2,604
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
yadshi
Fenrir
6
1 / 10 / 0
4,458
405
2,658
9,276
2,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
21
Kills
3
6
Deaths
25
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigDiddy1971
Izanami
3
0
1
3.5
W
Hel
Felbel
Hel
0
2
6
1.5
L
0
0
0
0
W
Kukulkan
Sethantic
Kukulkan
6
1
2
7
W
Bellona
TecknikAJ
Bellona
1
3
5
1.17
L
0
3
1
0.17
L
Ah Puch
Xxsk--ginoxX
Ah Puch
0
9
0
0
L
Da Ji
YungFrost
Da Ji
2
3
0
0.67
W
Fenrir
11
0
1
11.5
L
Fenrir
yadshi
Fenrir
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,506
Damage
6,991
22,927
Taken
24,292
9,174
Mitigated
6,757
6,720
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigDiddy1971
Izanami
1,619
1,305
0
978
3,694
1,016
4,106
871
2,823
0
36,728
W
Hel
Felbel
Hel
1,962
727
1,962
1,295
3,731
1,102
2,550
1,425
2,306
15,018
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Sethantic
Kukulkan
2,391
849
0
0
4,016
1,296
1,220
581
3,435
18,315
0
W
Bellona
TecknikAJ
Bellona
1,956
1,049
0
629
5,764
3,518
1,769
276
5,488
0
15,057
L
2,363
904
0
1,165
5,654
2,232
0
1,465
4,149
14,347
0
L
Ah Puch
Xxsk--ginoxX
Ah Puch
1,486
389
0
364
6,758
1,280
297
1,157
5,525
14,849
0
L
Da Ji
YungFrost
Da Ji
484
163
0
254
2,604
641
168
168
2,416
0
4,700
W
Fenrir
6,578
1,712
0
1,856
5,722
2,242
903
696
5,026
0
44,382
L
Fenrir
yadshi
Fenrir
2,658
1,114
0
383
9,276
2,604
111
1,333
7,849
0
9,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
22,377
264
Minions Killed
79
0
Camps Cleared
0
1,061,574
Distance Traveled
572,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,186
653
78
7
0
198,548
1
W
Hel
5,944
540
29
3
0
208,131
0
L
Ra
3,612
328
0
0
0
2,345
0
W
Kukulkan
6,701
609
42
4
0
212,468
0
W
Bellona
6,954
632
38
3
0
192,426
0
L
Sylvanus
5,501
500
27
2
0
121,134
1
L
Ah Puch
4,394
399
22
2
0
176,733
0
L
Da Ji
4,412
401
12
1
0
75,598
1
W
Fenrir
8,362
760
77
7
0
250,001
1
L
Fenrir
4,458
405
18
2
0
196,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role