Player Matchup

Gilgamesh
Gilgamesh
BlueSoulDemon57
Gilgamesh
Level 47
God Stats
3W - 1L
1,811 SR
Queue Stats
107W - 102L
1,418 Elo+
Solo
Izanami
Izanami
Hyperz Kry
Izanami
Level 46
God Stats
4W - 10L
1,514 SR
Queue Stats
13W - 22L
1,340 Elo+
Party 1
Cabrakan
Cabrakan
Mynt Spikez
Cabrakan
Level 125
God Stats
3W - 1L
1,630 SR
Queue Stats
75W - 84L
1,512 Elo+
Party 1
Team Averages
Level 73
1,652 SR
1,423 Elo+

VS

Team Averages
Level 83
1,551 SR
1,519 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Davestre
Scylla
Level 27
God Stats
14W - 16L
1,652 SR
Queue Stats
170W - 111L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueSoulDemon57
Gilgamesh
11
4 / 1 / 7
7,827
783
6,466
7,717
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Hyperz Kry
Izanami
10
2 / 1 / 4
7,178
718
5,287
6,665
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Mynt Spikez
Cabrakan
11
6 / 0 / 5
8,082
808
8,505
6,107
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 4 / 1
7,093
709
4,329
10,473
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
 
Danzaburou
9
0 / 4 / 1
6,472
647
4,480
5,886
1,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Davestre
Scylla
9
1 / 4 / 0
6,404
640
5,553
7,786
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
1
0.38
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Gilgamesh
BlueSoulDemon57
Gilgamesh
4
1
7
7.5
L
Scylla
Davestre
Scylla
1
4
0
0.25
W
Izanami
Hyperz Kry
Izanami
2
1
4
4
W
Cabrakan
Mynt Spikez
Cabrakan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,258
Damage
14,362
20,489
Taken
24,145
11,834
Mitigated
13,243
3,858
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,329
1,187
652
1,115
10,473
9,279
0
3,180
6,815
0
10,738
L
Danzaburou
 
Danzaburou
4,480
571
923
521
5,886
1,890
634
2,277
3,374
0
19,635
W
Gilgamesh
BlueSoulDemon57
Gilgamesh
6,466
1,625
0
1,594
7,717
5,674
304
2,137
5,276
0
16,716
L
Scylla
Davestre
Scylla
5,553
190
804
1,352
7,786
2,074
260
2,460
5,039
21,306
0
W
Izanami
Hyperz Kry
Izanami
5,287
3,600
222
1,137
6,665
2,414
0
1,934
4,560
0
32,645
W
Cabrakan
Mynt Spikez
Cabrakan
8,505
1,225
0
905
6,107
3,746
0
972
5,061
19,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,087
Gold Earned
19,969
108
Minions Killed
97
0
Camps Cleared
0
569,918
Distance Traveled
553,578
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,093
709
21
2
0
192,101
0
L
Danzaburou
6,472
647
37
4
0
178,418
0
W
Gilgamesh
7,827
783
27
3
0
200,690
2
L
Scylla
6,404
640
39
4
0
183,059
4
W
Izanami
7,178
718
59
6
0
191,402
0
W
Cabrakan
8,082
808
22
2
0
177,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role