Player Matchup

Bellona
Bellona
GimmeDat69
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Neith
Neith
LiLKane333
Neith
Level 28
God Stats
37W - 41L
1,419 SR
Queue Stats
51W - 64L
1,478 Elo+
Solo
Bakasura
Bakasura
SmitTwitten
Bakasura
Level 12
God Stats
3W - 0L
1,710 SR
Queue Stats
35W - 28L
1,637 Elo+
Party 2
Yemoja
Yemoja
YoungGunnaa
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
YukixYuno
Anubis
Level 5
God Stats
12W - 5L
1,857 SR
Queue Stats
84W - 67L
1,519 Elo+
Solo
Team Averages
Level 10
1,597 SR
1,527 Elo+

VS

Team Averages
Level 25
1,393 SR
1,578 Elo+
Tiamat
Tiamat
Brachiwjvd
Tiamat
Level 26
God Stats
9W - 9L
1,618 SR
Queue Stats
90W - 75L
1,458 Elo+
Solo
Athena
Athena
Garix77
Athena
Level 10
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 7L
1,788 Elo+
Party 1
Kali
Kali
TSMDragonNinja
Kali
Level 68
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1
Thanatos
Thanatos
Zelrynd
Thanatos
Level 4
God Stats
2W - 5L
1,318 SR
Queue Stats
91W - 102L
1,450 Elo+
Solo
Artemis
Artemis
lukos17
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 260L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GimmeDat69
Bellona
19
11 / 2 / 11
13,102
596
23,118
22,161
20,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
17
3 / 8 / 10
11,492
522
8,039
14,100
4,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SmitTwitten
Bakasura
20
18 / 1 / 8
16,142
734
20,043
20,578
11,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
13
0 / 8 / 6
9,809
446
4,053
16,194
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
YukixYuno
Anubis
17
5 / 5 / 4
11,682
531
14,088
15,240
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brachiwjvd
Tiamat
13
1 / 5 / 2
8,579
390
5,726
10,115
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Garix77
Athena
13
4 / 6 / 7
9,290
422
7,258
16,643
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 7 / 3
10,580
481
11,690
23,288
10,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Zelrynd
Thanatos
17
10 / 12 / 0
11,103
505
14,748
24,157
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
lukos17
Artemis
15
5 / 8 / 6
9,635
438
12,819
16,054
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
37
Kills
22
24
Deaths
38
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Brachiwjvd
Tiamat
1
5
2
0.4
L
Athena
Garix77
Athena
4
6
7
1.25
W
Bellona
GimmeDat69
Bellona
11
2
11
8.25
W
Neith
3
8
10
1
W
Bakasura
SmitTwitten
Bakasura
18
1
8
22
L
2
7
3
0.5
W
Yemoja
0
8
6
0.38
W
Anubis
YukixYuno
Anubis
5
5
4
1.4
L
Thanatos
Zelrynd
Thanatos
10
12
0
0.83
L
Artemis
lukos17
Artemis
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,341
Damage
52,241
88,273
Taken
90,257
58,589
Mitigated
38,294
28,072
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Brachiwjvd
Tiamat
5,726
645
0
1,582
10,115
4,158
692
5,965
4,020
30,645
0
L
Athena
Garix77
Athena
7,258
3,162
0
1,297
16,643
9,229
0
2,421
13,357
15,347
0
W
Bellona
GimmeDat69
Bellona
23,118
11,849
0
9,560
22,161
20,003
864
1,605
20,508
0
77,118
W
Neith
8,039
5,313
0
3,924
14,100
4,387
6,835
1,968
12,114
0
54,660
W
Bakasura
SmitTwitten
Bakasura
20,043
14,317
0
6,037
20,578
11,413
3,409
1,993
17,157
0
126,126
L
11,690
4,908
0
7,091
23,288
10,557
590
2,214
21,074
0
58,945
W
Yemoja
4,053
1,889
578
428
16,194
15,721
763
2,476
13,718
21,248
0
W
Anubis
YukixYuno
Anubis
14,088
869
267
7,278
15,240
7,065
1,515
4,448
10,400
63,507
0
L
Thanatos
Zelrynd
Thanatos
14,748
6,227
0
12,406
24,157
8,899
0
2,270
20,530
0
63,712
L
Artemis
lukos17
Artemis
12,819
6,229
0
1,146
16,054
5,451
0
5,271
10,260
0
49,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,227
Gold Earned
49,187
539
Minions Killed
354
0
Camps Cleared
0
1,920,138
Distance Traveled
1,470,145
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,579
390
52
2
0
244,020
1
L
Athena
9,290
422
24
1
0
293,293
1
W
Bellona
13,102
596
98
4
0
448,135
1
W
Neith
11,492
522
79
4
0
358,780
0
W
Bakasura
16,142
734
225
10
0
518,845
0
L
Kali
10,580
481
88
4
0
323,522
0
W
Yemoja
9,809
446
38
2
0
292,828
0
W
Anubis
11,682
531
99
5
0
301,550
2
L
Thanatos
11,103
505
113
5
0
293,808
0
L
Artemis
9,635
438
77
4
0
315,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role