Player Matchup

Kali
Kali
Asier_935
Kali
Level 60
God Stats
0W - 1L
1,285 SR
Queue Stats
25W - 53L
1,339 Elo+
Party 2
Sol
Sol
DollaDame
Sol
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
64W - 60L
1,513 Elo+
Solo
Medusa
Medusa
YLuev
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,712 Elo+
Party 2
Jormungandr
Jormungandr
llBlossomll
Jormungandr
Level 17
God Stats
0W - 3L
1,295 SR
Queue Stats
72W - 61L
1,612 Elo+
Solo
Ra
Ra
xRasAlGhulx
Ra
Level 18
God Stats
1W - 2L
1,596 SR
Queue Stats
6W - 5L
1,498 Elo+
Solo
Team Averages
Level 26
1,477 SR
1,535 Elo+

VS

Team Averages
Level 26
1,518 SR
1,474 Elo+
Camazotz
Camazotz
Echidnasama
Camazotz
Level 26
God Stats
2W - 0L
1,739 SR
Queue Stats
97W - 109L
1,497 Elo+
Solo
Nike
Nike
NiceServersBTW
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,342 Elo+
Solo
Danzaburou
Danzaburou
Stoupid__
Danzaburou
Level 68
God Stats
1W - 0L
1,355 SR
Queue Stats
183W - 143L
1,546 Elo+
Party 1
Sobek
Sobek
Zarude
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
iJvYo
Anubis
Level 29
God Stats
11W - 10L
1,497 SR
Queue Stats
84W - 84L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 5 / 3
6,135
511
3,975
8,539
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 7 / 0
6,024
502
6,080
9,431
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
YLuev
Medusa
8
1 / 8 / 3
5,962
497
3,983
10,890
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
llBlossomll
Jormungandr
9
2 / 4 / 1
5,993
499
4,841
12,996
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 5 / 2
7,136
595
4,545
11,006
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Echidnasama
Camazotz
12
9 / 1 / 9
7,781
648
4,825
8,790
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 4
7,434
620
6,708
6,989
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Stoupid__
Danzaburou
12
5 / 2 / 6
7,184
599
7,449
7,339
2,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Zarude
Sobek
10
0 / 1 / 13
6,366
531
5,041
9,559
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
iJvYo
Anubis
13
11 / 2 / 9
8,092
674
14,362
8,094
4,058
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
28
29
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kali
1
5
3
0.5
L
2
7
0
0.29
W
Camazotz
Echidnasama
Camazotz
9
1
9
13.5
W
3
3
4
1.67
W
Danzaburou
Stoupid__
Danzaburou
5
2
6
4
L
Medusa
YLuev
Medusa
1
8
3
0.31
W
Sobek
Zarude
Sobek
0
1
13
6.5
W
Anubis
iJvYo
Anubis
11
2
9
7.75
L
Jormungandr
llBlossomll
Jormungandr
2
4
1
0.63
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
38,385
52,862
Taken
40,771
14,202
Mitigated
21,277
13,334
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,975
2,402
0
603
8,539
2,046
0
3,480
5,009
0
22,472
L
6,080
1,914
0
1,557
9,431
1,621
0
4,910
4,496
24,624
0
W
Camazotz
Echidnasama
Camazotz
4,825
1,265
0
6,145
8,790
3,012
301
2,378
6,312
0
27,093
W
6,708
1,366
0
391
6,989
4,460
855
1,773
5,191
0
41,356
W
Danzaburou
Stoupid__
Danzaburou
7,449
4,214
0
3,076
7,339
2,521
2,272
3,044
4,145
0
45,752
L
Medusa
YLuev
Medusa
3,983
2,098
186
1,060
10,890
1,989
0
3,491
7,374
0
15,070
W
Sobek
Zarude
Sobek
5,041
396
0
5,561
9,559
7,226
307
3,192
6,242
14,077
0
W
Anubis
iJvYo
Anubis
14,362
952
0
4,836
8,094
4,058
714
4,529
3,415
37,901
0
L
Jormungandr
llBlossomll
Jormungandr
4,841
982
870
3,757
12,996
4,896
0
5,962
7,034
17,183
0
L
4,545
468
166
5,135
11,006
3,650
768
1,560
9,146
37,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
36,857
213
Minions Killed
256
0
Camps Cleared
0
1,053,256
Distance Traveled
1,074,318
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,135
511
45
4
0
240,043
1
L
Sol
6,024
502
44
4
0
202,210
0
W
Camazotz
7,781
648
46
4
0
240,559
2
W
Nike
7,434
620
71
6
0
198,961
1
W
Danzaburou
7,184
599
81
7
0
214,760
2
L
Medusa
5,962
497
24
2
0
180,653
0
W
Sobek
6,366
531
10
1
0
235,159
0
W
Anubis
8,092
674
48
4
0
184,879
0
L
Jormungandr
5,993
499
22
2
0
233,355
1
L
Ra
7,136
595
78
7
0
196,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role