Player Matchup

Chaac
Chaac
DMTom
Chaac
Level 123
God Stats
0W - 1L
1,306 SR
Queue Stats
17W - 23L
1,469 Elo+
Solo
Medusa
Medusa
Manticore1230
Medusa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Raz_My_Berries
Ne Zha
Level 143
God Stats
0W - 3L
1,550 SR
Queue Stats
74W - 93L
1,411 Elo+
Solo
Thoth
Thoth
Recckless149
Thoth
Level 107
God Stats
1W - 2L
1,511 SR
Queue Stats
133W - 134L
1,413 Elo+
Solo
Bacchus
Bacchus
Virtual Prodigy
Bacchus
Level 133
God Stats
2W - 5L
1,086 SR
Queue Stats
394W - 434L
1,402 Elo+
Solo
Team Averages
Level 120
1,391 SR
1,439 Elo+

VS

Team Averages
Level 99
1,550 SR
1,368 Elo+
Heimdallr
Heimdallr
DeathsGateway
Heimdallr
Level 120
God Stats
2W - 0L
1,902 SR
Queue Stats
28W - 30L
1,368 Elo+
Party 1
Scylla
Scylla
JukeShoes
Scylla
Level 64
God Stats
1W - 0L
1,662 SR
Queue Stats
17W - 12L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Scuba Steve 689
Nu Wa
Level 103
God Stats
9W - 3L
1,074 SR
Queue Stats
364W - 390L
1,448 Elo+
Solo
Neith
Neith
UnprotectedSaxx
Neith
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 1
Vamana
Vamana
userryan12
Vamana
Level 123
God Stats
3W - 1L
1,611 SR
Queue Stats
42W - 43L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DMTom
Chaac
17
0 / 4 / 17
9,459
728
11,739
18,195
19,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 5 / 6
10,692
822
15,048
14,700
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 9
9,803
754
9,424
11,181
4,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 6 / 4
11,258
866
13,010
11,972
4,847
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 7
8,522
656
5,309
16,446
20,661
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathsGateway
Heimdallr
17
3 / 7 / 12
10,516
809
13,764
14,100
7,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
JukeShoes
Scylla
20
14 / 4 / 8
12,695
977
18,990
10,343
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 13
9,809
755
13,006
7,595
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 11
9,535
733
6,224
11,298
4,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
userryan12
Vamana
19
5 / 4 / 10
11,725
902
10,661
20,143
21,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
79
23
Kills
25
25
Deaths
23
43
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chaac
DMTom
Chaac
0
4
17
2.13
W
Heimdallr
DeathsGateway
Heimdallr
3
7
12
1.29
W
Scylla
JukeShoes
Scylla
14
4
8
4.5
L
8
5
6
2.2
L
5
6
9
1.58
L
9
6
4
1.83
W
2
4
13
2.13
W
1
4
11
1.63
L
1
4
7
1.13
W
Vamana
userryan12
Vamana
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,530
Damage
62,645
72,494
Taken
63,479
55,547
Mitigated
40,759
21,642
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DMTom
Chaac
11,739
811
899
7,237
18,195
19,133
476
8,407
9,596
0
35,613
W
Heimdallr
DeathsGateway
Heimdallr
13,764
5,359
0
1,101
14,100
7,214
1,527
3,962
10,138
0
30,383
W
Scylla
JukeShoes
Scylla
18,990
1,364
1,057
1,759
10,343
4,276
496
2,524
7,819
38,815
0
L
15,048
6,501
600
4,462
14,700
6,221
136
6,968
7,558
0
41,457
L
9,424
2,885
1,108
1,868
11,181
4,685
881
3,636
7,444
0
14,876
L
13,010
340
984
1,744
11,972
4,847
315
5,947
5,889
31,449
0
W
13,006
3,035
352
994
7,595
2,990
1,000
1,944
5,651
21,440
0
W
6,224
1,742
2,602
3,632
11,298
4,519
1,397
3,301
7,997
0
21,211
L
5,309
265
1,127
1,613
16,446
20,661
0
6,376
9,946
12,324
0
W
Vamana
userryan12
Vamana
10,661
4,289
2,809
8,043
20,143
21,760
719
6,588
13,555
122
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,734
Gold Earned
54,280
151
Minions Killed
138
0
Camps Cleared
0
1,235,243
Distance Traveled
1,144,016
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,459
728
27
2
0
237,453
2
W
Heimdallr
10,516
809
32
2
0
186,898
0
W
Scylla
12,695
977
52
4
0
242,513
0
L
Medusa
10,692
822
57
4
0
209,515
0
L
Ne Zha
9,803
754
7
1
0
267,530
0
L
Thoth
11,258
866
46
4
0
232,515
0
W
Nu Wa
9,809
755
18
1
0
241,118
3
W
Neith
9,535
733
19
1
0
228,115
2
L
Bacchus
8,522
656
14
1
0
288,230
1
W
Vamana
11,725
902
17
1
0
245,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role