Player Matchup

Yemoja
Yemoja
Hsøj
Yemoja
Level 6
God Stats
4W - 6L
1,711 SR
Queue Stats
51W - 61L
1,564 Elo+
Party 3
Scylla
Scylla
Lexwii
Scylla
Level 6
God Stats
11W - 10L
1,500 SR
Queue Stats
89W - 52L
1,215 Elo+
Solo
Ra
Ra
RedEyeWizard
Ra
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
28W - 39L
1,564 Elo+
Party 3
Set
Set
TeaBoi1342
Set
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
142W - 205L
1,588 Elo+
Party 2
Cupid
Cupid
sailorhoon
Cupid
Level 101
God Stats
11W - 22L
1,473 SR
Queue Stats
568W - 591L
1,488 Elo+
Party 2
Team Averages
Level 25
1,577 SR
1,484 Elo+

VS

Team Averages
Level 31
1,614 SR
1,508 Elo+
Nemesis
Nemesis
Autonomous4658
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 290L
1,462 Elo+
Solo
Skadi
Skadi
LongCade
Skadi
Level 8
God Stats
4W - 2L
1,655 SR
Queue Stats
6W - 5L
1,398 Elo+
Party 1
Geb
Geb
dracoall
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,518 Elo+
Party 1
Ra
Ra
fernimauri
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 35L
1,644 Elo+
Party 1
King Arthur
King Arthur
xxDEADxHALOxx
King Arthur
Level 6
God Stats
4W - 1L
1,916 SR
Queue Stats
9W - 6L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hsøj
Yemoja
17
0 / 6 / 6
11,151
929
6,067
21,829
23,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Lexwii
Scylla
17
1 / 5 / 5
10,556
880
16,091
15,117
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 8 / 6
9,949
829
8,106
16,941
6,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 13 / 3
10,109
842
11,565
23,460
9,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
17
6 / 12 / 2
11,866
989
14,333
22,955
9,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 20
11,389
949
4,969
12,228
4,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
LongCade
Skadi
20
16 / 2 / 17
13,576
1,131
30,645
11,333
4,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 2 / 30
12,248
1,021
16,591
14,012
15,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
17 / 0 / 19
15,600
1,300
28,540
12,302
5,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
xxDEADxHALOxx
King Arthur
19
5 / 0 / 24
11,877
990
11,430
13,210
14,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
154
8
Kills
44
44
Deaths
8
22
Assists
110
Player
Kills
Deaths
Assists
KDA
W
3
4
20
3.25
L
Yemoja
Hsøj
Yemoja
0
6
6
0.5
L
Scylla
Lexwii
Scylla
1
5
5
0.7
W
Skadi
LongCade
Skadi
16
2
17
12.25
L
0
8
6
0.38
L
1
13
3
0.19
W
3
2
30
9
W
17
0
19
26.5
L
Cupid
6
12
2
0.58
W
King Arthur
xxDEADxHALOxx
King Arthur
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,162
Damage
92,175
100,302
Taken
63,085
55,138
Mitigated
45,509
8,103
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,969
1,859
0
444
12,228
4,938
0
5,675
6,417
0
15,569
L
Yemoja
Hsøj
Yemoja
6,067
872
2,909
2,501
21,829
23,796
0
10,120
11,709
30,776
0
L
Scylla
Lexwii
Scylla
16,091
1,313
0
527
15,117
5,933
0
6,946
8,171
42,395
0
W
Skadi
LongCade
Skadi
30,645
19,245
486
2,735
11,333
4,567
0
4,587
6,676
0
49,898
L
8,106
1,105
222
237
16,941
6,478
0
8,640
8,301
21,234
0
L
11,565
4,184
0
596
23,460
9,503
0
10,279
13,181
0
26,980
W
16,591
845
0
0
14,012
15,637
0
6,302
7,379
29,623
0
W
28,540
3,444
4,613
4,073
12,302
5,496
0
6,667
5,451
76,754
0
L
Cupid
14,333
6,805
327
784
22,955
9,428
0
9,146
13,809
0
40,654
W
King Arthur
xxDEADxHALOxx
King Arthur
11,430
2,706
0
1,423
13,210
14,871
0
6,183
6,757
0
19,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
64,690
224
Minions Killed
237
5
Camps Cleared
9
985,102
Distance Traveled
1,100,501
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,389
949
18
2
1
213,348
0
L
Yemoja
11,151
929
46
4
0
174,557
0
L
Scylla
10,556
880
70
6
0
208,234
1
W
Skadi
13,576
1,131
44
4
1
181,922
0
L
Ra
9,949
829
27
2
2
199,085
0
L
Set
10,109
842
28
2
1
199,505
2
W
Geb
12,248
1,021
31
3
2
257,900
3
W
Ra
15,600
1,300
124
10
3
240,233
0
L
Cupid
11,866
989
53
4
2
203,721
0
W
King Arthur
11,877
990
20
2
2
207,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role