Player Matchup

King Arthur
King Arthur
Gold III
DomG15
King Arthur
Gold III
Level 120
God Stats
16W - 21L
1,531 SR
Queue Stats
76W - 86L
1,567 MMR
Solo
Apollo
Apollo
Gold I
DreamEaterPro
Apollo
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Athena
Athena
Platinum IV
LcaseTheGreat
Athena
Platinum IV
Level 78
God Stats
12W - 14L
1,653 SR
Queue Stats
532W - 524L
1,612 MMR
Party 3
Thanatos
Thanatos
Bronze III
Megadragon12345
Thanatos
Bronze III
Level 107
God Stats
1W - 0L
1,831 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Janus
Janus
Gold IV
TheMoaningDragon
Janus
Gold IV
Level 85
God Stats
5W - 4L
1,591 SR
Queue Stats
58W - 54L
1,442 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,621 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,589 SR
1,569 MMR
Ra
Ra
Gold III
ChiefShonah
Ra
Gold III
Level 106
God Stats
6W - 6L
1,641 SR
Queue Stats
126W - 129L
1,609 MMR
Party 1
Ares
Ares
Gold V
EGIcy
Ares
Gold V
Level 141
God Stats
10W - 4L
1,536 SR
Queue Stats
123W - 120L
1,502 MMR
Party 2
Anhur
Anhur
Gold IV
XFHQ
Anhur
Gold IV
Level 38
God Stats
4W - 10L
1,393 SR
Queue Stats
112W - 104L
1,578 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
darkforest51
Sun Wukong
Gold II
Level 157
God Stats
9W - 5L
1,750 SR
Queue Stats
443W - 444L
1,580 MMR
Solo
Serqet
Serqet
Gold IV
newbee69
Serqet
Gold IV
Level 109
God Stats
0W - 2L
1,626 SR
Queue Stats
125W - 121L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DomG15
King Arthur
20
10 / 2 / 3
15,583
649
19,508
27,726
31,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 1 / 8
14,492
604
14,040
19,256
6,820
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 15
12,762
532
6,872
21,932
23,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
18
5 / 3 / 9
12,941
539
9,868
17,927
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 0 / 8
14,157
590
14,614
12,375
4,805
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Guan YuSetScyllaTsukuyomi

VS

Bans
TiamatCu ChulainnGaneshaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 3
10,873
453
8,703
12,386
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
EGIcy
Ares
14
0 / 4 / 5
9,551
398
7,886
17,860
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
XFHQ
Anhur
20
6 / 3 / 0
13,922
580
12,011
16,118
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
darkforest51
Sun Wukong
18
0 / 6 / 5
12,028
501
13,026
25,924
32,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
newbee69
Serqet
18
2 / 3 / 3
11,023
459
6,573
17,833
10,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
22
Kills
8
8
Deaths
22
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
King Arthur
DomG15
King Arthur
10
2
3
5.75
W
4
1
8
8
L
Ares
EGIcy
Ares
0
4
5
0.63
W
1
2
15
4.25
W
Thanatos
5
3
9
3.17
W
2
0
8
6
L
Anhur
XFHQ
Anhur
6
3
0
2
L
Sun Wukong
darkforest51
Sun Wukong
0
6
5
0.42
L
Serqet
newbee69
Serqet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,902
Damage
48,199
99,216
Taken
90,121
74,567
Mitigated
75,483
54,164
Healing
25,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,703
563
1,013
2,928
12,386
5,020
0
4,052
8,334
95,744
0
W
King Arthur
DomG15
King Arthur
19,508
3,004
0
12,590
27,726
31,410
156
2,289
24,938
0
103,189
W
14,040
8,314
0
12,511
19,256
6,820
10,422
2,415
16,841
0
129,033
L
Ares
EGIcy
Ares
7,886
119
0
3,843
17,860
20,724
0
6,014
11,846
20,812
0
W
6,872
2,606
771
6,935
21,932
23,912
623
5,424
16,118
32,277
0
W
Thanatos
9,868
2,346
0
16,341
17,927
7,620
3,037
3,677
14,250
0
59,653
W
14,614
598
0
5,016
12,375
4,805
3,574
5,618
6,583
127,901
0
L
Anhur
XFHQ
Anhur
12,011
7,466
0
6,611
16,118
6,813
0
3,966
12,152
0
105,714
L
Sun Wukong
darkforest51
Sun Wukong
13,026
1,709
0
5,758
25,924
32,912
518
2,887
23,037
183
87,720
L
Serqet
newbee69
Serqet
6,573
1,268
0
5,029
17,833
10,014
0
4,567
13,266
0
91,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,935
Gold Earned
57,397
740
Minions Killed
748
0
Camps Cleared
0
2,454,538
Distance Traveled
2,214,462
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,873
453
189
8
0
435,206
5
W
King Arthur
15,583
649
197
8
0
486,589
5
W
Apollo
14,492
604
204
9
0
457,143
5
L
Ares
9,551
398
21
1
0
467,257
6
W
Athena
12,762
532
47
2
0
508,089
8
W
Thanatos
12,941
539
84
4
0
505,412
4
W
Janus
14,157
590
208
9
0
497,305
7
L
Anhur
13,922
580
188
8
0
399,868
7
L
Sun Wukong
12,028
501
186
8
0
383,518
8
L
Serqet
11,023
459
164
7
0
528,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role