Player Matchup

Cabrakan
Cabrakan
Chanten
Cabrakan
Level 120
God Stats
7W - 6L
1,500 SR
Queue Stats
233W - 337L
1,367 Elo+
Solo
Fenrir
Fenrir
GoofyBoomer
Fenrir
Level 88
God Stats
13W - 22L
1,400 SR
Queue Stats
813W - 582L
1,567 Elo+
Party 1
Terra
Terra
ImToooCute1012
Terra
Level 66
God Stats
0W - 2L
1,418 SR
Queue Stats
622W - 438L
1,632 Elo+
Party 1
Zhong Kui
Zhong Kui
Saltedpepper_01
Zhong Kui
Level 85
God Stats
7W - 8L
1,484 SR
Queue Stats
311W - 273L
1,509 Elo+
Party 1
Artemis
Artemis
WarmDinoNuggies
Artemis
Level 65
God Stats
10W - 8L
1,655 SR
Queue Stats
490W - 336L
1,663 Elo+
Party 1
Team Averages
Level 85
1,491 SR
1,548 Elo+

VS

Team Averages
Level 113
1,497 SR
1,522 Elo+
King Arthur
King Arthur
Luckierthanu140
King Arthur
Level 69
God Stats
27W - 30L
1,363 SR
Queue Stats
205W - 298L
1,359 Elo+
Solo
Khepri
Khepri
dany01106
Khepri
Level 104
God Stats
4W - 2L
1,724 SR
Queue Stats
41W - 32L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
emiliorules
Heimdallr
Level 144
God Stats
6W - 4L
1,532 SR
Queue Stats
211W - 179L
1,576 Elo+
Party 2
Serqet
Serqet
ostraspedrin
Serqet
Level 146
God Stats
7W - 2L
1,500 SR
Queue Stats
176W - 152L
1,582 Elo+
Party 2
Thoth
Thoth
scymatsu
Thoth
Level 103
God Stats
3W - 5L
1,367 SR
Queue Stats
185W - 151L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chanten
Cabrakan
16
1 / 7 / 6
10,729
447
9,138
21,520
14,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
18
8 / 4 / 7
11,638
485
16,530
19,537
16,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 3 / 8
10,632
443
9,398
22,503
30,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Saltedpepper_01
Zhong Kui
15
3 / 10 / 5
10,741
448
10,483
25,791
15,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 11 / 3
10,176
424
13,289
21,553
7,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luckierthanu140
King Arthur
18
3 / 5 / 12
12,086
504
10,256
21,932
25,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
dany01106
Khepri
17
3 / 2 / 23
12,412
517
7,561
20,724
27,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
emiliorules
Heimdallr
20
8 / 1 / 14
14,000
583
21,606
18,700
11,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
19
13 / 5 / 11
13,283
553
17,209
18,520
8,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
scymatsu
Thoth
19
8 / 5 / 16
13,301
554
27,112
10,755
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
18
Kills
35
35
Deaths
18
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chanten
Cabrakan
1
7
6
0.57
L
Fenrir
8
4
7
2.88
L
5
3
8
3
W
King Arthur
Luckierthanu140
King Arthur
3
5
12
1.8
L
Zhong Kui
Saltedpepper_01
Zhong Kui
3
10
5
0.55
L
1
11
3
0.23
W
Khepri
dany01106
Khepri
3
2
23
7.25
W
Heimdallr
emiliorules
Heimdallr
8
1
14
15
W
Serqet
13
5
11
3.7
W
Thoth
scymatsu
Thoth
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,838
Damage
83,744
110,904
Taken
90,631
84,841
Mitigated
77,008
25,347
Healing
29,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chanten
Cabrakan
9,138
1,424
0
4,645
21,520
14,097
0
6,460
14,843
65,949
0
L
Fenrir
16,530
4,383
0
4,915
19,537
16,881
0
4,908
13,775
0
60,191
L
9,398
1,077
1,821
3,611
22,503
30,067
0
7,446
14,697
31,753
0
W
King Arthur
Luckierthanu140
King Arthur
10,256
554
852
3,363
21,932
25,046
759
6,779
15,153
0
71,147
L
Zhong Kui
Saltedpepper_01
Zhong Kui
10,483
1,006
0
6,657
25,791
15,971
1,108
8,372
15,506
65,757
0
L
13,289
4,205
0
3,698
21,553
7,825
0
6,261
14,967
0
65,390
W
Khepri
dany01106
Khepri
7,561
1,350
0
7,802
20,724
27,044
678
8,266
12,126
19,639
0
W
Heimdallr
emiliorules
Heimdallr
21,606
14,824
0
10,513
18,700
11,102
5,203
5,180
13,520
0
124,029
W
Serqet
17,209
4,148
0
4,512
18,520
8,968
171
7,561
10,831
0
76,496
W
Thoth
scymatsu
Thoth
27,112
834
769
1,776
10,755
4,848
1,938
3,367
7,388
91,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,916
Gold Earned
65,082
460
Minions Killed
546
0
Camps Cleared
0
2,061,704
Distance Traveled
2,180,091
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,729
447
96
4
0
392,208
5
L
Fenrir
11,638
485
104
4
0
454,631
2
L
Terra
10,632
443
40
2
0
449,610
4
W
King Arthur
12,086
504
111
5
0
380,306
0
L
Zhong Kui
10,741
448
118
5
0
363,126
3
L
Artemis
10,176
424
102
4
0
402,129
1
W
Khepri
12,412
517
18
1
0
451,559
8
W
Heimdallr
14,000
583
175
7
0
412,165
2
W
Serqet
13,283
553
107
4
0
495,393
0
W
Thoth
13,301
554
135
6
0
440,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role