Player Matchup

Apollo
Apollo
Driffter
Apollo
Level 12
God Stats
4W - 14L
1,500 SR
Queue Stats
477W - 478L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
Gaffygoose84
Sun Wukong
Level 28
God Stats
6W - 3L
1,815 SR
Queue Stats
143W - 108L
1,615 Elo+
Party 1
Nemesis
Nemesis
aTNerf
Nemesis
Level 25
God Stats
1W - 2L
1,763 SR
Queue Stats
12W - 7L
1,542 Elo+
Party 2
Anubis
Anubis
edgyqt
Anubis
Level 18
God Stats
2W - 1L
1,355 SR
Queue Stats
13W - 8L
1,527 Elo+
Party 2
Geb
Geb
kevenslong
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,577 Elo+
Solo
Team Averages
Level 21
1,587 SR
1,506 Elo+

VS

Team Averages
Level 20
1,542 SR
1,580 Elo+
Arachne
Arachne
AlotOfDrugs
Arachne
Level 25
God Stats
17W - 13L
1,536 SR
Queue Stats
367W - 330L
1,556 Elo+
Party 4
Cu Chulainn
Cu Chulainn
EndoKast
Cu Chulainn
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,713 Elo+
Party 3
Ymir
Ymir
Grzelakin
Ymir
Level 28
God Stats
31W - 16L
1,676 SR
Queue Stats
49W - 37L
1,521 Elo+
Solo
Eset
Eset
PrimeTime79
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,511 Elo+
Party 4
Sol
Sol
Shliixx
Sol
Level 16
God Stats
17W - 8L
1,500 SR
Queue Stats
233W - 197L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Driffter
Apollo
11
0 / 3 / 1
6,984
437
5,888
8,913
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Gaffygoose84
Sun Wukong
15
1 / 0 / 4
8,885
555
6,018
9,236
5,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
aTNerf
Nemesis
16
8 / 3 / 2
9,477
592
11,137
12,245
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
edgyqt
Anubis
16
8 / 4 / 3
9,798
612
14,820
14,281
8,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 3
7,264
454
5,165
9,709
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlotOfDrugs
Arachne
13
6 / 3 / 3
8,769
548
8,706
12,898
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
EndoKast
Cu Chulainn
12
0 / 5 / 1
7,506
469
6,710
11,944
7,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
1 / 1 / 4
7,818
489
6,306
12,503
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 6 / 4
7,177
449
3,963
10,604
2,847
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
14
3 / 3 / 3
7,983
499
9,072
9,376
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
18
Kills
12
12
Deaths
18
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlotOfDrugs
Arachne
6
3
3
2.5
W
Apollo
Driffter
Apollo
0
3
1
0.17
L
Cu Chulainn
EndoKast
Cu Chulainn
0
5
1
0.1
W
Sun Wukong
Gaffygoose84
Sun Wukong
1
0
4
3
L
Ymir
1
1
4
3
L
2
6
4
0.67
L
Sol
3
3
3
1.5
W
Nemesis
aTNerf
Nemesis
8
3
2
3
W
Anubis
edgyqt
Anubis
8
4
3
2.38
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,028
Damage
34,757
54,384
Taken
57,325
31,155
Mitigated
25,151
18,259
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlotOfDrugs
Arachne
8,706
5,085
0
5,342
12,898
4,953
275
4,189
8,709
0
39,238
W
Apollo
Driffter
Apollo
5,888
4,871
0
2,068
8,913
2,967
216
5,382
3,531
0
39,154
L
Cu Chulainn
EndoKast
Cu Chulainn
6,710
747
0
2,415
11,944
7,108
0
377
11,567
0
42,082
W
Sun Wukong
Gaffygoose84
Sun Wukong
6,018
1,428
0
1,976
9,236
5,326
1,717
0
9,236
0
54,534
L
Ymir
6,306
948
0
4,326
12,503
7,849
62
5,882
6,621
28,390
0
L
3,963
243
0
1,811
10,604
2,847
162
5,345
5,259
26,150
0
L
Sol
9,072
2,640
0
3,949
9,376
2,394
2,567
4,192
5,184
56,034
0
W
Nemesis
aTNerf
Nemesis
11,137
5,860
367
5,024
12,245
7,543
672
2,214
10,031
0
60,691
W
Anubis
edgyqt
Anubis
14,820
1,232
0
7,454
14,281
8,412
1,711
6,205
8,076
66,347
0
W
5,165
689
254
1,116
9,709
6,907
202
5,540
4,169
18,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
39,253
454
Minions Killed
330
0
Camps Cleared
0
1,506,450
Distance Traveled
1,456,709
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,769
548
62
4
0
323,083
4
W
Apollo
6,984
437
74
5
0
295,010
0
L
Cu Chulainn
7,506
469
81
5
0
296,559
0
W
Sun Wukong
8,885
555
121
8
0
329,642
1
L
Ymir
7,818
489
34
2
0
297,345
4
L
Eset
7,177
449
46
3
0
269,551
1
L
Sol
7,983
499
107
7
0
270,171
4
W
Nemesis
9,477
592
110
7
0
324,776
0
W
Anubis
9,798
612
121
8
0
241,592
1
W
Geb
7,264
454
28
2
0
315,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role