Player Matchup

Gilgamesh
Gilgamesh
Cannonbolt5
Gilgamesh
Level 27
God Stats
8W - 0L
1,940 SR
Queue Stats
9W - 9L
1,605 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GreemBeans
Kumbhakarna
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
KeelZeSeal
Danzaburou
Level 29
God Stats
24W - 15L
1,552 SR
Queue Stats
57W - 50L
1,516 Elo+
Party 1
Bakasura
Bakasura
NeonYellowSign
Bakasura
Level 29
God Stats
16W - 25L
1,453 SR
Queue Stats
33W - 41L
1,372 Elo+
Party 1
Thoth
Thoth
RealmLord37
Thoth
Level 25
God Stats
2W - 5L
1,090 SR
Queue Stats
203W - 227L
1,325 Elo+
Solo
Team Averages
Level 29
1,507 SR
1,482 Elo+

VS

Team Averages
Level 46
1,549 SR
1,425 Elo+
Sun Wukong
Sun Wukong
HoratioPegleg
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Ymir
Ymir
MighDatty
Ymir
Level 14
God Stats
6W - 8L
1,275 SR
Queue Stats
13W - 14L
1,415 Elo+
Party 3
Medusa
Medusa
Prices02
Medusa
Level 26
God Stats
2W - 1L
1,888 SR
Queue Stats
36W - 44L
1,363 Elo+
Party 2
Chang'e
Chang'e
VRoman507
Chang'e
Level 25
God Stats
6W - 3L
1,580 SR
Queue Stats
15W - 19L
1,423 Elo+
Party 2
Pele
Pele
VikingWaifu
Pele
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 95L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cannonbolt5
Gilgamesh
20
17 / 10 / 15
26,377
550
54,418
50,197
71,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
GreemBeans
Kumbhakarna
20
6 / 10 / 38
23,812
496
30,787
53,788
96,931
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
KeelZeSeal
Danzaburou
20
21 / 14 / 9
25,841
538
47,142
45,050
21,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
20
12 / 10 / 11
24,838
517
37,891
46,605
34,615
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 16 / 20
23,409
488
43,696
35,882
15,101
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoratioPegleg
Sun Wukong
20
7 / 14 / 19
21,655
451
29,183
69,222
80,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
20
10 / 12 / 24
21,571
449
24,601
49,647
67,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Prices02
Medusa
20
10 / 14 / 24
22,891
477
28,421
35,059
15,222
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
VRoman507
Chang'e
20
17 / 14 / 23
25,764
537
49,988
56,512
26,560
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 12 / 18
27,014
563
50,378
52,298
26,846
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
168
65
Kills
60
60
Deaths
66
93
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cannonbolt5
Gilgamesh
17
10
15
2.45
W
Kumbhakarna
GreemBeans
Kumbhakarna
6
10
38
2.5
L
Sun Wukong
HoratioPegleg
Sun Wukong
7
14
19
1.18
W
Danzaburou
KeelZeSeal
Danzaburou
21
14
9
1.82
L
Ymir
10
12
24
1.83
W
Bakasura
12
10
11
1.75
L
Medusa
Prices02
Medusa
10
14
24
1.57
W
9
16
20
1.19
L
Chang'e
VRoman507
Chang'e
17
14
23
2.04
L
16
12
18
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,934
Damage
182,571
231,522
Taken
262,738
239,104
Mitigated
217,366
46,743
Healing
84,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cannonbolt5
Gilgamesh
54,418
17,978
0
12,080
50,197
71,299
4,895
17,230
32,593
0
171,935
W
Kumbhakarna
GreemBeans
Kumbhakarna
30,787
3,432
0
4,232
53,788
96,931
271
18,776
34,312
80,862
0
L
Sun Wukong
HoratioPegleg
Sun Wukong
29,183
8,036
0
15,931
69,222
80,770
3,652
15,128
52,504
0
133,336
W
Danzaburou
KeelZeSeal
Danzaburou
47,142
19,379
0
10,833
45,050
21,158
9,287
14,111
30,609
0
193,137
L
Ymir
24,601
2,075
0
3,697
49,647
67,968
397
16,207
32,541
81,630
0
W
Bakasura
37,891
22,753
0
11,980
46,605
34,615
3,242
15,274
30,883
0
198,973
L
Medusa
Prices02
Medusa
28,421
13,821
2,043
5,387
35,059
15,222
1,285
11,885
22,723
0
107,313
W
43,696
3,180
1,297
6,321
35,882
15,101
1,737
11,370
23,862
133,035
0
L
Chang'e
VRoman507
Chang'e
49,988
1,489
17,294
26,614
56,512
26,560
2,987
16,218
39,239
216,611
0
L
50,378
11,289
0
13,339
52,298
26,846
5,952
13,694
38,015
501
244,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

124,277
Gold Earned
118,895
878
Minions Killed
1,004
0
Camps Cleared
0
4,051,061
Distance Traveled
4,096,209
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
26,377
550
193
4
0
815,272
0
W
Kumbhakarna
23,812
496
74
2
0
846,069
4
L
Sun Wukong
21,655
451
155
3
0
830,372
0
W
Danzaburou
25,841
538
175
4
0
776,674
1
L
Ymir
21,571
449
94
2
0
835,740
15
W
Bakasura
24,838
517
272
6
0
911,504
2
L
Medusa
22,891
477
156
3
0
788,907
1
W
Thoth
23,409
488
164
3
0
701,542
3
L
Chang'e
25,764
537
277
6
0
787,386
4
L
Pele
27,014
563
322
7
0
853,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role