Player Matchup

Ra
Ra
B4UShout3190
Ra
Level 25
God Stats
2W - 1L
1,338 SR
Queue Stats
56W - 28L
1,615 Elo+
Party 1
Fenrir
Fenrir
Crimson wolf832
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,847 Elo+
Party 1
Hel
Hel
GiizhigIkwe
Hel
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 1
Baba Yaga
Baba Yaga
LeMoN MAST3R
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,665 Elo+
Party 1
King Arthur
King Arthur
Run_thy_fade
King Arthur
Level 18
God Stats
39W - 25L
1,561 SR
Queue Stats
267W - 205L
1,624 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,643 Elo+

VS

Team Averages
Level 17
1,524 SR
1,585 Elo+
Apollo
Apollo
 
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Danzel_West
Sol
Level 17
God Stats
6W - 3L
1,736 SR
Queue Stats
23W - 20L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
EFREdx
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
Mr 17185217
Erlang Shen
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 142L
1,611 Elo+
Solo
Arachne
Arachne
pccheungsw
Arachne
Level 29
God Stats
5W - 8L
1,386 SR
Queue Stats
57W - 54L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 12
11,899
567
18,246
15,360
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 7 / 8
11,600
552
15,480
19,321
12,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 7 / 3
9,181
437
6,548
17,309
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
LeMoN MAST3R
Baba Yaga
15
1 / 4 / 5
9,030
430
8,941
12,704
4,968
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Run_thy_fade
King Arthur
19
2 / 1 / 4
11,523
549
11,574
13,438
11,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 7 / 4
9,185
437
10,924
17,608
8,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 4
10,367
494
16,076
14,136
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
EFREdx
Sun Wukong
18
2 / 0 / 1
11,355
541
8,976
12,412
8,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Mr 17185217
Erlang Shen
13
5 / 7 / 3
9,034
430
9,456
17,732
18,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
pccheungsw
Arachne
18
4 / 6 / 3
11,184
533
10,844
20,430
9,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
22
Kills
20
21
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
7
4
0.86
W
8
2
12
7
W
9
7
8
1.86
L
5
2
4
3.5
L
Sun Wukong
EFREdx
Sun Wukong
2
0
1
2.5
W
2
7
3
0.5
W
Baba Yaga
LeMoN MAST3R
Baba Yaga
1
4
5
0.88
L
Erlang Shen
Mr 17185217
Erlang Shen
5
7
3
0.93
W
King Arthur
Run_thy_fade
King Arthur
2
1
4
4
L
Arachne
pccheungsw
Arachne
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,789
Damage
56,276
78,132
Taken
82,318
42,775
Mitigated
50,275
27,703
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,924
6,061
0
2,592
17,608
8,188
1,280
9,311
7,855
0
56,252
W
18,246
769
2,853
5,438
15,360
7,316
280
1,827
13,533
83,634
0
W
15,480
5,313
0
2,076
19,321
12,740
109
1,136
18,185
0
72,783
L
16,076
2,278
0
4,871
14,136
5,457
2,268
8,200
5,488
77,434
3,281
L
Sun Wukong
EFREdx
Sun Wukong
8,976
1,067
0
1,287
12,412
8,765
26
1,556
10,824
0
82,400
W
6,548
113
3,729
8,184
17,309
6,414
224
8,353
8,956
49,275
0
W
Baba Yaga
LeMoN MAST3R
Baba Yaga
8,941
737
0
1,840
12,704
4,968
226
3,586
9,118
56,732
0
L
Erlang Shen
Mr 17185217
Erlang Shen
9,456
3,449
0
3,571
17,732
18,187
712
7,870
9,256
0
27,386
W
King Arthur
Run_thy_fade
King Arthur
11,574
1,550
0
3,583
13,438
11,337
0
968
12,470
0
92,201
L
Arachne
pccheungsw
Arachne
10,844
7,879
0
6,239
20,430
9,678
0
5,042
15,160
0
101,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,233
Gold Earned
51,125
633
Minions Killed
557
0
Camps Cleared
0
2,096,158
Distance Traveled
1,889,301
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,185
437
85
4
0
364,185
3
W
Ra
11,899
567
157
7
0
457,298
7
W
Fenrir
11,600
552
104
5
0
433,922
1
L
Sol
10,367
494
118
6
0
342,451
0
L
Sun Wukong
11,355
541
164
8
0
432,088
4
W
Hel
9,181
437
85
4
0
401,788
3
W
Baba Yaga
9,030
430
105
5
0
388,891
0
L
Erlang Shen
9,034
430
34
2
0
379,732
5
W
King Arthur
11,523
549
182
9
0
414,259
3
L
Arachne
11,184
533
156
7
0
370,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role