Player Matchup

Set
Set
 
Set
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
KerinXDD
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 153L
1,723 Elo+
Party 2
Chernobog
Chernobog
ZanyThread2995
Chernobog
Level 95
God Stats
18W - 18L
1,573 SR
Queue Stats
495W - 443L
1,480 Elo+
Party 1
Ganesha
Ganesha
adapting7
Ganesha
Level 128
God Stats
18W - 21L
1,498 SR
Queue Stats
553W - 520L
1,503 Elo+
Party 1
Team Averages
Level 90
1,514 SR
1,541 Elo+

VS

Team Averages
Level 61
1,481 SR
1,462 Elo+
Heimdallr
Heimdallr
DrawnPegasus3
Heimdallr
Level 76
God Stats
34W - 23L
1,557 SR
Queue Stats
1,303W - 1,203L
1,462 Elo+
Party 3
Loki
Loki
Hunterbull360
Loki
Level 57
God Stats
6W - 19L
1,388 SR
Queue Stats
757W - 731L
1,492 Elo+
Party 3
Ra
Ra
Not Zashi
Ra
Level 67
God Stats
22W - 22L
1,425 SR
Queue Stats
1,339W - 1,200L
1,502 Elo+
Party 3
Cthulhu
Cthulhu
Overlord MN
Cthulhu
Level 69
God Stats
92W - 70L
1,647 SR
Queue Stats
1,014W - 955L
1,562 Elo+
Party 3
Bellona
Bellona
kingHezi824
Bellona
Level 35
God Stats
10W - 19L
1,389 SR
Queue Stats
11W - 23L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 1 / 0
5,682
568
2,357
6,064
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
 
Tiamat
10
1 / 1 / 0
5,478
548
2,690
3,416
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
KerinXDD
Bellona
9
2 / 4 / 1
5,143
514
1,656
6,269
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
ZanyThread2995
Chernobog
10
1 / 0 / 0
6,118
612
1,482
4,722
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
adapting7
Ganesha
8
1 / 2 / 2
5,383
538
1,733
7,420
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrawnPegasus3
Heimdallr
11
1 / 0 / 0
5,867
587
2,689
4,338
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 1
5,400
540
1,660
5,033
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,912
591
2,536
2,744
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Overlord MN
Cthulhu
10
4 / 1 / 1
6,190
619
6,274
4,666
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
kingHezi824
Bellona
6
1 / 6 / 2
4,566
457
2,126
5,793
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
8
8
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
0
1
W
Tiamat
 
Tiamat
1
1
0
1
L
Heimdallr
DrawnPegasus3
Heimdallr
1
0
0
1
L
1
0
1
1.5
W
Bellona
KerinXDD
Bellona
2
4
1
0.63
L
1
0
0
1
L
Cthulhu
Overlord MN
Cthulhu
4
1
1
4.5
W
Chernobog
ZanyThread2995
Chernobog
1
0
0
1
W
Ganesha
adapting7
Ganesha
1
2
2
1
L
Bellona
kingHezi824
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,918
Damage
15,285
27,891
Taken
22,574
11,421
Mitigated
9,788
6,669
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,357
1,401
0
568
6,064
2,091
0
1,718
4,236
0
35,624
W
Tiamat
 
Tiamat
2,690
278
0
1,387
3,416
1,773
0
2,177
1,233
33,481
0
L
Heimdallr
DrawnPegasus3
Heimdallr
2,689
981
0
3,038
4,338
1,258
0
141
4,197
0
35,472
L
1,660
65
0
3,426
5,033
1,317
0
619
4,394
0
25,291
W
Bellona
KerinXDD
Bellona
1,656
616
0
446
6,269
3,126
0
3,149
2,790
0
13,016
L
2,536
179
122
1,045
2,744
740
0
1,351
1,219
36,725
0
L
Cthulhu
Overlord MN
Cthulhu
6,274
727
0
1,480
4,666
2,725
148
635
3,985
27,486
0
W
Chernobog
ZanyThread2995
Chernobog
1,482
1,101
0
1,968
4,722
1,315
0
0
4,722
0
35,886
W
Ganesha
adapting7
Ganesha
1,733
440
0
2,300
7,420
3,116
0
1,252
6,100
15,968
0
L
Bellona
kingHezi824
Bellona
2,126
1,268
0
0
5,793
3,748
571
1,295
4,356
0
7,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
27,935
304
Minions Killed
314
0
Camps Cleared
0
992,963
Distance Traveled
981,298
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,682
568
79
8
0
216,843
1
W
Tiamat
5,478
548
91
9
0
187,348
2
L
Heimdallr
5,867
587
70
7
0
179,160
4
L
Loki
5,400
540
63
6
0
225,277
0
W
Bellona
5,143
514
27
3
0
188,797
1
L
Ra
5,912
591
93
9
0
203,179
3
L
Cthulhu
6,190
619
66
7
0
199,017
0
W
Chernobog
6,118
612
94
9
0
200,828
0
W
Ganesha
5,383
538
13
1
0
199,147
1
L
Bellona
4,566
457
22
2
0
174,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role