Player Matchup

Izanami
Izanami
galaxytagT800
Izanami
Level 11
God Stats
31W - 48L
1,345 SR
Queue Stats
158W - 224L
1,407 Elo+
Party 2
Janus
Janus
mctula12
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,483 Elo+
Solo
Kukulkan
Kukulkan
silntrecon
Kukulkan
Level 27
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xXTAPITAMJNXx
Gilgamesh
Level 13
God Stats
5W - 5L
1,457 SR
Queue Stats
48W - 59L
1,328 Elo+
Party 2
Hun Batz
Hun Batz
xZayheadx
Hun Batz
Level 27
God Stats
21W - 11L
1,733 SR
Queue Stats
103W - 91L
1,454 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,434 Elo+

VS

Team Averages
Level 28
1,527 SR
1,376 Elo+
Gilgamesh
Gilgamesh
AppDaddy19
Gilgamesh
Level 28
God Stats
0W - 2L
1,793 SR
Queue Stats
30W - 38L
1,346 Elo+
Party 1
Janus
Janus
Asier_935
Janus
Level 60
God Stats
2W - 6L
1,461 SR
Queue Stats
25W - 53L
1,326 Elo+
Party 3
Cupid
Cupid
BobSagOJTM22
Cupid
Level 23
God Stats
1W - 4L
1,479 SR
Queue Stats
30W - 37L
1,309 Elo+
Party 1
Olorun
Olorun
CL4MPGOD420
Olorun
Level 23
God Stats
17W - 19L
1,403 SR
Queue Stats
41W - 46L
1,290 Elo+
Solo
Nemesis
Nemesis
YLuev
Nemesis
Level 5
God Stats
0W - 2L
1,498 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 2 / 7
8,264
459
4,403
6,701
2,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
mctula12
Janus
17
8 / 1 / 4
11,139
619
8,991
8,845
3,323
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
silntrecon
Kukulkan
15
2 / 0 / 2
9,507
528
3,819
4,331
2,002
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xXTAPITAMJNXx
Gilgamesh
12
2 / 1 / 4
8,042
447
3,127
7,680
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
xZayheadx
Hun Batz
17
11 / 3 / 4
10,996
611
10,905
10,921
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AppDaddy19
Gilgamesh
13
3 / 6 / 2
8,020
446
4,757
13,394
4,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Asier_935
Janus
11
1 / 6 / 0
7,399
411
3,606
9,309
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 4
8,483
471
7,694
11,079
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
4
1 / 4 / 0
5,466
304
1,129
4,896
1,083
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
YLuev
Nemesis
8
0 / 3 / 2
6,163
342
240
5,871
1,193
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
7
7
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AppDaddy19
Gilgamesh
3
6
2
0.67
L
Janus
Asier_935
Janus
1
6
0
0.17
L
2
4
4
1
L
Olorun
1
4
0
0.25
L
Nemesis
YLuev
Nemesis
0
3
2
0.33
W
Izanami
0
2
7
1.75
W
Janus
mctula12
Janus
8
1
4
10
W
Kukulkan
silntrecon
Kukulkan
2
0
2
3
W
Gilgamesh
xXTAPITAMJNXx
Gilgamesh
2
1
4
4
W
Hun Batz
xZayheadx
Hun Batz
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
17,426
38,478
Taken
44,549
16,060
Mitigated
12,817
7,303
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AppDaddy19
Gilgamesh
4,757
782
475
813
13,394
4,685
0
2,942
10,452
0
23,650
L
Janus
Asier_935
Janus
3,606
414
0
921
9,309
2,217
0
4,388
4,921
30,146
0
L
7,694
4,375
528
959
11,079
3,639
684
3,361
7,718
0
44,761
L
Olorun
1,129
749
0
876
4,896
1,083
0
1,405
3,491
7,834
0
L
Nemesis
YLuev
Nemesis
240
130
0
1,391
5,871
1,193
0
714
5,157
0
11,084
W
Izanami
4,403
2,619
0
529
6,701
2,301
4,971
0
6,701
0
46,400
W
Janus
mctula12
Janus
8,991
413
0
1,121
8,845
3,323
1,960
2,190
6,505
74,306
0
W
Kukulkan
silntrecon
Kukulkan
3,819
204
510
1,037
4,331
2,002
3,694
0
4,331
42,497
0
W
Gilgamesh
xXTAPITAMJNXx
Gilgamesh
3,127
812
0
245
7,680
4,118
1,175
315
7,325
0
20,407
W
Hun Batz
xZayheadx
Hun Batz
10,905
3,548
0
3,861
10,921
4,316
1,691
1,956
8,881
0
73,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
35,531
464
Minions Killed
232
0
Camps Cleared
0
1,592,013
Distance Traveled
1,193,059
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,020
446
49
3
0
346,667
1
L
Janus
7,399
411
60
3
0
230,115
1
L
Cupid
8,483
471
91
5
0
305,079
1
L
Olorun
5,466
304
8
0
0
106,084
0
L
Nemesis
6,163
342
24
1
0
205,114
0
W
Izanami
8,264
459
87
5
0
297,933
0
W
Janus
11,139
619
135
8
0
333,423
5
W
Kukulkan
9,507
528
81
5
0
229,445
1
W
Gilgamesh
8,042
447
34
2
0
381,623
0
W
Hun Batz
10,996
611
127
7
0
349,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role