Player Matchup

Ra
Ra
APerfectTen
Ra
Level 7
God Stats
1W - 2L
1,479 SR
Queue Stats
4W - 8L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eruthiiawen
Ah Muzen Cab
Level 17
God Stats
4W - 2L
1,517 SR
Queue Stats
17W - 16L
1,384 Elo+
Solo
Ymir
Ymir
JaySteezzy5138
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,431 Elo+
Solo
Zeus
Zeus
Khruk
Zeus
Level 15
God Stats
49W - 27L
1,163 SR
Queue Stats
103W - 90L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Quigi
Cthulhu
Level 7
God Stats
30W - 22L
1,500 SR
Queue Stats
59W - 67L
1,449 Elo+
Solo
Team Averages
Level 10
1,432 SR
1,419 Elo+

VS

Team Averages
Level 13
1,494 SR
1,388 Elo+
Loki
Loki
AThanatosMain
Loki
Level 17
God Stats
19W - 29L
1,410 SR
Queue Stats
43W - 60L
1,372 Elo+
Solo
King Arthur
King Arthur
Ing_alejotrejo
King Arthur
Level 23
God Stats
3W - 2L
1,581 SR
Queue Stats
12W - 20L
1,358 Elo+
Solo
Ah Puch
Ah Puch
KevinJXD7930
Ah Puch
Level 17
God Stats
65W - 56L
1,477 SR
Queue Stats
119W - 102L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Olakomostas
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,274 Elo+
Solo
Nemesis
Nemesis
TRASHERVE
Nemesis
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
118W - 123L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
12,026
1,002
16,033
14,900
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Eruthiiawen
Ah Muzen Cab
17
3 / 6 / 5
11,723
977
9,440
17,629
8,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 8 / 8
10,900
908
7,256
20,726
19,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Khruk
Zeus
17
3 / 8 / 4
11,438
953
23,327
14,443
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Quigi
Cthulhu
18
0 / 8 / 9
10,972
914
10,635
23,406
20,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 14
14,018
1,168
12,731
9,404
3,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Ing_alejotrejo
King Arthur
20
12 / 1 / 20
14,689
1,224
24,489
24,855
24,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
KevinJXD7930
Ah Puch
19
5 / 2 / 13
12,478
1,040
14,878
13,138
4,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 1 / 21
13,885
1,157
27,056
10,153
3,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TRASHERVE
Nemesis
18
3 / 3 / 11
11,455
955
6,205
16,244
6,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
10
Kills
38
38
Deaths
10
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
11
3
14
6
L
Ah Muzen Cab
Eruthiiawen
Ah Muzen Cab
3
6
5
0.92
W
King Arthur
Ing_alejotrejo
King Arthur
12
1
20
22
L
0
8
8
0.5
W
Ah Puch
KevinJXD7930
Ah Puch
5
2
13
5.75
L
Zeus
Khruk
Zeus
3
8
4
0.63
W
7
1
21
17.5
L
Cthulhu
Quigi
Cthulhu
0
8
9
0.56
W
Nemesis
TRASHERVE
Nemesis
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,691
Damage
85,359
91,104
Taken
73,794
59,429
Mitigated
42,912
8,370
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,033
1,650
2,991
887
14,900
5,170
0
7,855
7,045
39,590
0
W
12,731
2,994
0
254
9,404
3,492
0
7,244
2,160
0
37,842
L
Ah Muzen Cab
Eruthiiawen
Ah Muzen Cab
9,440
2,094
558
2,148
17,629
8,210
0
5,558
12,071
0
29,933
W
King Arthur
Ing_alejotrejo
King Arthur
24,489
2,584
0
6,133
24,855
24,745
0
18,982
5,873
63
42,802
L
7,256
430
0
0
20,726
19,803
0
11,447
9,279
28,048
0
W
Ah Puch
KevinJXD7930
Ah Puch
14,878
1,110
0
597
13,138
4,648
0
10,864
2,274
43,379
0
L
Zeus
Khruk
Zeus
23,327
3,154
0
1,054
14,443
5,297
0
4,259
10,184
52,216
0
W
27,056
5,827
0
350
10,153
3,875
0
7,063
3,090
57,917
0
L
Cthulhu
Quigi
Cthulhu
10,635
1,026
654
78
23,406
20,949
0
12,878
10,528
34,939
0
W
Nemesis
TRASHERVE
Nemesis
6,205
1,993
0
1,511
16,244
6,152
0
13,098
3,146
0
10,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,059
Gold Earned
66,525
263
Minions Killed
240
6
Camps Cleared
10
1,070,663
Distance Traveled
1,185,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,026
1,002
58
5
1
225,443
0
W
Loki
14,018
1,168
49
4
5
257,247
0
L
Ah Muzen Cab
11,723
977
66
6
2
203,809
0
W
King Arthur
14,689
1,224
28
2
2
250,765
0
L
Ymir
10,900
908
41
3
0
203,061
0
W
Ah Puch
12,478
1,040
73
6
1
205,171
0
L
Zeus
11,438
953
57
5
3
192,791
0
W
Nu Wa
13,885
1,157
74
6
2
226,310
0
L
Cthulhu
10,972
914
41
3
0
245,559
0
W
Nemesis
11,455
955
16
1
0
245,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role