Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ENDMarcus
King Arthur
Level 27
God Stats
13W - 17L
1,482 SR
Queue Stats
226W - 202L
1,529 Elo+
Solo
Merlin
Merlin
FentanylFloyd69
Merlin
Level 24
God Stats
725W - 342L
1,737 SR
Queue Stats
836W - 429L
1,678 Elo+
Solo
Neith
Neith
bluelink12
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
chinesecartman
Gilgamesh
Level 17
God Stats
3W - 6L
1,256 SR
Queue Stats
34W - 62L
1,381 Elo+
Solo
Team Averages
Level 45
1,495 SR
1,529 Elo+

VS

Team Averages
Level 24
1,640 SR
1,563 Elo+
Hel
Hel
IIDeimos
Hel
Level 33
God Stats
4W - 6L
1,520 SR
Queue Stats
199W - 184L
1,466 Elo+
Party 1
Odin
Odin
IIIEliminator
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 1
Neith
Neith
IIMandalore
Neith
Level 8
God Stats
19W - 13L
1,651 SR
Queue Stats
19W - 13L
1,613 Elo+
Party 1
Fafnir
Fafnir
Iriyia
Fafnir
Level 38
God Stats
3W - 2L
1,886 SR
Queue Stats
62W - 58L
1,567 Elo+
Party 1
Thor
Thor
holysha
Thor
Level 28
God Stats
3W - 2L
1,642 SR
Queue Stats
164W - 140L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 5 / 11
9,962
996
7,303
9,068
4,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
ENDMarcus
King Arthur
18
6 / 3 / 13
11,524
1,152
14,068
14,982
18,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
15 / 4 / 14
13,831
1,383
37,739
13,352
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
4 / 2 / 13
11,021
1,102
13,720
7,047
2,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
chinesecartman
Gilgamesh
17
7 / 1 / 12
11,780
1,178
11,821
9,914
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 11
10,231
1,023
12,241
18,429
8,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 7 / 9
10,178
1,018
5,083
19,408
14,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 9 / 5
11,258
1,126
11,168
16,800
5,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Iriyia
Fafnir
16
2 / 4 / 11
10,450
1,045
7,877
20,217
21,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
holysha
Thor
16
2 / 3 / 10
10,328
1,033
10,490
16,975
7,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
61
33
Kills
15
15
Deaths
33
63
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
5
11
1.3
W
King Arthur
ENDMarcus
King Arthur
6
3
13
4.17
W
15
4
14
5.5
L
2
10
11
0.75
L
2
7
9
0.93
L
7
9
5
1.06
L
Fafnir
Iriyia
Fafnir
2
4
11
1.88
W
Neith
4
2
13
5.25
W
Gilgamesh
chinesecartman
Gilgamesh
7
1
12
13
L
Thor
holysha
Thor
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,651
Damage
46,859
54,363
Taken
91,829
37,735
Mitigated
56,729
6,982
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,303
2,827
0
722
9,068
4,257
0
3,209
5,859
0
21,176
W
King Arthur
ENDMarcus
King Arthur
14,068
355
195
717
14,982
18,879
0
5,113
9,869
0
28,900
W
37,739
1,316
471
2,768
13,352
5,750
0
5,925
7,427
52,307
0
L
12,241
1,295
4,973
3,382
18,429
8,089
0
7,508
10,921
36,145
0
L
5,083
1,434
0
0
19,408
14,293
0
8,690
10,718
0
13,144
L
11,168
7,304
0
1,407
16,800
5,437
0
8,366
8,434
0
31,061
L
Fafnir
Iriyia
Fafnir
7,877
2,589
672
2,919
20,217
21,364
0
6,912
13,305
13,401
0
W
Neith
13,720
4,746
0
1,329
7,047
2,938
0
2,058
4,989
0
39,812
W
Gilgamesh
chinesecartman
Gilgamesh
11,821
4,248
0
780
9,914
5,911
0
3,813
6,101
0
23,434
L
Thor
holysha
Thor
10,490
3,589
0
0
16,975
7,546
0
6,263
10,712
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
52,445
197
Minions Killed
166
5
Camps Cleared
4
975,446
Distance Traveled
938,056
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,962
996
40
4
2
190,282
0
W
King Arthur
11,524
1,152
31
3
1
215,291
0
W
Merlin
13,831
1,383
36
4
1
182,098
0
L
Hel
10,231
1,023
68
7
0
175,294
0
L
Odin
10,178
1,018
18
2
1
203,272
1
L
Neith
11,258
1,126
33
3
2
176,173
0
L
Fafnir
10,450
1,045
11
1
0
196,152
0
W
Neith
11,021
1,102
71
7
0
169,736
0
W
Gilgamesh
11,780
1,178
19
2
1
218,039
0
L
Thor
10,328
1,033
36
4
1
187,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role