Player Matchup

Hera
Hera
Crassus6159
Hera
Level 60
God Stats
8W - 3L
1,705 SR
Queue Stats
77W - 76L
1,517 Elo+
Party 1
Neith
Neith
Dreaded Penquin
Neith
Level 88
God Stats
9W - 9L
1,566 SR
Queue Stats
102W - 82L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FTG Inertia
Kumbhakarna
Level 141
God Stats
1W - 1L
1,888 SR
Queue Stats
18W - 13L
1,680 Elo+
Party 1
Team Averages
Level 96
1,720 SR
1,578 Elo+

VS

Team Averages
Level 55
1,700 SR
1,611 Elo+
Heimdallr
Heimdallr
HeimbaIIer
Heimdallr
Level 28
God Stats
1W - 0L
1,689 SR
Queue Stats
7W - 3L
1,615 Elo+
Party 2
Discordia
Discordia
Tezhuu
Discordia
Level 107
God Stats
24W - 16L
1,656 SR
Queue Stats
371W - 256L
1,582 Elo+
Party 2
Tyr
Tyr
houmrico
Tyr
Level 29
God Stats
3W - 1L
1,755 SR
Queue Stats
87W - 56L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,335
611
2,706
8,048
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 7 / 3
8,156
680
5,322
10,428
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
FTG Inertia
Kumbhakarna
11
1 / 5 / 4
8,473
706
4,290
14,372
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeimbaIIer
Heimdallr
13
6 / 2 / 13
9,589
799
9,776
11,263
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Tezhuu
Discordia
12
6 / 2 / 11
9,279
773
8,714
5,002
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 2 / 11
9,824
819
9,083
10,440
8,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
4
Kills
20
20
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
2
7
3
0.5
L
Kumbhakarna
FTG Inertia
Kumbhakarna
1
5
4
0.6
W
Heimdallr
HeimbaIIer
Heimdallr
6
2
13
6.25
W
Discordia
Tezhuu
Discordia
6
2
11
5.75
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,318
Damage
27,573
32,848
Taken
26,705
16,787
Mitigated
14,249
5,559
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,706
289
0
581
8,048
2,627
0
2,064
5,984
22,184
0
L
5,322
2,001
540
2,602
10,428
3,856
0
3,275
7,153
0
17,193
L
Kumbhakarna
FTG Inertia
Kumbhakarna
4,290
241
387
1,449
14,372
10,304
0
3,411
10,961
13,967
0
W
Heimdallr
HeimbaIIer
Heimdallr
9,776
5,504
0
2,436
11,263
4,483
661
3,782
7,481
0
32,702
W
Discordia
Tezhuu
Discordia
8,714
418
0
773
5,002
1,565
1,217
894
4,108
38,523
0
W
9,083
1,640
0
2,307
10,440
8,201
195
2,360
8,080
0
26,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
28,692
84
Minions Killed
118
0
Camps Cleared
0
650,889
Distance Traveled
652,474
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,335
611
50
4
0
218,091
0
L
Neith
8,156
680
25
2
0
178,748
2
L
Kumbhakarna
8,473
706
9
1
0
254,050
5
W
Heimdallr
9,589
799
39
3
0
208,573
2
W
Discordia
9,279
773
50
4
0
206,271
1
W
Tyr
9,824
819
29
2
0
237,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role